TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Rostov to Belarus Italians take Bryansk from Russians Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 3 infantry and 3 mech_infantrys moved from Rostov to Volgograd 1 infantry moved from Eastern Poland to Belarus 2 fighters moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 mech_infantry moved from Greece to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : -0.17




