11L Playoffs Rd 1 - Gamerman (Axis) vs. Lucky Lindy (Allies+8)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Could have been worse, too, though.  28% chance that you fail to take the islands at all.


  • That’s what I meant, needed it to turn out much better than that.  Yes, working on the noncombat moves.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yeah, it did succeed so you have a build option in the Pacific with the UK, income is up by 4, and Jap income is down by 9.  Allies still making some noise.  Looking forward to seeing what you do with all that American fleet.


  • China Combat Moves

    none

    Noncombat Moves

    America

    AA gun from WCA to WUS
    AA gun from WCA to CUS
    fighter from SUM to Z49
    2 destroyers, ac from Z46 to Z49
    ac from Z46 to Z56
    fighter from Z64 to Z56
    submarine from Z38 to Z46
    fighter from LIB to RUS
    fighter from Z56 to Z49
    destroyer from Z56 to Z57
    transport from Z19 to Z55
    fighter from Z56 flies over Z59 and lands back in Z56.  the Americans have discovered the bad news, the entire menacing Japanese Navy lies just off California…  :-o

    China

    10 infantry from CHI to NIN

    Mobilize

    America

    3 fighters in Z56
    6 infantry in WUS

    China

    infantry in CHI

    Income

    36 + 10 NO = 46

    11L_Pl1_LL(8)_v_Gamerman01_1941_06f.AAM

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Pretty late - I’d better get to bed.  Probably moving tomorrow night.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You did not list a combat move on Z64.


  • Was looking once more over the whole move and realized I didn’t list the Z64 attack - I did this before in our league game!  I move the fighter there but when typing the move I don’t see it…  I guess I’m just blind to some areas of this map still, such as Z64 and the POL-BST-BEL tank route… :|

  • 25 24 23 22 15 11 10 Official Q&A Mod

    According to your map, you have stuff going to 49 that I didn’t see listed….

    Both carriers from 38, and 2 DD and CV from 46…
    infantry to Egypt…


  • Yes, that is correct - I think I had that listed once and made a misskey which erased part of the noncombat move…  the map is right on both counts.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, changed my mind.  I need to move before you see that I can attack Z57
    I don’t want to give you 18 hours to realize that.  :wink:

    G7 with 60, buy 10 INF, 6 ARM

    Combat moves -
    Z57 - BMB (Yak)
    Arc - 2 INF, ART (Kar) FTR (Ger)
    Fin - 2 INF (Kar) FTR (Fra)
    Egy - BMB (Fra) INF (Sud)

    Z57DiceRolls: 1@4; Total Hits: 11@4: (2)DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Now I’m afraid you’re really done for, Luck.  Too many oversights this game.  The American fleet in Z56 is dead, with no chance of retaliation.  I’ll finish the move tomorrow.  It’s late.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    That is, I’ll finish it tomorrow if you haven’t resigned in the meantime.

    FinDiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 1)1@3: (5)DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    EgyDiceRolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (1)DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Gerry putting an exclamation point on it?
    ArcDiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (1, 4)1@3: (6)DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Arc2DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (4, 3)1@3: (2)DiceRolls: 1@3; Total Hits: 11@3: (3)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Changed my mind again - I already know what I’m doing for this noncom, so I’ll finish the move off here….

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Kar - FTR (Arc) FTR (Fin)
    EUk - 2 INF, ARM (Bel) 7 INF, ART, 11 ARM (EPl) ARM (Ukr) 2 FTR (Ger)
    Bel - INF (Kar)
    Fin - AA (Kar)
    Iwo - One wicked bomber (Z57)
    Sud - BMB (Egy) ART (EAf)
    FEq - INF (Sud)
    Z33 - TP
    Ita - 3 INF (Fra)
    Fra - INF (NWE)
    Pol - 4 INF (Ger)
    Cze - INF (Blk)
    EPl - 6 ARM (Ger) AA (Pol)

    Place INF, ARM (Kar)
    Place 6 INF (Fra)
    Place 3 INF, 5 ARM (Ger)
    Collect 59, 59 on hand

    11L_Pl1_LL(8)_v_Gamerman01_1941_07a.AAM


  • Yes I resign.  Two giant oversights, the two can-opener possibilities.  Both of them worked for you, the first one a coin flip, but the second one was 80+%

    The game was probably over with the first can-opener, which was a coin flip.  Was even more likely over with the below average attack of SUM - however I do think the allies still had a small fighting chance.  And now is most definitely over with the second disastrous can-opener.

    On the positive note, I have eliminated two of my blind spots on the map.  :lol:

    And hopefully I can finish you off in the league game, now that you have showed me some of your secrets  :wink:

    Good luck in the championship game!

    Cheers


  • The first can-opener led to the possibility of the second of course because it entirely changed the US strategy, which had to switch into high desperation mode.  I would never have made the attempt on SUM if I hadn’t lost RUS and therefor would not have had the fleet in the vulnerable position, not to mention you probably wouldn’t have had a bomber in YAK, so it was all a snowball effect.  Also you flew a bombing run over RUS last turn that had the AA hit, you couldn’t have made the move you just did… coulda woulda shoulda

    Will have to try to remember the lessons learned here, they will all be valuable in the future!!

    Cheers

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @LuckyLindy:

    The first can-opener led to the possibility of the second of course because it entirely changed the US strategy, which had to switch into high desperation mode.  I would never have made the attempt on SUM if I hadn’t lost RUS and therefor would not have had the fleet in the vulnerable position, not to mention you probably wouldn’t have had a bomber in YAK, so it was all a snowball effect.  Also you flew a bombing run over RUS last turn that had the AA hit, you couldn’t have made the move you just did… coulda woulda shoulda

    Totally agree with all of this.

    Will have to try to remember the lessons learned here, they will all be valuable in the future!!

    It is refreshing to play someone with considerable skills who is also a really good sport and a humble player.  You are the kind of person I would be happy to play again and again, win or lose.  Thank you for your well-wishes, and I will see you from across the game-board again in the future (besides the league game going).

    I would be happy to be a partner with you in a team game if the opportunity arises, as well.  Haven’t played a team game in awhile.

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