First dream about this game, this morning…
You snuck in and snagged Washington, and I gave up. You built a naval base with an allied power, then snuck in with the other. I guess that’s not possible in classic. And a good thing you don’t have German transports 😮
G40-02 Ksmckay (Axis -18) vs Karl7 (Allies)
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Japan 6
Purchases 76
1 inf 4 arm 1 trn
3 dd 1 cv save 2
rpr bb z33Combat
z48 (1 dd 3 cv 2 ca 1 tac 5 ftr)
1 dd 1 ca 1 bb z33
5 ftrs 3 tac 1 bom Car
1 cv 1 ftr 1 tac 1 ca 1 bb z35
1 ftr 1 tac Kwa
1 bom Kwa
(Total 1 dd 2 ca 2 bb 1 cv 7 ftrs 4 tac 2 bom)Haw ()
1 inf Mid v z25 trnBur ()
2 inf Shn
1 ftr 1 tac KwaCombat
z48
1 cv 1 dd 2 ca 7 ftrs 4 tac 2 bom 2 bb
Rolls: 1@2 9@3 8@4; Total Hits: 121@2: (1)9@3: (5, 6, 4, 1, 4, 3, 2, 2, 3)8@4: (1, 4, 2, 5, 2, 1, 6, 1)1 dd 3 cv 2 ca 1 tac 5 ftrs 1 bb (hit)
Rolls: 4@2 3@3 6@4; Total Hits: 44@2: (4, 3, 5, 6)3@3: (5, 3, 1)6@4: (5, 5, 5, 1, 4, 5) -
Allies lose 1 dd 3 cv 2 ca 1 tac 2 ftrs
Jap 2 hits on 2 bb, lose 1 dd, 1 ftrz48 rnd 2
1 cv 2 ca 6 ftrs 4 tac 2 bom 2 bb (hit)
8@3 8@4:3 ftrs 1 bb (hit)
Rolls: 4@4; Total Hits: 34@4: (2, 1, 3, 6) -
reroll attack
Rolls: 8@3 8@4; Total Hits: 108@3: (3, 1, 1, 5, 1, 5, 3, 6)8@4: (6, 4, 5, 2, 4, 2, 1, 5) -
Japan loses 2 tac 1 ftr
z48 cwlo 1 dd 2 ftr 2 tac
Bur
2 inf 1 ftr 1 tac
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 3)1@3: (4)1@4: (4)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Bad dice for the allies on 48… sigh…
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Combat results
z48 cwlo 1 dd 2 ftr 2 tac
Haw twol (mt)
Bur twolNCM
4 ftrs 2 tac 2 bom z48 to car
1 ss z45 to z33 1 dd z55 to z33
z6 fleet (- trn) to z26
1 ss z25 to z26
3 inf Jap 3 art Kor to Fic v 3 z6 trn
3 inf Hon to Fic v 2 z37 trn
2 inf Mal to Shn
2 inf 1 aa Yun to Shn
1 ftr 1 tac Bur to KwaPlacement
1 inf 1 art Hon
1 trn z20
3 arm Mal
3 dd 1 cv z6Collect 81
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yeah, bad dice makes a bad situation worse.
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i see you already dloaded the map so i wont post a corrected one but the sub in z25 should be in z26
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and forgot to place 3 dd 1 cv in z6
sorry bout that.
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I will make the changes
I think officially I will say you have the upper hand now. That screw up in Gil and airbase gives you a free hand to go after India or Sydney. There maybe a chance I can pull something off so I go a few more rounds.
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USA
Buy
1trn
4inf
1cv
2ftr
3sscm
sz92(cc, cv, bb, sdd, ftr, tacb, trn)
2cvs, 3ftr, 1tacb, 3dd, 1ss, from 91
bomb from braCC
A
Rolls: 4@2 4@3 2@4; Total Hits: 34@2: (4, 6, 2, 5)4@3: (1, 6, 4, 6)2@4: (4, 6)
D
Rolls: 3@2 2@3 2@4; Total Hits: 43@2: (6, 4, 1)2@3: (3, 6)2@4: (4, 4) -
wiat
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you cant attack through the strait, i control it.
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ha! the American navy is incompetent. Duh
that changes much, with your permission I will do US over from start…
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yeah of course.
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USA
buy(same)
1trn
4inf
cv
2ftr
3ssCM
gib(inf,art)
2inf on trn from 86
arm, mech, 2inf on trn from 101
3ftr, tacb
cc – bombard from 91alg – walk in by mech from mor
gib
A
Rolls: 5@1 5@3 1@4; Total Hits: 55@1: (6, 6, 1, 2, 5)5@3: (1, 2, 1, 4, 6)1@4: (4)
D
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
gib twlo 1 inf
ncm2trn 101 w/2inf, 2mech from 101 to 91 land mor
trn from 91 to 86
dd, ss from 86 to 83
bomb from bra to uk
2trn from 91 back to 101
ftr from wus to 10
trn from 29 to 64
bomb from gil to Wus
2ftr from gil to queplace
trn, cv, 3ss, in 10
2ftr in wus
4inf in euscollect 53+20 nos= 73
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UK
UKW
buy
arm
2inf
art
6infuke
2infcm
hol(2inf)
2ftrs from 91, ftr from uk
3inf from uk on 2 trnwfr
2ftr from cv in 110
3inf from uk on trns and cc in 110sz125(ss)
ss, dd from 110bur
2inf, 3ftr, 1 tac from indCC
hol
A
Rolls: 3@1 3@3; Total Hits: 13@1: (4, 6, 2)3@3: (2, 4, 4)
D
Rolls: 2@2; Total Hits: 02@2: (5, 5)
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