CorriganBP (Allies) vs Cmdr Jen (Axis) Alpha +3, Objectives, no technologies

  • 18 17 16 11 Mod

    Collect: 43 IPC + 5 Sweeden = 48 IPC


    Japan:

    Buy(96)

    • 1 Cruiser
    • 14 Infantry
    • 1 Artillery
    • 2 Fighters
    • 1 Aircraft Carrier
    • Save 2

    Combat Moves:

    2 Mech, 2 Armor to Sikang to Kazahk
    Infantry to Amur
    Infantry to Kwangsi
    2 Infantry, 3 Strategic Bombers to FIC
    9 Infantry, Artillery to E. Persia

    Combat:

    FIC:
    Attacker:
    DiceRolls: 2@1 3@4; Total Hits: 22@1: (4, 5)3@4: (3, 3, 5)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 18 17 16 11 Mod

    Collect: 5 DEI, 5 India, 77 TT, 2 Saved = 89 IPC

    I left the Italian fleet south of Brazil, still.  So don’t forget their damage…it’s only 2 max, but it’s some consolation for all the damage you’ve done so far!

    01_CorriganBP_v_Jennifer_11AAxis.AAM


  • @Cmdr:

    You forgot the Convoy damage to Brazil.

    DiceRolls: 3@6; Total Hits: 33@6: (5, 5, 4)

    Actually I didn’t - although I prefer your rolls.

  • 18 17 16 11 Mod

    Sorry, musta missed them….

    Thinking things might not be as desperate as I thought for the Axis…Just have to hold out until Russia is forced to retreat!


  • although I have enjoyed the all allied then all axis turn sequence, we’re starting to run into strange situations because of the Japanese Russian war.

    I’ve tried to move Russia Pacific prior to Japan, so that you can see where I am.  But now that you’re approaching Volgograd, you’re in the European theatre.

    Here’s the problem, you just moved Japan 11, and have yet to move Russia 11, so I will get two consecutive moves before the next Japan 12.

    That means I can build in Volgograd and then attack your troops in Kazakhstan, somehow I don’t believe that you would have moved them there if you had realized that.


  • The Pac Russia units that I moved were in China, and the ones in Tim, but I have not yet moved the Volgograd forces, and there’s the problem.

  • 18 17 16 11 Mod

    Retreat the Mech/Arm to Sikang, move the guys in Tsi to Sikang (I had Tsi before, did not have to attack it) and we should be good.

  • 18 17 16 11 Mod

    Here, adjusted.  Removed the IPC from Kazakh as well, so don’t double remove it please!

    01_CorriganBP_v_Jennifer_11AAxis.AAM


  • Buy(47)

    • 5 Infantry
    • 2 Artillery
    • 6 Armor

    Also, this does not tally to 47 ipcs.

  • 18 17 16 11 Mod

    4 Armor…had it backwards.

    Pop two off W. Germ.


  • USSR 11
    Purchase 22 inf
    Combat
    Attack Finland (1 inf) with 4 inf 4 mechs 2 tanks
    AttackerDiceRolls: 8@1 2@3; Total Hits: 18@1: (5, 6, 5, 2, 2, 5, 2, 5)2@3: (6, 1)
    DefenderDiceRolls: 1@2; Total Hits: 01@2: (3)

    Attack w Poland (1 inf) with 2 mechs fr Nov, 3 ftrs fr Romania
    AttackerDiceRolls: 2@1 3@3; Total Hits: 32@1: (1, 2)3@3: (4, 1, 3)
    DefenderDiceRolls: 1@2; Total Hits: 01@2: (4)

    Attack Hungary (1 inf) with 2 inf fr Nov, 3 ftrs fr Romania
    AttackerDiceRolls: 2@1 3@3; Total Hits: 22@1: (2, 4)3@3: (3, 3, 6)
    DefenderDiceRolls: 1@2; Total Hits: 11@2: (2)

    Attack Yugo (1 inf) with 2 inf fr Nov, 3 ftrs 1 tac fr Romania
    AttackerDiceRolls: 2@1 3@3 1@4; Total Hits: 22@1: (4, 1)3@3: (6, 4, 5)1@4: (1)
    DefenderDiceRolls: 1@2; Total Hits: 01@2: (5)


