Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsG40 League House Rule project
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I’m a lot tougher when I’m lucky :lol:
Everyone’s vulnerable when the dice poop out on them
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Well, this is why I track Axis vs. Allied play, by player.
Perhaps we have a few players who are just a lot better at playing one side than the other. Or several players.
Let’s look:
Stalingradski Axis 4-0 Allies 0-2
Ziggurat Axis 6-0 Allies 3-4
Wheatbeer Axis 10-5 Allies 0-2
Snake11eyes Axis 5-2 Allies 3-5
JWW Axis 5-2 Allies 2-7
Eggman Axis 0-0 Allies 7-13
Variance Axis 3-4 Allies 1-6Most everyone else has a roughly comparable record taking Axis or Allies
I think the answer lies in the answer to this question:Do the above players’ experiences demonstrate that there is a significant Axis advantage, or are the above players just a lot more effective at playing the Axis than the Allies? Probably some of both.
I think Eggman would say that the Axis have a big advantage, but he hasn’t played as Axis in league. If he played 20 games as Axis, then we could talk.
Yes, my guess/opinion is that overall, it’s easier for the relatively inexperienced G40 player to win with the 3 Axis powers. Playing the Allies in G40 is very different than any previous Axis and Allies challenge/experience. I agree with Bold that on the whole, players are not playing the Allies as effectively as they are the Axis.
About a month ago, the record between Axis and Allies was almost tied. Axis have been on a run lately. We’ll see what happens in the future - it’s interesting.
excellent breakdown gamerman. nice to see some of the anomalies broken out.
i also liked reading your allied points, but wish you would not put it in this thread to be buried and lost. this should be in its own thread, in the global section for all to see.(i would like to comment on it but dont want to take this thread off topic)
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just read cow’s playbooks, that’s all you need. :roll:
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Thanks, Allweneed
You can certainly copy it and start a discussion thread in G40 so you can comment on it there, if you like
Let me know if you do -
Wheatbeer (Axis) over Eggman (Allies +9)
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PG Matt (Axis) over Eggman (Allies +10)
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JWW (Axis) over Eggman (Allies +8)
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Wrong thread, Eggman
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3 more losses for the Allies…… courtesy of…
EGGMAN!
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3 more losses for the Allies…… courtesy of…
EGGMAN!
Whoops, sorry. These last three aren’t quite so much losses as I just can’t finish the games for personal reasons.
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Aw……
CrapSorry to hear that
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Incredibly, with those 3 results none of the 4 players involved moved up or down
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Updated
Result between Eggman and JWW stricken -
i have a second game going with jack, need to make that column green
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Thanks, but I’m not even trying to keep that up to date. Once in a while I’ll go through the league boards and see who’s playing who
Thanks anyway,
Happy gaming -
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Gamerman - the updated standings show you and I with a green box showing that we have a current game, which of course we don’t :-)
It also shows ME1945 with a green box when cross referencing my name, and I don’t have a game with him going either.
My current games are with Boldfresh, Hank 13. tcnance, and two against Infrastructure.
Thank you sir ~
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Thanks
I’m playing Infrastructure
I get you guys mixed up -
Edits made
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Updated