JamesAleman_DutchmanD_Tournament_Round_2_G40a2+


  • @DutchmanD:

    N Ukraine 6 damage

    Egypt 3 damage

    S France 5 damage

    Spain
    A:
    DiceRolls: 2@1 1@4; Total Hits: 32@1: (1, 1)1@4: (4)

    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    This is A2, why did you add +2 to damage in Sfa and Egy?


  • That is the main reason why I do not play A3 :) that and the new broken convoy system :)


  • **Italy turn 9:

    Production: 30**
    Repair 1 damage in Egy=1
    2 transports=16
    3 infantry=9
    1 artillery=4
    1+16=17+9=26+4=30

    Combat Moves:
    To Spa: inf, 2ftr,tac-Gib vs inf
    DiceRolls: 1@1 2@3 1@4; Total Hits: 31@1: (5)2@3: (1, 3)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    To Trj: 2art,4inf vs inf
    DiceRolls: 2@1 4@2; Total Hits: 22@1: (1, 6)4@2: (1, 6, 6, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    JamesAleman_DutchmanD_09hItaly_TournamentRound2.AAM


  • Spa: USA lost inf; Italy no loss
    Trj: UK lost inf; Italy lost inf

    Noncombat moves:
    To z95:bb,3cv,ca,dd,ftr-z92; ftr-Nita
    To Yugo: inf-Nita
    To Wgr: 2inf,2art
    To Egy: inf-Sud

    Placement:
    z95: 2trn
    Egy: 2inf,art
    Nita: inf

    Collection: 27

    JamesAleman_DutchmanD_09hItaly_TournamentRound2.AAM

  • '10

    @JamesAleman:

    This is A2, why did you add +2 to damage in Sfa and Egy?

    This is what its says on LH’s site on Alpha 2:

    8. Strategic Bombing Raids procedure:
    • Escorts fire @1, and interceptor casualties are immediately removed.
    • Bombers fire @ 1 and interceptors fire @ 2. Remove bomber and interceptor casualties (escorts may be taken as casualties only after all bombers are eliminated).
    • Surviving bombers are assigned a specific target (IC, airbase or naval base) if more than one type is in the territory.
    • The target fires its AA defenses at the attacking aircraft - @1
    • Surviving bombers attack their target, looking for the highest number possible.

    When bombing, each Strategic bomber rolls one die and 2 is added to each die result, giving the total number of hits the target will receive. Gray chips are placed under the target for each hit received.

    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4167


  • I guess you are right, I never bombed in A2, on well, I’ll adjust the damage back and place 2 of the units in Egy in Nita.

    SO:
    Nita: 3inf
    Egy: art, 2 damage remain.

    JamesAleman_DutchmanD_09hItaly_TournamentRound2.AAM

  • '10

    France moves dd to z39, ftr to England

    You can rearrange the purchase too if you want.  No worries, I forgot about the damage thing too until my brother got bombed in his game earlier this week.

    09Ifra.AAM

  • '10

    I mean z43…. Borneo group


  • **Germany turn 10:

    Production: 57**
    Repair 6 damage Nukr=6
    3 mech=12
    9 infantry=27
    3 art=12
    6+12=18+27=45+12=57
    Combat Moves:
    To Bry: 37inf,18art,1 mech, 8 arm-Bry vs inf
    DiceRolls: 20@1 36@2 8@3; Total Hits: 2220@1: (6, 3, 1, 2, 6, 6, 6, 3, 5, 1, 1, 2, 5, 5, 3, 2, 1, 2, 5, 2)36@2: (4, 5, 6, 4, 4, 2, 6, 4, 1, 4, 2, 1, 6, 2, 2, 5, 1, 1, 2, 5, 2, 3, 1, 6, 2, 3, 2, 2, 5, 6, 4, 2, 5, 3, 6, 3)8@3: (5, 5, 6, 5, 3, 2, 6, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    To Sukr: art,bmbr-Bry vs inf
    DiceRolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    To Bal: inf-Epl; ftr,tac-Wgr vs inf
    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (2)1@3: (3)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    To Hol: 2inf,art,ftr,tac-Wgr vs 2inf
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 01@1: (5)2@2: (3, 3)1@3: (6)1@4: (5)
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

    JamesAleman_DutchmanD_10aGermany_TournamentRound2.AAM


  • Bry: USSR lost inf, Germany no loss
    Sukr: USSR lost inf, Germany no loss
    Bal: USSR lost inf, Germany no loss

    Hol2: inf,art,ftr,tac vs 2 inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 3)1@3: (5)1@4: (2)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • Hol3: inf,art,ftr,tac vs inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 1)1@3: (5)1@4: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Hol: UK lost 2 inf; Germany lost inf

    Noncombat Moves:
    To Rom: mech-Nukr
    To Wgr: ftr,tac-Hol; ftr,tac-Gib
    To Bry: aagun-Nukr
    To Nukr: ftr,tac-Bal; bmbr-Sukr
    To z95: 4sub,2cv,ca,3trn-z92
    To Nita: 6inf,2art-Wgr
    To Ger: 3art,7inf-Wgr
    To Trj: 1inf,2art-Egy
    To Sud: inf-Egy
    To Den: inf-Wgr

