G40A2 Kilroynothere(Axis) vs BigBadBruce(Allies) v2


  • #1 Ethiopia
    TWL : Inf

    NON COMBAT MOVES
    SCO > ENG : Inf, Ftr
    QUE > ENG : Inf, Arm
    z109> z106: Tr
    Ont > QUE : Inf, Art
    z109> z104: DD
    z91 > z92 : Cr
    z98 > z92 : Cr, AC, DD
    z98 > GIB : Tac
    MAL > GIB : Ftr
    EGY > SUD : Inf, Art
    ALX > SUD : Arm
    z71 > z81 : DD
    SAF > RHO : 2Inf
    WIND> EPR : Inf
    IND > BUR : 5Inf, AA, Tac
    BUR > IND : Ftr
    MAL > SHN : 3Inf
    z37 > z39 : BB
    ALX > EGY : Inf
    GIB > ENG : Ftr

    PLACES NEW UNITS
    ENG : 9Ftr
    IND : 2Inf, Art, Arm

    COLLECT :
    London : 28 + 10NO + 1Saved = 39
    Calcutta : 17 + 1Saved = 18


  • ANZAC 1- Entrenching too…

    PURCHASES (20)
    2Inf(6) + Art (4) = 10, save 0

    COMBAT MOVES
    None

    NON COMBAT MOVES
    As per map…

    PLACES NEW UNITS
    NSW : 2Inf, Art

    COLLECT : 14 + 5(NO) + 0Saved = 19

    France 1- Entrenching too…

    PURCHASES (20)
    Tr = 7, save 3

    COMBAT MOVES
    None

    NON COMBAT MOVES
    NSW > JAV : 2Inf
    QUE > NSW : 2Inf, Art, Ftr
    z63 > z62 : Cr
    NZE > NSW : 2Ftr
    EGY > ALX : Inf
    EGY > TRJ : Inf
    z62 > z54 : DD

    PLACES NEW UNITS
    NSW : Tr

    COLLECT : 14 + 3Saved = 17

    G40Kilronothere_vs_BigBadBruce_01hANZ.AAM

  • 22 21 19 18 17 16

    Hey BBB,

    I noticed that I left a French armor AND ftr in FRA.  Actually should only be the ftr left. Also, you left one of the Italian units in ETH.  I’ll correct both for the Italian turn. Like the double tt move to Africa… very interesting… forces a few things on the Italians early. Like it.

  • 22 21 19 18 17 16

    Also noticed you ended a DD movement in z32. In A2, US cannot end a movement next to a Japanese owned territory or island… Just let me know where you want to move it when you have a chance. We have time.

  • 22 21 19 18 17 16

    So, this is already a fun game!  My plans have been completely changed so winging it for the most part. Going to try some very new ideas and see how they go. Really love a new game with moves that are unexpected!  :-D

    Italy 1:
    Purchase: 10/10
    1ftr = 10

    CM:
    FRA (1ftr)
    1inf, 1art, 1ftr NITA
    1ftr SITA

    SFR (1inf, 1art)
    1inf, 1art, 1arm NITA
    1ftr, 1tac NITA

    TUN (1inf)
    1inf, 1art LIB
    1mech TOB

    ALX (1inf)
    3inf, 1art TOB

    EGY (1inf)
    2inf, 1tnk ALG via tt
    3inf SITA via tt
    2CA + 1BB bombardment

    BSO – walk in
    1inf ISO

  • 22 21 19 18 17 16

    FRA rd1
    aDiceRolls: 2@2 2@3; Total Hits: 22@2: (6, 2)2@3: (4, 3)
    dDiceRolls: 1@4; Total Hits: 11@4: (2)

  • 22 21 19 18 17 16

    Of course!  Those French are dynamite!

    FRA twlo 1inf (19 IPC Plundered)

    SFR rd1
    ADiceRolls: 2@2 2@3 1@4; Total Hits: 52@2: (1, 2)2@3: (3, 1)1@4: (2)
    DDiceRolls: 2@2; Total Hits: 12@2: (4, 2)

  • 22 21 19 18 17 16

    Nice rolls by the Italians!  Shame that wasn’t a fleet battle… :-D

    SFR twlo 1inf

    TUN rd 1
    ADiceRolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (6, 2)
    DDiceRolls: 1@2; Total Hits: 11@2: (2)

  • 22 21 19 18 17 16

    Wow… seriously, the French are good.

