Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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Car twol
sz55
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (4)3@3: (6, 4, 2)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2) -
sz55 cwlo ss
NCM per map
Place units:
ss, dd sz10
2fgt Wus
ss, dd, AC, tr sz101Collect : 72 + 1 saved = 73 IPC
No move for China, they collect 2 + 9 saved = 11 IPC
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UK 6
Buy: 2inf (6)
CM
Fic
Sbr bmb IndFic AAgun
Rolls: 1@1; Total Hits: 01@1: (6) -
Damages
Rolls: 1@6; Total Hits: 11@6: (4) -
forgot to mention the attack on Burma, sorry
Bur (inf)
inf Ind
fgt EprBur
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (6) -
Bur rd2
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (2) -
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Italy 6
Buy (26/26)
2 trans
4 infCM:
SUKR
3 inf, 1 art bes
1 fig, 1 tact sita
1 strat hunGIB
1 inf sita load trans sz95 >> sz92 unload gib -
sukr aa fire
Rolls: 3@1; Total Hits: 03@1: (2, 4, 4) -
SUKR
A 3 inf, 1 art, 1 fig, 1 tact, 1 strat
Rolls: 2@1 2@2 1@3 2@4; Total Hits: 32@1: (5, 4)2@2: (3, 1)1@3: (3)2@4: (5, 4)D 1 aa, 3 inf
Rolls: 3@2; Total Hits: 03@2: (6, 5, 4) -
SUKR r2
A 3 inf, 1 art, 1 fig, 1 tact, 1 strat
Rolls: 2@1 2@2 1@3 2@4; Total Hits: 32@1: (3, 6)2@2: (2, 2)1@3: (2)2@4: (5, 5)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
I did not think that through … I can only land in BES now … not smart.
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ah well
NCM:
per mapMobilize:
2 trans sz95
4 inf nitaCollect 22 + 10 = 32 IPC
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Anzac 6
Buy:
fgt (10)
ss (6)
inf (3)CM
sz46 (dd)
3fgt Que
fgt Nswsz46
Rolls: 4@3; Total Hits: 14@3: (4, 5, 3, 5)
Rolls: 1@2; Total Hits: 01@2: (4) -
sz46 cwol
NCM per map
Place units:
ss sz62
inf, fgt NswCollect : 15 IPC
No move for France
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Germany 7
Buy (64/64)
2 inf
5 art
5 mech
2 tank
1 subCM:
BRY
1 inf belKAR (+VYB)
1 inf fin
1 tank fin blitz through vyb >> kar
1 tact eplVOLO
1 inf nen
2 strat epl -
bry twol
KAR
A 1 inf, 1 tank, 1 tact
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (2)1@4: (6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
kar twol
VOLO
A 1 inf, 2 strat
Rolls: 1@1 2@4; Total Hits: 21@1: (5)2@4: (3, 2)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
volo twol
NCM:
per map
(note includes 1 sub sz125 >> sz112 since Soviets can’t retake ARCH)Mobilize:
2 inf, 2 art wgr
3 art nov
5 mech, 2 tank ger
1 sub sz112Collect 55 + 10 = 65 IPC
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Russia 7
Buy:
10inf (30)
tnk (6)CM
Volo (inf)
2inf Rus
tac NovoBry (inf)
10inf, 3art RusSukr (3inf, art)
2inf Nukr
tnk Vol
5fgt RusBes (2inf, fgt, tac, AAgun)
whole stack Nukr (exepted 1inf)Ken
tnk Eth > Iso blitz KenKaz
inf Novo walk inVolo
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 5)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (5)