  • USSR collects 71 ipcs

    USA 11

    84 ipcs

    Purchase
    3 mechs (12 ipcs),
    trans (+7=19),
    2 inf (+6=25),
    5 dstrs (+40=65),
    1 sub (+6=71)
    1 strat bmb (+12=83),
    save 1 ipc

    Combat

    Attack SZ81 ( 1 dst) with 2 subs fr 97, ftr fr 98

    AttackerDiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 6)1@3: (2)
    DefenderDiceRolls: 1@2; Total Hits: 01@2: (5)

    Attack n Italy ( 1 inf) land 2 inf via trans, 6 ftrs, 1 tac, bship, cruiser

    ShellsDiceRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (1)
    AttackerDiceRolls: 2@1 6@3 1@4; Total Hits: 42@1: (4, 1)6@3: (6, 5, 2, 2, 5, 6)1@4: (2)
    DefenderDiceRolls: 1@2; Total Hits: 11@2: (2)

    Blitz to Congo

    Rest of Trans Jordan and Egypt to Iraq

    Land 2 inf on Car Is (fr Hawaii and Marshall)

    Attack SZ 49 ( 1 dst) with sub fr 26 4 ftrs 2 tacs

    AttackerDiceRolls: 1@2 4@3 2@4; Total Hits: 61@2: (6)4@3: (3, 2, 3, 3)2@4: (3, 2)
    DefenderDiceRolls: 1@2; Total Hits: 01@2: (6)


  • Combat

    SZ 81 taken without loss

    N Italy taken with loss of 1 inf – factory reduced to minor

    Blitz to Congo

    Rest of Trans Jordan and Egypt to Iraq

    Land 2 inf on Car Is (fr Hawaii and Marshall)

    SZ 49 cleared without loss

    Brazil CRDDiceRolls: 3@3; Total Hits: 03@3: (6, 6, 6)


  • USA collects 92 ipcs

    China 11
    Purchase 1 inf, save 1 ipc

    Combat

    Attack ksu (1 inf) with 33 inf

    AttackerDiceRolls: 33@1; Total Hits: 833@1: (5, 5, 3, 4, 1, 3, 1, 4, 5, 1, 6, 3, 5, 4, 4, 4, 2, 5, 1, 1, 6, 3, 4, 3, 4, 2, 2, 6, 1, 1, 1, 5, 5)
    DefenderDiceRolls: 1@2; Total Hits: 01@2: (4)


  • KSU taken without loss – China has its capital back !!

    Collect 4 ipcs, saved 1 = 5 ipcs

    UK 11

    ANZAC 11

    Purchase nothing, save 14 ipcs

    CRD QueenslandDiceRolls: 4@3; Total Hits: 24@3: (5, 5, 1, 3)
    CRD NSWDiceRolls: 4@3; Total Hits: 14@3: (4, 2, 4, 6)


  • ANZAC collects 8 + 5 – 4 = 9 ipcs + 14 saved = 23 ipcs in pocket

    French 11 (but Italy may attack them in their starting locations)
    French dst fr 98 to 97
    French inf fr TJ to Iraq

    I will not be moving Russia due to the state of war with Japan.  Please only move Italy and Germany.

    01_CorriganBP_v_Jennifer_11Allies.AAM


  • Note that I did have 3 ftrs fr Gib above the Acs during the amphib invasion of n italy, so it looked like suicide for the Italian air force to scramble.

  • 18 17 16 11 Mod

    Italy:

    Buy(34)

    • 3 Infantry, Save 25

    Combat Moves:

    2 Infantry, 4 Fighters to N. Italy

    Combat:

    Attacker:
    DiceRolls: 2@1 4@3; Total Hits: 22@1: (5, 4)4@3: (3, 6, 1, 4)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 18 17 16 11 Mod

    Poland:
    Attacker:
    DiceRolls: 5@1 4@2; Total Hits: 35@1: (6, 2, 1, 3, 4)4@2: (2, 1, 6, 3)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

  • 18 17 16 11 Mod

    CRD SZ 93:
    DiceRolls: 4@2; Total Hits: 24@2: (2, 4, 2, 5)

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