    TUN twlo 1inf

    ALX rd1
    ADiceRolls: 2@1 2@2; Total Hits: 02@1: (3, 4)2@2: (4, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

  • 22 21 19 18 17 16

    ALX rd2
    ADiceRolls: 2@1 2@2; Total Hits: 12@1: (5, 1)2@2: (5, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

  • 22 21 19 18 17 16

    ALX twol

    EGY

    ADiceRolls: 5@1 1@3 2@3 1@4; Total Hits: 65@1: (5, 4, 1, 4, 1)1@3: (1)2@3: (2, 1)1@4: (4)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)

  • 22 21 19 18 17 16

    seriously good luck again, Bruce. A bunch of hits on defense….

    EGY twlo 1inf

  • 22 21 19 18 17 16

    Every single Italian unit moved… I think that is a good thing. Wish they didn’t have to take France…

    NCM:
    3inf SITA to NITA
    1arm TOB to EGY
    planes to SITA

    Build:
    1ftr SITA

    Collect 20 – 2convoy +19 plundered = 37

  • 22 21 19 18 17 16

    I know you made a joke about France in your previous email, but please let me know if you are moving French pieces.

    Italy 1 map

    G40Kilronothere_vs_BigBadBruce_01italy.AAM


  • true, 4 hits out of 7 @2 is lucky… Last 2-3 days I have real good rolls on defences. I recall having Emperor Mollary rolling devastating defences against me. It was one of my first game ever here… I was so surprised I had doubt about this site! It balanced it out afterwards.

    Sure Ok with removing that French Armor, no issue there. I barely double check a game for fun. And I have long work days lately so I often play (too) late… sorry for my left over Italian units… I guess I tried to recruit it!  :-D

    About US DD, your are so right. I didn’t pay attention, my wish was only to put it at 2 square from HAW, but not in same sz than the Sub. I usually put it in sz49, dunno why I did different this time. So I’ll put it is sz49 if you don’t mind.


  • Here, France’s done.

    FWA > FCA : Inf
    z72 > z81 : DD
    z93 > z91 : DD, Cr
    MOR > ALG : Inf
    ENG > ENG : Ftr patrols surrondings and warning about heavy fleet with Bismark coming!
    ENG > ENG : Inf doing jumping jacks to stay in shape. (in real life we really take the piece to make if jump few times… silly us…)

    G40Kilronothere_vs_BigBadBruce_01zFRA.AAM


  • Wow… I was indeed tired… I didn’t know what you were refering too about my joke on France, and I went back to see my previous post.

    I did mixed things up. The “real” Anzac is the part named “France”. The first part of that post is from another game.

    Anyway, here’s the map with the US dd replaced, Anzac income corrected and turn’s flag in place. My bad.

    G40Kilronothere_vs_BigBadBruce_01zFRA.AAM

  • 22 21 19 18 17 16

    No worries, BBB. I tend to make moves late as well and the later it is, the worse my checking becomes!

    So, this is fun because I am completely off track and just going for it….

    Germany 2:

    Purchase 47

    2subs = 12 z112
    1dd = 8 z112
    3 art = 12
    5 inf = 15

    CM:
    GRE: (4inf)
    3tnk YUG
    5inf BUL

    z104 (1dd)
    1ftr, 1tac z112
    1bbr WGR

  • 22 21 19 18 17 16

    GRE (4inf) rd 1
    ADiceRolls: 5@1 3@3; Total Hits: 15@1: (5, 3, 3, 3, 5)3@3: (5, 3, 6)
    DDiceRolls: 4@2; Total Hits: 14@2: (6, 4, 6, 2)

  • 22 21 19 18 17 16

    hmmmm…

    GRE rd2
    ADiceRolls: 4@1 3@3; Total Hits: 24@1: (6, 4, 3, 4)3@3: (1, 6, 1)
    DDiceRolls: 3@2; Total Hits: 03@2: (5, 5, 3)

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