@The_Good_Captain Wow you guys finished quick! Thanks for the kind words! The mine thing is actually working right now, the only thing is that I had to disable territory names so that the ones for the mine territories wouldn’t overlap. But now the ones for the regular territories are not showing so I need to make custom territory names just for those territories, which is annoying graphical task. I don’t know how long this will take. I could upload what I have currently and call it version 1.6A so that you can start recording with the split border territories (but without any territory names, but if you mention in the video that these are under way that is probably fine).
Wheatbeer (axis) vs vance (allies) G40 A3
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I can’t add. Japan should have 53 IPCs.
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I don’t think you can land planes on a damaged carrier.
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Whoops, you didn’t. Didn’t see you have 3 carriers there.
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US3
Factories upgraded
Buy (52/52)
1 minor IC
1 sub
1 dest
1 carrier
1 figCM:
SZ6
3 fig, 1 strat haw
2 fig SZ26SZ34
1 sub, 1 fig SZ54SZ45
1 sub, 1 tact SZ54CAR
2 trans SZ54 >> SZ33 unload (3 inf, 1 art already loaded)
1 inf, 1 art haw load trans SZ26 >> SZ33 unload car
2 cru, 1 bsh SZ54 >> SZ33 bombardneed scrambling orders SZ6
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meantime:
SZ34
A 1 sub, 1 fig
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4) -
sz34 cwol
SZ45
A 1 sub, 1 tact
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (3) -
CAR
A 4 inf, 2 art, 2 cru, 1 bsh
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 42@1: (5, 5)4@2: (2, 2, 3, 4)2@3: (4, 3)1@4: (3)D 2 inf, 1 aa gun
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
no scramble z6
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BTW I see I neglected to move the 5 inf from Hunan to Yunnan. Big mistake.
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car twlo 2 inf
sz6 cwolNCM:
1 strat SZ6 >> mid
5 fig SZ6 >> SZ7
3 dest, 1 carrier SZ54 >> SZ33
1 fig SZ34 >> SZ33
1 tact SZ34 >> SZ33
2 tact eus >> wus
2 carrier SZ26 >> SZ7
1 sub, 1 carrier SZ10 >> SZ7
1 cru, 1 bsh SZ26 >> SZ33
1 dest SZ10 >> SZ26
4 inf afg >> windMobilize:
1 minor IC saud
1 sub, 1 dest, 1 carrier SZ10
1 fig wusCollect 54 + 25 (NOs) = 79 IPC *
*Abattlemap thinks the US is suffering convoy damage somewhere, but I don’t see any Axis ships adjacent to US territory. Do you have any idea where the convoy is?
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I’ll move them to YUN (it makes much more sense)
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Thank you. I’ll try to be more careful. This is kind of a playtest of Delta and that was potentially a game-losing mistake.
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China 3
Buy (9/10)
3 infCM:
ANH
1 inf kwe
4 inf hopCHA
4 inf SUIanh, cha twol
NCM:
3 inf, 1 fig she >> hopMobilize:
1 inf cha
2 inf hopCollect 10 IPC (11 total)
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UK and ANZAC may take longer than US and China to plan and execute. Difficult to solve that mess in the middle east.
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UK3
UKE Buy (28/28)
2 trans
2 inf
2 artUKP Buy (17/17)
3 inf
2 artCM:
ETH (+KEN)
1 tank con blitz through ken to eth
2 mech, 1 fig con >> eth
1 fig, 1 tact tangIRQ
3 inf cpr
2 fig, 1 tact ind
1 inf, 1 art saf load trans SZ71 >> SZ80 unload irqBUR
13 inf, 4 art -
ken twol
ETH
A 2 mech, 1 tank, 2 fig, 1 tact
Rolls: 2@1 1@3 2@3 1@4; Total Hits: 32@1: (4, 4)1@3: (2)2@3: (4, 1)1@4: (3)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
eth twlo 1 mech
IRQ
A 4 inf, 1 art, 2 fig, 1 tact
Rolls: 3@1 2@2 2@3 1@4; Total Hits: 23@1: (2, 5, 6)2@2: (5, 2)2@3: (5, 5)1@4: (1)D 3 inf, 2 tank
Rolls: 3@2 2@3; Total Hits: 13@2: (6, 4, 6)2@3: (4, 2) -
IRQ r2
A 3 inf, 1 art, 2 fig, 1 tact
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 22@1: (1, 5)2@2: (4, 4)2@3: (4, 2)1@4: (6)D 1 inf, 2 tank
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (1, 5) -
IRQ r3
A 2 inf, 1 art, 2 fig, 1 tact
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 31@1: (2)2@2: (6, 5)2@3: (1, 2)1@4: (4)D 1 tank
Rolls: 1@3; Total Hits: 01@3: (6) -
irq twlo 2 inf
BUR
A 13 inf, 4 art
Rolls: 9@1 8@2; Total Hits: 79@1: (5, 4, 5, 1, 6, 3, 1, 4, 5)8@2: (3, 1, 1, 2, 2, 4, 6, 2)D 6 inf
Rolls: 6@2; Total Hits: 16@2: (3, 3, 3, 4, 5, 2)





