Alsch 91 (Allies) vs Spoox (Axis) G40 A3


  • SZ 97 cwlo 1 DD, 1 CV, 1 Fig

    Non-coms

    1 Inf, 1 Art Alx to Egy
    1 DD SZ 71 to SZ 81
    1 Fig, 1 Tac SZ 97 to Mal
    1 Strat SZ 112 to UK
    1 TT SZ 109 to SZ 88, take
    1 Inf Sco
    1 Inf, 1 Art Ont to Que
    2 Inf Saf to Rho
    1 Inf Wind to Epr (activate)
    3 Inf Mal to Shn
    1 TT SZ 39 to SZ 44, take
    2 Inf Ind to Cel (activate)
    1 BB SZ 37 to SZ 39
    4 Inf, 1 Art, 2 AA gun Ind to Bur
    1 Fig Bur to Ind

    Place
    1 DD SZ 109
    2 Fig UK
    4 Inf, 1 AA gun Ind

    Convoy SZ 106
    DiceRolls: 4@3; Total Hits: 24@3: (6, 3, 6, 3)


  • Non-com change, TT stays in 109, and 1 Inf Sco to UK

    London collects

    29 + 5 NO - 3 = 31 IPCs

    Calcutta collects

    20 IPCs

    Alsch91_Spoox_1dAllies.AAM


  • Italy turn 1

    –>Purchase & repair

    purchase: 1 Fig (10) = 10
    save 0

    –>Combat movement

    Tob: all --> Alx (walk in)
    Nita: 1 INF, 2 ART --> Sfr
    z96: 1 DD --> z97
    z95: 1 SS, 1 DD, 1 CA --> z97
    Lib: 1 ART, 1 INF --> TT --> Gre
    Alb: 2 INF, 1 ARM --> Gre
    Nita: 1 bomber --> Gre
    Nita: 1 INF, 1 ARM --> Yugo

    –>Combat

    Sfr
    A:
    DiceRolls: 3@2; Total Hits: 13@2: (3, 2, 4)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)

    z97
    A:
    DiceRolls: 3@2 1@3; Total Hits: 13@2: (5, 6, 2)1@3: (5)
    D:
    DiceRolls: 1@3; Total Hits: 01@3: (6)

    Yugo
    A:
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Gre
    A:
    DiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (4, 6)2@2: (2, 3)1@3: (1)1@4: (1)
    D:
    DiceRolls: 4@2; Total Hits: 34@2: (2, 1, 1, 4)


  • z97 twol

    Sfr round 2
    A:
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Yugo round 2
    A:
    DiceRolls: 1@3; Total Hits: 01@3: (5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Gre round 2
    A:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (5)1@4: (3)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Sfr twlo 1 INF
    Gre twlo 3 INF, 1 ART

    Yugo round 3 (first hit)
    A:
    DiceRolls: 10@3; Total Hits: 310@3: (4, 5, 5, 1, 2, 3, 6, 6, 4, 5)
    D:
    DiceRolls: 10@2; Total Hits: 110@2: (2, 3, 5, 6, 4, 4, 4, 3, 3, 5)



  • Yugo beaten back
    Also walk in Kenia (forgot)

    –>NCM

    z95: 1 TT --> z97
    Sita: 3 INF --> Nita

    –>Placement

    Sita: 1 Fig

    –>Income

    territories: 15

    convoy z93

    DiceRolling 2d6:
    (3, 6)



  • Anzac 1

    10 IPCs

    1 TT (7)
    1 Inf (3)

    save 0

    No combat

    Non-coms

    2 Inf, 2 AA gun Nsw to Que
    1 TT SZ 62 to SZ 42, take
    2 Inf Nsw to Jav (activate)
    1 DD SZ 62 to SZ 54
    1 CA SZ 63 to SZ 62
    2 Fig Nze to Que

    Place

    1 Inf Nsw
    1 TT SZ 62

    Collect

    14 IPCs


  • France 1

    Combat

    1 Inf Tun to Lib (mt)

    Lib twol

    Non-coms

    1 Inf Mor to Alg
    1 Inf Fwa to Fca
    1 Inf Syr to Trj
    1 DD SZ 72 to SZ 58
    1 DD SZ 93 to SZ 94

    Alsch91_Spoox_1zFrance.AAM


  • i’m sorry, it’ll be for tomorrow, thought I’d have more time today to post Germany


  • No problem at all.


