@Ragnell804 gg, I concede
Jmite (axis) vs Jenn(allies) alpha 3 no tech v10/25 game 2
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Novgorod:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 6)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Collect: 38 TT + 3 NO = 41 IPC
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Japan 8
Buy 72
1 trans (7)
1 dest (8)
7 inf (21)
1 art (4)
2 ac (32)Combat
St bombing raid Moscow, VOL
2 inf 4 fgt 3 tach SZE 3 inf
1 inf 3 fgt 1 tach 2 stbm KWE 1 inf
Walk ins on mapKWE 1
A
Rolls: 1@1 3@3 3@4; Total Hits: 31@1: (4)3@3: (2, 2, 6)3@4: (1, 6, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
SZE 1
A
Rolls: 2@1 4@3 3@4; Total Hits: 62@1: (2, 5)4@3: (4, 3, 3, 1)3@4: (2, 4, 4)
D
Rolls: 3@2; Total Hits: 03@2: (5, 4, 5)
VOL
AA
Rolls: 1@1; Total Hits: 01@1: (3)
D
Rolls: 1@6; Total Hits: 11@6: (4)
Moscow
AA
Rolls: 1@1; Total Hits: 11@1: (1)
D
Rolls: 1@6; Total Hits: 11@6: (2)
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Collect 65tt + 5 + 5 = 75
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i made a mistake in placement for germany. I took caucaus on last german turn, holding it with a tank. I accidently put the fighter plane marker in CAU instead of the tank.
I see that you just assumed i made the mistake and moved the fighter back to Npersia and then walked in with an inf.
What should have happened was you had up to 3 inf to attack with from NOV by 1 arm.
Given i made the mistake, feel free to either attack the arm with the 3 inf or just leave the situation as it is now; ie a “walk in” with 1 inf. you can decide and take the revised cau move with the rest of the allies if that suites you.
cheers
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Think you are actually better off with the armor retreated, so feel free to replace the tactical with an armored unit. (1 defending infantry is not a big deal and 3 infantry vs 1 armor have good odds of success with only 1 or 2 infantry lost anyway.)
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USA:
Buy(86)
- 4 Transports
- 4 Infantry
- 3 Artillery
- 1 Armor
- 1 Destroyer
- Save 20
Combat Moves:
8 Fighters, Tactical to SZ 46
Combat:
Attacker:
Rolls: 8@3 1@4; Total Hits: 68@3: (3, 3, 2, 3, 4, 6, 6, 2)1@4: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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Collect: 20 Saved + 20 NO + 54 TT = 94 IPC
China:
Buy(9)
- 3 Infantry
Combat Moves:
2 Infantry to KWE
3 Infantry, Fighter to SZECombat:
KWE:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (5, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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KWE:
Attacker:
Rolls: 2@1; Total Hits: 12@1: (1, 6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
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SZE:
Attacker:
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 5, 3)1@3: (2)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 4)
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SZE:
Attacker:
Rolls: 3@1 1@3; Total Hits: 13@1: (1, 3, 5)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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Collect 9
England:
Buy(23)
- 3 Infantry
- 2 Transports
Australia:
Buy(23)
- 2 Destroyers, Save 5
Take Java
Fighter, Destroyer to SZ 23Attacker:
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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Collect 14 TT + 5 Saved = 19
Go axis! Obviously American and French fighters scramble if SZ 110 is attacked.
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Italy 8
Buy 28
2 inf (6)
1 art (4)
1 fgt (10)
2 art (8)Combat
Walk ins on map
2 inf 1 art FWA 1 infFWA 1
A
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 1)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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convoy damage z82
Rolls: 2@3; Total Hits: 02@3: (5, 6)
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Collect 22tt + 5 + 5 = 32
Germany 9
Buy 78
10 inf (30)
2 inf (6)
1 art (4)
1 fgt (10)
8 inf (24)
1 art (4)Combat
Walk ins on map
3 inf 1 fgt 1 tach 2 stbm BAL 2 inf
4 inf 2 fgt 2 tach ROM 2 inf
4 inf 2 fgt 2 tach NOV 2 inf
2 inf 1 fgt 1 tach VOLO 1 inf
2 inf 1 fgt 1 tach CAU 1 infCAU 1
A
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 5)1@3: (4)1@4: (1)
D
Rolls: 1@2; Total Hits: 11@2: (2)
VOLO 1
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 2)1@3: (6)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (5)
NOV 1
A
Rolls: 4@1 2@3 2@4; Total Hits: 44@1: (5, 2, 5, 2)2@3: (1, 3)2@4: (3, 2)
D
Rolls: 2@2; Total Hits: 12@2: (5, 2)
ROM 1
A
Rolls: 4@1 2@3 2@4; Total Hits: 34@1: (1, 3, 4, 3)2@3: (6, 4)2@4: (3, 2)
D
Rolls: 2@2; Total Hits: 12@2: (1, 6)
BAL 1
A
Rolls: 3@1 1@3 3@4; Total Hits: 43@1: (4, 2, 5)1@3: (1)3@4: (2, 1, 4)
D
Rolls: 2@2; Total Hits: 02@2: (3, 6)
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z125 convoy
Rolls: 2@3; Total Hits: 02@3: (5, 5)
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Collect 57tt + 5 norway + 5 egypt + 5 nov + 5 cau + 4 mid east = 81
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Russia:
Buy(41)
- 6 Repair
- 3 Armor
- 1 Infantry
- 1 Artillery
- 1 Fighter
Combat Moves:
Infantry, Artillery to Poland
Infantry, Artillery to Hungary
23 Infantry, 17 Artillery, 2 Mech, 17 Armor to Romania
Infantry to Arkhangelsk
5 Infantry to Volo
2 Infantry, 2 Fighters, Tactical Bomber to CaucasusCombat:
Poland:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)