BOOM AND DOOM!
Wheatbeer (axis) vs vance (allies) G40 A3
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ANZAC 10
Buy (38/38)
2 trans
2 inf
2 art
1 figCM:
CPR
1 inf, 1 art eth load trans SZ76 >> SZ80 unload cprEPR
1 mech load trans SZ76 >> SZ80 unload eprBSO
1 art ethARG
2 inf, 2 art que load 2x trans SZ54 >> SZ66 unload arg
2 inf, 1 art, 1 tank load 2x trans SZ62 >> SZ66 unload arg -
cpr, epr, bso twol
ARG
A 4 inf, 3 art, 1 tank
Rolls: 1@1 6@2 1@3; Total Hits: 41@1: (6)6@2: (3, 3, 2, 1, 4, 1)1@3: (3)D 4 inf
Rolls: 4@2; Total Hits: 14@2: (5, 6, 2, 5) -
arg twlo 1 inf
NCM:
2 fig mal >> SZ80
2 trans SZ76 >> SZ80
2 inf, 1 tank rho >> conMobilize:
1 fig mal
1 inf, 1 art que
1 inf, 1 art nsw
1 trans SZ54
1 trans SZ62Collect 32 + 10 = 42 IPC
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Remember to pick an Axis power to take over what’s left of South America.
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Germany takes South America. Middleast slipping away fast.
Italy 10
PURCHASE & REPAIR
9 inf
1 art
31 totalCOMBAT mOVES
Bryansk (walk in)
4 inf, 2 art from South UkraineNONCOMBAT MOVES
North Ukraine
2 armor from South Ukraine
1 tac from BessarabiaSouthern Italy
7 inf from Northen ItalyMOBILIZE UNITS
3 inf in South Ukraine
3 inf in Sputhern Italy
3 inf, 1 art in Northen ItalyCOLLECT INCOME
Italy 10 = 15(territories) +5(Gre, Sfr, Egy) +2(Npr) = 22IPCs -
no french moves
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By the way, do you intend to play on until the Axis capitols are sacked?
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I’ll quit if when its obvious USSR can’t fall.
Germany 11
PURCHASE & REPAIR
3 tac
1 armor
2 mech
1 AA
2 inf
58 totalCOMBAT MOVES
Karelia & Finland (blitz)
1 mech, 1 armor from NovgorodSmolensk (walk in)
1 inf from BelarusNONCOMBAT mOVES
Yugoslavia
6 ins, 6 art from northern ItalySouthern france
4 inf from franceBelarus
2 armor from NovgorodBryansk
2 AA, 20 inf, 10 art from North Ukraine
2 inf from Belarus
7 mechfrom NovgorodNorth Ukraine
10 art from Bessarabia
10 mech from Romania
11 armor, 3 fig, 2 tac, 1 Bmb from HungaryTransjordan
8 inf, 1 art from EgyptMOBILIZE UNITS
3 tac in Novgorod
1 armor, 2 mech in Romania
1 AA, 2 inf in EgyptCOLLECT INCOME
Germany11 = 54(territories) +5(Egy) +5(Nov) -3(convoy z93) = 61IPCs -
Ok doke. Hope I didn’t offend by asking. I am sure some people play to the actual Allied victory conditions, but clearly even just taking Toyko would take many turns of buildup.
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USSR 11
Buy (38/38)
repair 9 damage to RUS major IC
7 inf
2 artCM:
BRY
27 inf, 16 art ros
14 inf, 5 art rus
3 tank, 7 fig vol
8 tank cauARCH
1 inf voloKAZ
1 inf novo
2 inf, 1 art kazTURK
1 inf cau -
BRY
aa fire
Rolls: 6@1; Total Hits: 36@1: (2, 1, 5, 2, 1, 1) -
good shooting
BRY
A 41 inf, 21 art, 11 tank, 4 fig
Rolls: 20@1 42@2 15@3; Total Hits: 2320@1: (1, 5, 6, 1, 5, 2, 6, 3, 3, 1, 3, 5, 6, 6, 1, 1, 5, 4, 3, 1)42@2: (5, 5, 3, 2, 3, 2, 6, 6, 2, 6, 3, 3, 4, 3, 3, 2, 4, 3, 5, 1, 4, 1, 5, 3, 1, 6, 3, 5, 4, 6, 5, 2, 4, 2, 4, 6, 3, 3, 6, 5, 3, 3)15@3: (2, 6, 6, 5, 2, 4, 1, 6, 4, 5, 1, 3, 1, 1, 3)D 26 inf, 12 art, 7 mech, 2 aa gun
Rolls: 45@2; Total Hits: 1645@2: (4, 6, 6, 3, 5, 2, 1, 6, 5, 1, 3, 2, 6, 2, 4, 3, 3, 3, 2, 1, 5, 5, 2, 5, 3, 6, 5, 6, 1, 6, 2, 5, 5, 1, 2, 3, 2, 2, 3, 1, 3, 5, 2, 3, 6) -
dunno if you want to lose the aa guns or not
arch, turk twol
KAZ
A 3 inf, 1 art
Rolls: 2@1 2@2; Total Hits: 02@1: (5, 3)2@2: (5, 5)D 1 tank
Rolls: 1@3; Total Hits: 11@3: (2) -
KAZ r2
A 2 inf, 1 art
Rolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (3, 5)D 1 tank
Rolls: 1@3; Total Hits: 11@3: (2) -
let me know about your BRY OOL
(aa guns, Italians vs. Germans, etc.)
I won’t be back til later today
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yeah lose the AA first. They already did their job!
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also, italians die before Germans
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BRY r2
A 25 inf, 21 art, 11 tank, 4 fig
Rolls: 4@1 42@2 15@3; Total Hits: 274@1: (1, 4, 4, 2)42@2: (1, 2, 6, 2, 5, 6, 4, 1, 4, 3, 1, 5, 4, 4, 2, 1, 2, 3, 2, 2, 1, 4, 1, 6, 1, 3, 6, 1, 1, 3, 3, 1, 5, 2, 3, 3, 2, 6, 4, 5, 2, 4)15@3: (4, 6, 1, 5, 6, 3, 2, 1, 5, 3, 5, 5, 2, 5, 2)D 7 inf, 7 mech, 10 art (all german)
Rolls: 24@2; Total Hits: 724@2: (1, 6, 3, 4, 2, 3, 2, 3, 6, 4, 5, 6, 2, 3, 1, 5, 6, 1, 6, 5, 6, 3, 6, 1) -
bry twlo 23 inf
NCM:
4 fig bry >> rus
1 aa gun ros >> bry
6 inf yak >> yen
6 inf kan >> novoMobilize:
repairs
7 inf, 2 art rusCollecy 33 + 8 = 41 IPC
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If you attack BRY, I won’t take the aa gun in round 1.