  • By the way I placed one too many infantry in Calcutta.

    Alsch91_Spoox_1zFrance.AAM


  • Germany turn 2

    –>Purchase & repair

    purchase: 10 Mech (40) + 5 ARM (30) = 70

    –>Combat movement

    DOW Russia

    Wgr: 2 bomber --> SBR Sukr (land Rom)
    Wgr: 2 Fig, 1 TacB --> z94 (land Sita)
    Wgr: 3 TacB --> z93 (land Sita)
    Rom: 1 INF --> Epl (walk in)
    Rom: 8 INF, 2 ART, 2 ARM --> Bes
    Pol: 14 INF, 3 ART, 1 ARM --> Bal

    –>Combat

    Sukr
    AA fire
    DiceRolls: 2@1; Total Hits: 02@1: (4, 2)

    z94
    A:
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (3)
    D:
    DiceRolls: 1@3; Total Hits: 01@3: (6)

    z93
    A:
    DiceRolls: 3@3; Total Hits: 13@3: (4, 1, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Bes
    A:
    DiceRolls: 6@1 4@2 2@3; Total Hits: 56@1: (3, 5, 1, 6, 1, 6)4@2: (1, 3, 2, 4)2@3: (4, 1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Bal
    A:
    DiceRolls: 11@1 6@2 1@3; Total Hits: 311@1: (6, 6, 3, 3, 3, 5, 6, 1, 2, 2, 1)6@2: (2, 4, 6, 5, 5, 5)1@3: (5)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • z94 twol
    z93 twol
    Bes twol
    Bal twlo 1 INF

    Sukr SBR
    DiceRolling 2d6:
    (2, 4)


  • each hit +2
    Sukr IC takes 4+6=10 damage

    –>NCM

    Wfr: 1 ART, 2 INF --> Fra
    Fra: 6 ARM, 1 Mech --> Ger
    Fra: 2 ART --> Wger
    Fin: 2 INF --> Nor
    Ger: 7 ART --> Pol
    Bul: 5 INF --> Rom
    Pol: 3 AA --> Bal
    z106: 2 SS --> z89

    –>Placement

    Ger: 5 ARM, 5 Mech
    Wger: 5 MEch

    –>Income

    territories: 41
    no’s: 5

    Convoy damage z125

    DiceRolling 2d6:
    (3, 4)


  • 41+5-3 = 43 ipc

    Alsch91_Spoox_2aGermany.AAM


  • Minor ICs max out at 6 damage.

    R2

    37 IPCs

    Repair 6 Sukr

    5 Inf (15)
    4 Art (16)

    save 0


  • Combat

    5 Inf, 1 Art Nukr to Bes
    1 Inf, 2 Art Sukr to Bes
    2 Fig, 1 Tac Nov to Bes
    1 Mech Ros to Bes
    1 Arm Bry to Bes


  • Bes

    Attack (6 Inf, 3 Art, 1 Mech, 1 Arm, 2 Fig, 1 Tac)
    DiceRolls: 4@1 6@2 3@3 1@4; Total Hits: 74@1: (5, 1, 5, 3)6@2: (2, 2, 6, 6, 1, 3)3@3: (4, 1, 3)1@4: (3)

    Defense (8 Inf, 2 Art, 2 Arm)
    DiceRolls: 10@2 2@3; Total Hits: 510@2: (4, 3, 5, 2, 1, 3, 4, 2, 1, 3)2@3: (2, 6)


  • Retreat to Sukr

    Non-coms

    1 Inf Bry to Nukr
    1 Art, 2 AA gun Bry to Sukr
    2 Fig, 1 Tac Bes to Sukr
    8 Inf, 2 Art Nov to Arch
    7 Inf, 2 AA gun Bel to Arch
    1 Inf Kar to Nov
    4 Inf Rus to Bry
    2 Inf Cau to Npr (activate)
    1 TT SZ 127 to SZ 111, take
    1 Inf Nov to Sco
    1 Inf Vyb to Nov
    6 Inf Yak to Yen
    12 Inf, 2 AA gun Bury to Yak

    Place

    3 Inf Sukr
    2 Inf, 4 Art Rus

    Collect

    35 + 5 NO = 40 IPCs

    Alsch91_Spoox_2bRus.AAM

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