Wheatbeer (axis) vs vance (allies) G40 A3

  • 17

    destroyer, cruiser sunk
    4 tact, 3 fig downed


  • Well, Wheatbeer I would say this war is over.  We can continue if you want to actually take Moscow next round or I can concede now.  Which would you rather do?


  • NONCOMBAT MOVES
    Hawaii
    2 fig from disaster at z6
    1 art from Iwo Jima via tt z17 to z26
    1 tac from Western US
    8 inf, 2 art, 3 mech, 4 armor from Western US via 9 tt z10 to z26

    z10
    1 carrier from z10

    MOBILIZE UNITS
    1 naval base on Iwo Jima
    5 bmb in Western US

    COLLECT INCOME
    USA5 = 51(territories) + 15 (NOs) -0(convoy damage) = 66IPCs


  • map


  • grrr computers

    map.

    wheatbeer vs vance 02 5dUSA.AAM

  • 17

    I agree the war’s over.  I might roll the battle for Moscow for the sake of curiosity.  But I see no way for the Allies to stop Axis victory if Moscow falls (which is highly likely).

  • 17

    RUS

    aa fire

    DiceRolls: 3@1; Total Hits: 03@1: (6, 5, 6)


  • OK that sounds good.  Thanks for the game!

    AXIS WIN.

  • 17

    RUS cont.

    A 16 inf, 6 mech, 5 art, 12 tank, 2 fig, 5 tact, 2 strat

    DiceRolls: 17@1 10@2 14@3 7@4; Total Hits: 1717@1: (2, 6, 3, 2, 5, 3, 4, 2, 6, 4, 2, 1, 4, 5, 3, 2, 5)10@2: (4, 5, 2, 2, 5, 4, 4, 4, 3, 1)14@3: (4, 6, 1, 4, 2, 1, 1, 4, 5, 3, 1, 1, 3, 4)7@4: (2, 4, 2, 1, 6, 3, 5)

    D 18 inf, 1 mech, 12 art, 1 tank, 1 aa gun

    DiceRolls: 31@2 1@3; Total Hits: 1131@2: (3, 1, 1, 5, 6, 4, 2, 4, 1, 3, 2, 1, 3, 5, 2, 3, 5, 6, 2, 2, 6, 2, 5, 4, 4, 3, 6, 4, 2, 3, 3)1@3: (5)

  • 17

    RUS r2

    A 5 inf, 6 mech, 5 art, 12 tank, 2 fig, 5 tact, 2 strat

    DiceRolls: 6@1 10@2 14@3 7@4; Total Hits: 166@1: (6, 4, 6, 3, 2, 2)10@2: (2, 2, 4, 3, 1, 4, 1, 6, 4, 6)14@3: (6, 5, 5, 4, 1, 2, 4, 1, 1, 2, 5, 4, 3, 3)7@4: (1, 2, 1, 6, 5, 2, 2)

    D 1 inf, 1 mech, 12 art, 1 tank, 1 aa gun

    DiceRolls: 14@2 1@3; Total Hits: 214@2: (6, 4, 5, 3, 4, 3, 3, 3, 6, 3, 3, 5, 1, 1)1@3: (6)

  • 17

    I forgot the aa gun, 1 more inf roll for USSR

    DiceRolls: 1@2; Total Hits: 01@2: (6)



  • Would you be interested in playing a game using the Neutral blocks, Gov’t in Exile, and alpha 3 AA guns?

  • 17

    Sure, but I am going to be out of town for the holiday.  Maybe start sometime next week.  Did you want to switch sides or give Allies another go?


  • How about if I try axis this time?  If that’s OK with you, I can do G1 and then leave it til next week.  Happy thanksgiving.

  • 17

    Sure you can post a G1, might not be able to issue scramble orders in a timely way though.  I will try to check the forums again tomorrow at some point.

    Happy Thanksgiving too  :-)


  • Alrighty sir.  This is our first try with Alpha+2 setup except with Alpha+3 AA guns (setup and AArules), as well as Neutral Blocks (Wheatbeer et al.) and Government in Exile (Vance et al.).

