'12L souL (Axis) v. LuckyLindy (Allies +8)


  • followed by lucky you :)  ftr was a kamikaze whether he knew it or not.

    ncm:
    ftr man, ftr kia, inf yun -> fuk
    cv 37, cv 62, 4 ftr phi -> 50

    mobilize:
    2 ftr 2 dd 62

    collect:
    37+10=47, has 47

    souLvLLindy02cJ.AAM


  • Yeah, I can live with it, it went according to the odds in the end.


  • Britain turn 2

    Purchase

    39 IPC

    2 fighters
    transport
    4 infantry

    Combat Moves

    NWY (empty) v infantry (GBR) unload in Z3
    ALG (empty) v infantry, tank (GBR) unload in Z12
    EGY (2 infantry) v infantry (TRJ), fighter (IND), bomber (GBR)
    BUR (empty) v infantry (IND)

    dice

    EGY
    A - infantry, fighter, bomber
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (5)1@4: (4)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)


  • ouch, there’s a BIG setback.

    EGY holds, Brits lose infantry, bomber

    Noncombat Moves

    destroyer, ac, battleship from Z8 to Z3
    2 fighters from Z8 to Z10
    tank from ECA to WCA
    destroyer, transport from Z45 to Z56
    infantry from WCA to Z56
    fighter from EGY to SUD
    2 infantry from RHO to CNG
    2 infantry, artillery, AA gun from IND to PER

    Mobilize

    transport in Z2
    2 fighters in Z3
    4 infantry in GBR

    Income

    36

    souLvLLindy02dB.AAM


  • Yeah that one stings a little.

    Ita2:
    Purchase:
    4 inf arm

    combat:
    inf egy -> trj
    2 inf 2 arm ftr bul -> ukr

    ukr
    aDiceRolls: 2@1 3@3; Total Hits: 22@1: (4, 2)3@3: (5, 2, 1)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • ukr twol

    ncm:
    ftr ukr -> egy
    trn 15 -> 14 load inf art ita -> 15 unload egy
    inf ita -> blk

    mobilize:
    4 inf arm ita

    collect:
    15+5=20, has 20

    souLvLLindy02eI.AAM


  • Yeah instead of the more likely taken without loss and getting the NO and denying the Italian NO I lost 15 to kill 3.  That’s a huge early game swing.


  • America round 2

    Purchase

    58 IPC

    2 fighters
    ac
    3 destroyers

    Combat Moves

    Z39 (3 transports, cruiser, battleship) v 2 fighters (AUS), bomber (HAW)

    dice

    Z39
    A - 2 fighters, bomber
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (4, 1)1@4: (6)
    D - cruiser, battleship
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)


  • Z39 round 2
    A - fighter, bomber
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5)
    D - cruiser, damaged battleship
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)


  • &*^$

    :|  was hoping that risky attempt at AUS should have made you pay dearly - had you not killed the bomber, your fleet would have REALLY been in jeopardy (but the way that went I doubt it…).  In the end it turned out to be more of a positive.

    fighter pulls off

    Noncombat Moves

    fighter from Z39 to IND
    destroyer, transport from Z8 to Z12
    ac from Z10 to Z12
    infantry, artillery from GBR to ALG
    infantry from WCA to Z56

    Mobilize

    2 fighters, ac, 3 destroyers in Z56

    Income

    38 + 10 NO = 48

    Time to head back to the drawing board now.  :|

    souLvLLindy02fUSA.AAM


  • That was my attempt at an early game kill shot.  I should have known better than to try it with the way my dice have been lately.


  • I was really just hoping for average in Aus… got it.  After that I am comfortable with whatever happens to that fleet.

    Ger3:
    Purchase:
    ftr 6 inf 5 arm

    combat:
    2 ss ca 4 -> 3
    inf fin, ftr bst -> nwy
    inf kar -> arc
    arm epl -> euk -> ukr

    nwy
    aDiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • nwy cleared, not taken

    3
    aDiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 5)1@3: (2)
    dDiceRolls: 2@2 3@4; Total Hits: 42@2: (3, 1)3@4: (2, 3, 3)


  • german fleet goes out with a whimper.

    ncm:
    inf fin, inf art bst, inf bel, ftr nwy, 2 arm ftr epl -> kar
    2 inf 2 art 5 arm epl -> ukr
    ftr epl -> ger
    inf pol, 7 arm ger -> epl
    2 inf art ger -> pol

    mobilize:
    2 inf kar, 4 inf 5 arm ftr ger

    collect:
    35+15=50, has 50

    souLvLLindy03aG.AAM


  • Soviet turn 3

    Purchase

    30 IPC

    6 tanks

    Combat Moves

    ARC (infantry) v 2 infantry, fighter (RUS), bomber (IND)
    TRJ (infantry) v infantry (PER), 3 tanks (IND)
    BEL (empty) v infantry (RUS)
    EUK (empty) v tank (RUS) blitz and go back to RUS

    dice

    ARC
    A - 2 infantry, fighter, bomber
    DiceRolls: 2@1 1@3 1@4; Total Hits: 02@1: (3, 2)1@3: (6)1@4: (6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • :roll:

    ARC round 2
    A - 2 infantry, fighter, bomber
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 4)1@3: (3)1@4: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • ARC taken with 2 infantry, fighter, bomber

    TRJ
    A - infantry, 3 tanks
    DiceRolls: 1@1 3@3; Total Hits: 31@1: (4)3@3: (3, 1, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • TRJ taken with 3 tanks

    Noncombat Moves

    2 tanks from PER to CHI
    AA gun from KAZ to CHI
    fighter from ARC to CHI
    bomber from ARC to RUS
    infantry from URA to RUS

    Mobilize

    6 tanks in RUS

    Income

    23 + 5 NO = 28

    souLvLLindy03bR.AAM


  • Here’s the right map.

    souLvLLindy03bR.AAM


  • Jpn3:
    purchase:
    3 inf 2 ftr 3 sub

    combat:
    trn 50 load 2 inf -> 39 unload
    inf bry -> far

    ncm:
    trn 62 load inf -> 36 unload fic
    ca bb 3 trn 39 -> 50
    inf kia, 2 inf fuk -> hup
    2 inf art man -> sui
    trn 62 load 2 inf jpn unload man
    2 ftr 62 -> phi

    mobilize:
    2 ftr 3 sub 62, 3 inf jpn

    collect:
    38+15=53, has 53

    souLvLLindy03cJ.AAM

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