sent a chat so we don’t clutter up this thread
JamesAleman_DutchmanD_Tournament_Round_2_G40a2+
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crap.
UK loses 2 inf
Germans lose 2 infRound 2
A:
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (3)2@3: (5, 1)2@4: (6, 2)
D:
Rolls: 4@2; Total Hits: 14@2: (5, 3, 2, 5)
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UK loses 1 tach
German loses 2 infRound 3
A:
Rolls: 1@2 1@3 2@4; Total Hits: 11@2: (2)1@3: (6)2@4: (5, 5)
D:
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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Hits are hard to come by here it seems… I’ve rolled enough punch to have ended this thing twice
Germans lose 1 inf
Round 4
A:
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (2)1@3: (5)2@4: (1, 2)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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S Af taken with 1 art + ftr, tach. pricey.
Saudi
A:
Rolls: 4@2 1@4; Total Hits: 34@2: (1, 1, 6, 3)1@4: (1)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 1)
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I rolled that at 4, it was supposed to be a 3, but a hit nonetheless
Saudi Arabia taken with 1 mech 2 art, 1 arm
Jordan
A:
Rolls: 1@1 2@3; Total Hits: 11@1: (5)2@3: (3, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
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Jordan taken with 1 inf + 2 ftrs
Holland taken by walk-in (family of DutchmanD smuggled out before the Germans return)
Congo, Nigeria taken by walk-in/blitzNonCom
2 ftrs Jordan > Turkey
AC z39 > z77
ftr z39 > C Per
ftr, tach S Af > z77
dd z76 > z78
art Iraq > Turkey
mech, 1 arm C Per> E Per
1 arm C Per > Turkey
2 mech C Per > E Per
inf C Per > Iraq
15 inf, 4 art, aa gun Burma > Calcutta
BB, dd z125 > z110
AC, dd, cru z91 > z110
1 ftr z91 > Morocco
1 ftr z91 > z110Mobilization
3 mech Tehran
1 ftr z110Collect
London $34Calcutta $10 + $6 saved
Has $16 -
Anzac 9
Has $26
Purchases
2 ftrs
Save $6NonCom
Mech Quee > Borneo
3 ftrs NSW > z42
1 ftr z54 > z43
cru, 2 AC z54 > z42
1 AC z52 > z43
2 ftr z54 > Borneo
ftr z42 > Borneo
dd z36 > z43
dd z44 > z43
dd z34 > z42Mobilization
2 ftrs NSWCollect $26+6 saved
Has $32 -
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N Ukraine 6 damage
Egypt 3 damage
S France 5 damage
Spain
A:
Rolls: 2@1 1@4; Total Hits: 32@1: (1, 1)1@4: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
This is A2, why did you add +2 to damage in Sfa and Egy?
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That is the main reason why I do not play A3 :) that and the new broken convoy system :)
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**Italy turn 9:
Production: 30**
Repair 1 damage in Egy=1
2 transports=16
3 infantry=9
1 artillery=4
1+16=17+9=26+4=30Combat Moves:
To Spa: inf, 2ftr,tac-Gib vs inf
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (5)2@3: (1, 3)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6)
To Trj: 2art,4inf vs inf
Rolls: 2@1 4@2; Total Hits: 22@1: (1, 6)4@2: (1, 6, 6, 5)
Rolls: 1@2; Total Hits: 11@2: (1)
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Spa: USA lost inf; Italy no loss
Trj: UK lost inf; Italy lost infNoncombat moves:
To z95:bb,3cv,ca,dd,ftr-z92; ftr-Nita
To Yugo: inf-Nita
To Wgr: 2inf,2art
To Egy: inf-SudPlacement:
z95: 2trn
Egy: 2inf,art
Nita: infCollection: 27
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This is A2, why did you add +2 to damage in Sfa and Egy?
This is what its says on LH’s site on Alpha 2:
8. Strategic Bombing Raids procedure:
• Escorts fire @1, and interceptor casualties are immediately removed.
• Bombers fire @ 1 and interceptors fire @ 2. Remove bomber and interceptor casualties (escorts may be taken as casualties only after all bombers are eliminated).
• Surviving bombers are assigned a specific target (IC, airbase or naval base) if more than one type is in the territory.
• The target fires its AA defenses at the attacking aircraft - @1
• Surviving bombers attack their target, looking for the highest number possible.When bombing, each Strategic bomber rolls one die and 2 is added to each die result, giving the total number of hits the target will receive. Gray chips are placed under the target for each hit received.
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4167
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I guess you are right, I never bombed in A2, on well, I’ll adjust the damage back and place 2 of the units in Egy in Nita.
SO:
Nita: 3inf
Egy: art, 2 damage remain. -
France moves dd to z39, ftr to England
You can rearrange the purchase too if you want. No worries, I forgot about the damage thing too until my brother got bombed in his game earlier this week.
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I mean z43…. Borneo group
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**Germany turn 10:
Production: 57**
Repair 6 damage Nukr=6
3 mech=12
9 infantry=27
3 art=12
6+12=18+27=45+12=57
Combat Moves:
To Bry: 37inf,18art,1 mech, 8 arm-Bry vs inf
Rolls: 20@1 36@2 8@3; Total Hits: 2220@1: (6, 3, 1, 2, 6, 6, 6, 3, 5, 1, 1, 2, 5, 5, 3, 2, 1, 2, 5, 2)36@2: (4, 5, 6, 4, 4, 2, 6, 4, 1, 4, 2, 1, 6, 2, 2, 5, 1, 1, 2, 5, 2, 3, 1, 6, 2, 3, 2, 2, 5, 6, 4, 2, 5, 3, 6, 3)8@3: (5, 5, 6, 5, 3, 2, 6, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
To Sukr: art,bmbr-Bry vs inf
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
To Bal: inf-Epl; ftr,tac-Wgr vs inf
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (2)1@3: (3)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (3)
To Hol: 2inf,art,ftr,tac-Wgr vs 2inf
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 01@1: (5)2@2: (3, 3)1@3: (6)1@4: (5)
Rolls: 2@2; Total Hits: 12@2: (4, 2)
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Bry: USSR lost inf, Germany no loss
Sukr: USSR lost inf, Germany no loss
Bal: USSR lost inf, Germany no lossHol2: inf,art,ftr,tac vs 2 inf
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 3)1@3: (5)1@4: (2)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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Hol3: inf,art,ftr,tac vs inf
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 1)1@3: (5)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (4)
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Hol: UK lost 2 inf; Germany lost inf
Noncombat Moves:
To Rom: mech-Nukr
To Wgr: ftr,tac-Hol; ftr,tac-Gib
To Bry: aagun-Nukr
To Nukr: ftr,tac-Bal; bmbr-Sukr
To z95: 4sub,2cv,ca,3trn-z92
To Nita: 6inf,2art-Wgr
To Ger: 3art,7inf-Wgr
To Trj: 1inf,2art-Egy
To Sud: inf-Egy
To Den: inf-WgrPlacement:
Nukr: mech,2inf
Ger: 4inf,mech
Wgr: 3inf,mechCollection: 49
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