    First off, I am stating that I think Government in Exile makes sealion even more not worth than before, so no dice on the sealion.  Let’s see what happens.

    Germany 1

    PURCHASE & REPAIR
    1 Major IC
    30 total

    COMBAT MOVES
    Finland (4 inf)
    1 inf from Norway activate friendly neutral

    Bulgaria (4 inf)
    1 inf from Romania activate friendly neutral

    z112 (2 cruisers)
    1 sub from z124
    1 cruiser, 1 battleship from z113
    1 fig from Norway
    aDiceRolls: 1@2, 2@3, 1@4; Total Hits: 41@2,: (1)2@3,: (2, 1)1@4: (3)
    dDiceRolls: 2@3; Total Hits: 02@3: (6, 5)

    z106 (1 destroyer, 1 transport)
    1 sub from z118
    1 sub from z117
    aDiceRolls: 2@2; Total Hits: 02@2: (6, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    z91 (1 cruiser)
    1 sub from z103
    first strikeDiceRolls: 1@2; Total Hits: 01@2: (6)

    South France (1 inf, 1 art)
    2 mech from West Germany
    2 armor from Southern Germany
    aDiceRolls: 2@1, 2@3; Total Hits: 12@1,: (6, 6)2@3: (1, 4)
    dDiceRolls: 2@2; Total Hits: 02@2: (4, 4)

    yugoslavia (5inf)
    6 inf, 2 art from Southern Germany
    1 armor from Hungary
    1 inf, 1 armor from Romania
    1 armor from Poland
    aDiceRolls: 7@1, 4@2, 3@3; Total Hits: 67@1,: (4, 2, 3, 1, 1, 6, 5)4@2,: (4, 5, 5, 1)3@3: (3, 1, 2)
    dDiceRolls: 5@2; Total Hits: 25@2: (6, 1, 4, 1, 4)

    France (7inf, 2art, 2armor, 1fig)
    4 inf, 2 art, 3 armor from Holland
    3 inf, 1 art, 2 mech from West Germany
    1 tac from Germany
    1 tac from Poland
    1 fig from Hungary
    aDiceRolls: 6@1, 6@2, 4@3, 2@4; Total Hits: 66@1,: (4, 5, 3, 4, 2, 3)6@2,: (3, 2, 4, 1, 6, 1)4@3,: (4, 2, 4, 5)2@4: (3, 3)
    dDiceRolls: 8@2, 2@3, 1@4; Total Hits: 58@2,: (3, 6, 2, 2, 1, 5, 2, 3)2@3,: (5, 3)1@4: (6)

    z110 (1 cruiser, 1 battleship)
    1 sub from z108
    1 Bmb from Germany
    1 fig from Holland
    2 fig, 3 tac from West Germany

        • SCRAMBLE ORDERS? - - -

  • Oops forgot the French AA
    fighterDiceRolls: 1@1; Total Hits: 11@1: (1)
    tacsDiceRolls: 2@1; Total Hits: 02@1: (5, 5)


  • z106 2
    aDiceRolls: 2@2; Total Hits: 02@2: (3, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    z91
    dDiceRolls: 1@3; Total Hits: 11@3: (1)

    South France 2
    aDiceRolls: 2@1, 2@3; Total Hits: 12@1,: (5, 3)2@3: (2, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    France
    I lost 1 fig to AA, assume 1 of my hits at 3 was from that fighter so 5 hits.
    I lose 5 inf
    you lose 1 AA, 4 inf
    aDiceRolls: 1@1, 6@2, 3@3, 2@4; Total Hits: 31@1,: (2)6@2,: (1, 4, 1, 6, 4, 4)3@3,: (4, 6, 4)2@4: (4, 6)
    dDiceRolls: 4@2, 2@3, 1@4; Total Hits: 34@2,: (3, 1, 1, 3)2@3,: (6, 4)1@4: (3)


  • I think I owe you 2 rolls for the UK inf I neglected in france
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

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