@Avner Still need your email to put into the game to get dice rolls
G40 League House Rule project
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Wrong thread, Eggman
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3 more losses for the Allies…… courtesy of…
EGGMAN!
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3 more losses for the Allies…… courtesy of…
EGGMAN!
Whoops, sorry. These last three aren’t quite so much losses as I just can’t finish the games for personal reasons.
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Aw……
CrapSorry to hear that
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Incredibly, with those 3 results none of the 4 players involved moved up or down
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Result between Eggman and JWW stricken -
i have a second game going with jack, need to make that column green
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Thanks, but I’m not even trying to keep that up to date. Once in a while I’ll go through the league boards and see who’s playing who
Thanks anyway,
Happy gaming -
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Gamerman - the updated standings show you and I with a green box showing that we have a current game, which of course we don’t :-)
It also shows ME1945 with a green box when cross referencing my name, and I don’t have a game with him going either.
My current games are with Boldfresh, Hank 13. tcnance, and two against Infrastructure.
Thank you sir ~
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Thanks
I’m playing Infrastructure
I get you guys mixed up -
Edits made
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I have an idea to float for next year’s league. If axis continue to win more than allies, how about if you give people an added incentive to play as allies to compensate for the extra risk of losing? Maybe you could give people an extra point anytime they win playing allies. For example if you win against a middle tier player as axis you would get 2 points but if you win playing as the allies you get 3. Otherwise it may get to the point where no one wants to play the allies side.
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interesting idea variance but that is the point of bidding.
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Thanks for the suggestion, variance
I think that is unnecessary because that’s what bidding is for
Nobody should ever be taking either side unwillingly.
Also, there are only a handful of players here who have had a lot more success with the Axis than the Allies.Interesting thing was the Axis had a much higher win % than we are experiencing here, the last 2 years in AA50-41 and you still had no trouble getting people to play Allies. Most people didn’t demand enough bid, but that’s their problem. Same goes here.
Bidding makes it so both players are always satisfied with their side and start. I can’t believe how many years it was before I knew about bidding :-P
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On a related note … I was wondering why the ranking system includes such steep penalties for defeat?
If two tier 2 players or two tier 3 players play a pair of matches and each player wins one of the games, then both players’ PPG will always go down rather than evening out.
Maybe losing to an equal/higher tiered opponent could have no penalty, while losing to a lower tiered opponent could have a proportional penalty for the loser:
tier 1 loses to tier 1 = 0
tier 2 loses to tier 2 = 0
tier 3 loses to tier 3 = 0
tier 1 loses to tier 2 = -1
tier 2 loses to tier 3 = -1
tier 1 loses to tier 3 = -2That might be unduly complex to implement, but throwing the idea out there.