    Placement:
    Nukr: mech,2inf
    Ger: 4inf,mech
    Wgr: 3inf,mech

    Collection: 49

    JamesAleman_DutchmanD_10aGermany_TournamentRound2.AAM


  • '10

    Soviet 10

    The Grand Battle of Fatherland v. Motherland

    Has $55

    Purchases
    3 ftrs
    1 AB
    2 inf
    1 mech
    Save $0

    Combat Moves
    37 inf, 10 art Belo
    6 art smolensk
    4 art Tam
    6 art, 1 inf, 1 ftr, 1 tach Moscow
    1 bomber Lenningrad
    1 ftr, 1 tach Turkey
    2 inf Rostov

    Combat
    aa fire
    ftrs
    DiceRolls: 2@1; Total Hits: 02@1: (6, 6)

    tachs
    DiceRolls: 2@1; Total Hits: 12@1: (1, 6)

    bom
    DiceRolls: 1@1; Total Hits: 01@1: (4)

  • '10

    Soviets lose a tach

    Round 1
    A:
    DiceRolls: 14@1 52@2 2@3 2@4; Total Hits: 3214@1: (6, 6, 2, 1, 3, 2, 6, 3, 5, 2, 6, 5, 4, 1)52@2: (1, 2, 6, 1, 3, 6, 3, 2, 6, 5, 1, 1, 4, 2, 1, 3, 1, 1, 3, 3, 1, 5, 5, 1, 2, 3, 3, 2, 2, 6, 2, 3, 2, 1, 3, 4, 6, 6, 6, 6, 5, 6, 1, 2, 1, 1, 5, 2, 2, 2, 5, 2)2@3: (1, 3)2@4: (3, 2)

    D:
    DiceRolls: 56@2 8@3; Total Hits: 1856@2: (6, 6, 3, 1, 5, 4, 3, 1, 5, 6, 4, 5, 6, 4, 4, 4, 3, 5, 6, 4, 6, 5, 6, 1, 6, 4, 3, 1, 6, 5, 3, 6, 5, 5, 1, 4, 3, 4, 4, 2, 4, 2, 6, 3, 5, 4, 1, 2, 2, 6, 6, 1, 5, 5, 2, 4)8@3: (2, 4, 5, 2, 3, 1, 1, 1)

  • '10

    wow.

    Germans lose 32 inf
    Soviets lose 18 inf

    Round 2
    A:
    DiceRolls: 48@2 2@3 2@4; Total Hits: 1948@2: (5, 1, 2, 2, 1, 1, 6, 6, 4, 4, 2, 4, 4, 5, 5, 6, 2, 5, 1, 1, 1, 6, 6, 3, 4, 2, 6, 2, 4, 3, 1, 2, 4, 2, 3, 4, 2, 3, 3, 6, 6, 5, 4, 4, 3, 2, 4, 5)2@3: (1, 4)2@4: (5, 1)

    D:
    DiceRolls: 24@2 8@3; Total Hits: 824@2: (4, 4, 3, 2, 6, 2, 3, 3, 5, 3, 4, 2, 5, 1, 5, 6, 4, 2, 6, 3, 6, 3, 1, 2)8@3: (5, 5, 6, 5, 3, 5, 5, 6)

  • '10

    big whif by the German panzers there…

    Germans lose 5 inf, mech, 13 art
    Soviets lose 8 inf

    Round 3
    A:
    DiceRolls: 40@2 2@3 2@4; Total Hits: 1540@2: (6, 2, 3, 2, 3, 4, 3, 6, 3, 1, 4, 1, 5, 3, 4, 4, 5, 3, 1, 4, 4, 6, 5, 3, 2, 1, 3, 2, 4, 4, 4, 4, 5, 1, 5, 2, 5, 1, 2, 2)2@3: (1, 5)2@4: (2, 5)

    D:
    DiceRolls: 5@2 8@3; Total Hits: 85@2: (1, 6, 3, 6, 2)8@3: (3, 3, 5, 2, 2, 2, 4, 2)

  • '10

    German defenders dead
    Soviets lose 8 more inf

    Bryansk taken with 6 inf, 26 art + 2 ftrs, 1 tach, 1 bom

    Well, that was lopsided in my favor to be sure. I got 10 hits over on Round 1 and you got 4 hits under for a difference of 14.  That’s a huge span, even in a battle involving 135 units.

    Then I hit within 1 of the bumber on Round 2, but your dice were 4 under again, with those tanks missing.

    The last round was on the numbers.

    It was a 77% battle for the Soviets, but they definitely got a boon here with a load of more units left over than they were supposed to have.

  • '10

    NonCom
    Bomber, ftr land Stalingrad
    arm Bulg > Turkey
    3 mech, 4 arm Kar > Arch
    1 inf Lenningrad > Belo
    aa gun Stalingrad > Caucasus
    ftr, tach Bryansk > Iraq
    inf Turkey > Iraq
    arm Turkey > Kaz
    6 inf Ulaanbaatar > Buyant-Uhaa
    2 inf Tam > Novo
    1 inf C Mongolia > Tsagaan-Olom (I forgot this on the Combat Move, hope its OK, if nto, move him bak to C Mong)

    Mobilization
    3 ftrs Stalingrad
    AB Stalingrad
    2 inf, 1 art Lenningrad

    Collect $52
    Has $52

    10Brus.AAM

  • '10

    Oops, I bought a mech, not an art. Placed Lenningrad.

    10Brus.AAM

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