TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
will post allies turn very late tonight or tomorrow.
Live game time now !
No problem … sorry I’m being slow here, it’s a tough call. I expected that I’d only need to ditch 2 of the carriers.
Japan loses 3 more fighters and retreats surviving ships to SZ49
SZ54 holds w 1 damaged US battleship (and 1 US transport)
Mobilize:
1 trans, 2 dest sz6
2 inf, 1 art ksu
1 inf, 1 art, 1 fig jap
Collect 45 + 5 = 50 IPC
I just want to let you know: the UK got shorted 1 infantry on Egypt at the start of the game. I only went back to check because it was a setup error Veqryn fixed between map 2.6 and map 2.8 for triple A (which made me want to double check it on the abattlemap as well).
I apologize about this, you probably got shorted one Egyptian infantry for every Alpha 3 game where you were the Allies.
Please add it wherever you want, since it could have marched pretty far by now.
It looks like it’s not unique to my setup map either. I am finding it in my games where I was Allies as well.
I just want to let you know: the UK got shorted 1 infantry on Egypt at the start of the game. I only went back to check because it was a setup error Veqryn fixed between map 2.6 and map 2.8 for triple A (which made me want to double check it on the abattlemap as well).
I apologize about this, you probably got shorted one Egyptian infantry for every Alpha 3 game where you were the Allies.
Please add it wherever you want, since it could have marched pretty far by now.
Ok, i’ll just take an inf in Egy in that case.
US 10
Buy:
AC (16)
fgt (10)
2tr (14)
1dd (8 )
4ss (24)
save 1
CM
sz43(tr)
bmb Ind
sz44(tr)
bmb Ind
sz92 (dd)
ss sz91
fgt Gib
fgt sz91
sz110 (dd) NEED SCRAMBLING ORDERS
ss, 5fgt sz91
CM map
No scramble
sz110
Rolls: 1@2 5@3; Total Hits: 21@2: (6)5@3: (3, 6, 4, 1, 6)
Rolls: 1@2; Total Hits: 01@2: (5)
sz110 cwol
sz92
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (2, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
sz92 cwol
NCM per map
Place units:
all sea units sz10
fgt Wus
Collect : 70 + 1 saved = 71 IPC
China 10
Buy:
3inf (9)
art (4)
CM
Cha
inf Sui walk in
Hop
inf She walk in
NCM per map
Place 3inf, art Kwe
Collect : 17 IPC
UK 10
Buy:
inf (3)
2mec (8 )
tnk (6)
CM
Kwa (2mec)
inf Fic
inf Hun
fgt, bmb Ind
Kwa
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 1)1@3: (5)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Kwa twlo inf
NCM per map
Place units:
inf, 2mec, tnk Ind
Collect : 13 IPC
Italy 10
Buy (24/24)
8 inf
CM:
SZ92
1 dest sz95
2 fig sz95
ALX
1 inf, 1 art gre load trans sz97 >> sz98 unload alx
MOR
1 inf, 1 art gre load trans sz97 >> sz92 unload mor
1 strat sita
SZ92
A 1 dest, 2 fig
Rolls: 1@2 2@3; Total Hits: 21@2: (5)2@3: (3, 2)
D 1 sub
Rolls: 1@2; Total Hits: 01@2: (6)
ALX
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (4, 4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
ALX r2
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 6)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
ALX r2+ (first to hit)
A 1 art
Rolls: 10@2; Total Hits: 110@2: (4, 4, 4, 4, 6, 6, 6, 3, 6, 2)
D 1 inf
Rolls: 10@2; Total Hits: 210@2: (5, 1, 4, 4, 1, 5, 4, 6, 4, 3)
alx holds
MOR
A 1 inf, 1 art, 1 strat
Rolls: 2@2 1@4; Total Hits: 12@2: (5, 1)1@4: (5)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 5)