12L - LL v EB (Allies +9) '41, -tech, +NO


  • Bel twol

    noncombat
    2ftr Bel - Mos
    3inf Ura - Nov
    3inf Kaz - Nov
    1inf 1art Mos - Nov

    build
    4inf 1arm Mos
    3inf Cau

    collect
    21

    12L_LLvEB_6bR.AAM


  • Japan turn 6

    Purchase

    66 IPC

    transport
    destroyer
    7 infantry
    4 tanks
    fighter

    Combat Moves

    TRJ (tank) v infantry, tank (BUR), 2 fighters (Z14), *support shot with cruiser
    PER (empty) v infantry (BUR)
    CHI (2 infantry) v infantry (SIK), fighter, bomber (BUR), 2 fighters (Z34)

    dice

    TRJ
    A - infantry, tank, 2 fighters, cruiser
    DiceRolls: 1@1 4@3; Total Hits: 21@1: (2)4@3: (1, 5, 6, 2)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • TRJ taken with tank, 2 fighters

    CHI
    A - infantry, 3 fighters, bomber
    DiceRolls: 1@1 3@3 1@4; Total Hits: 21@1: (6)3@3: (3, 3, 4)1@4: (5)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)


  • CHI taken with infantry, 3 fighters, bomber

    Noncombat Moves

    3 fighters, bomber from CHI to SIK
    3 infantry from NIN to SIK
    tank from BUR to YUN
    2 fighters from Z63 to EVE
    10 infantry, artillery, tank from YAK to EVE
    3 tanks from FAR to EVE
    3 infantry, 3 tanks from BRY to MAN
    3 transports, ac from Z63 to Z62
    fighter from JPN to Z62
    2 fighters from Z36 to Z34
    transport from Z34 to Z37
    ac from Z36 to Z62
    2 fighters from TRJ to Z15
    ac, battleship from Z14 to Z15

    Mobilize

    destroyer, fighter in Z62
    3 infantry, 3 tanks in JPN
    transport in Z49
    3 infantry, tank in SUM
    infantry in BOR

    Income

    52 + 15 NO = 67

    12L_LLvEB_6cJ.AAM


  • May change that some,  hold on until I post it’s ok to go.


  • Noncombat Moves

    3 fighters, bomber from CHI to SIK
    3 infantry from NIN to SIK
    tank from BUR to YUN
    2 fighters from Z63 to EVE
    10 infantry, artillery, tank from YAK to EVE
    3 tanks from FAR to EVE
    3 infantry, 3 tanks from BRY to FUK
    3 transports, ac from Z63 to Z61
    fighter from JPN to FIC
    ac, fighter from Z36 to Z38
    transport from Z34 to Z38
    fighter from TRJ to Z34
    fighter from TRJ to Z14
    fighter from Z36 to Z34
    fighter from FRA to Z14
    fighter from FRA to GER

    Mobilize

    transport, destroyer, fighter in Z38
    infantry in SUM
    2 infantry, 2 tanks in BOR
    4 infantry, 2 tanks in JPN

    Income

    52 + 15 NO = 67

    Now you are good to go.

    12L_LLvEB_6cJ.AAM


  • UK6
    27 buys 1arm 3inf 1bmb save 1

    combat
    Ita - SBR 1bmb Cau
    Fra - SBR 1bmb Cau
    Nwe - 1inf 1art Gbr via 1trn sz7 to sz5, 2cru sz7
    Pol - 1inf Gbr via 1trn sz7 to sz5
    Bst - 2inf Gbr via 1trn sz7 to sz5, 2bb 2ftr sz7

    Ita AA
    DiceRolls: 1@1; Total Hits: 01@1: (5)


  • Ita damage
    DiceRolling 1d6:
    (6)


  • 3 damage Ita

    Fra AA
    DiceRolls: 1@1; Total Hits: 11@1: (1)


  • 1 bmb down

    Nwe
    DiceRolls: 2@2 2@3; Total Hits: 12@2: (5, 4)2@3: (4, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Nwe twol

    Bst
    DiceRolls: 2@1 2@3 2@4; Total Hits: 12@1: (6, 6)2@3: (1, 4)2@4: (5, 5)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)


  • Bst rd2
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (4, 2)2@3: (4, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Bst twol

    noncombat
    2ftr Bst - sz5
    1bmb Ita - Gbr
    2cru 2dd 1ac sz7 - sz5

    build
    1arm 3inf 1bmb Gbr

    collect
    27

    12L_LLvEB_6dUK.AAM


  • Here is the right map

    12L_LLvEB_6dUK.AAM


  • Italy turn 6

    Purchase

    21 IPC
    8 repair to ITA
    destroyer
    tank

    Combat Moves

    none

    Noncombat Moves

    infantry from BUL to LIB
    4 infantry, artillery from ITA to FRA
    cruiser from Z14 to Z13
    infantry from BUL to UKR
    4 infantry, artillery, 2 tanks from ITA to FRA

    Mobilize

    destroyer in Z14
    tank in ITA

    Income

    15 + 5 NO = 20

    12L_LLvEB_6eI.AAM


  • US6
    53 buys 1bmb 1ac 2trn 3inf 1art

    combat
    Ger - SBR 2bmb Alg
    sz13 - 1dd 4ftr sz12, 2ftr Alg

    Ger AA
    DiceRolls: 2@1; Total Hits: 02@1: (5, 6)


  • damage Ger
    DiceRolling 2d6:
    (1, 6)


  • 7 damage Ger

    sz13
    DiceRolls: 1@2 6@3; Total Hits: 61@2: (3)6@3: (2, 2, 1, 2, 1, 2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Pretty wicked roll there in Z13, glad I blocked your fleet!


  • sz13 cwlo 1dd

    noncombat
    2bmb Ger - Gbr
    4ftr sz13 - sz8
    2ftr sz13 - Gbr
    3inf 3arm Alg - Gbr via 3trn sz12 to sz8
    1inf 1arm ECa - Gbr via 1trn sz9 to sz8
    2ac 2dd 1cru sz12 - sz8
    2inf 2arm EUS - ECa
    3trn sz10 - sz9
    1inf 1arm WCa - ECa

    build
    1bmb 3inf 1art EUS
    1ac 2trn sz10

    collect
    39 + 5 = 44

    12L_LLvEB_6fUS.AAM

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