Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Ouch…ok i’ve paid enough for my good G1 lol…
Phi twlo inf, fgt, tac
sz37
Rolls: 3@2 1@3 1@4; Total Hits: 13@2: (6, 1, 3)1@3: (4)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (2)
sz37 cwol, BB damaged
Mal
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 3)1@3: (5)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
100% defense hit continues…
Mal twlo 1inf
Shn
Rolls: 3@1 1@3 1@4; Total Hits: 43@1: (1, 1, 6)1@3: (2)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
Shn cwol
Bur
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (2)2@3: (5, 2)2@4: (2, 1)
Rolls: 2@2; Total Hits: 02@2: (4, 6)
Bur twol
Hop
Rolls: 2@1 1@4; Total Hits: 02@1: (5, 4)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (2)
Hop rd2
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
Hop cwlo 2inf :roll:
Hon
Rolls: 2@2 2@3 2@4; Total Hits: 12@2: (4, 5)2@3: (5, 1)2@4: (6, 5)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
i lose mec, art
Hon rd 2
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 1)2@4: (5, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
Really ridiculous…one more round like this one and it’s over.
Hon cwlo inf, mec, tac
NCM
fgt, tac Phi » sz35
fgt sz45 » sz35
1fgt Hon » Kwa
fgt, tac Hon » sz35
fgt Shn » sz35
fgt sz41 » sz37
fgt Mal » sz37
bmb Mal » Kwa
art Hun » Kwa
bmb Hop » Kwa
tac Shn » Kwa
2fgt, 2tac Bur » Kwa
AAgun Bury » Yak
inf Sak » Bury
mec Man » Anh
tnk Sib » Bury
AC sz6 » sz35
dd, AC sz36 » sz37
2AC sz36 » sz35
dd sz19 » sz16
Place units:
Mic Sha
3mec Man
4ss sz6
Collect : 57 IPC
USA:
Buy(52)
DOW: Germany, Italy
Combat Moves:
Submarine, 5 Fighters, Tactical to SZ 16
Submarine to SZ 42
Combat:
Attacker:
Rolls: 1@2 5@3 1@4; Total Hits: 61@2: (1)5@3: (5, 1, 2, 3, 3)1@4: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Build: SS SZ 10
Build: AC, 2 Trn SZ 101
Build: 2 Inf, Art, Arm E. USA
Collect: 75 IPC
China:
Buy(6)
Inf to Sui
2 Inf, Fig to She
Attacker:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 5)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
Build Inf in Hop
Build Inf in Sik
Collect: 6
England:
Buy(36)
Buy(17)
Combat Moves:
Infantry, Mech, Armor from Congo to Keya
Mech, Arm to Libya
Inf, 3 Fig to Scotland
2 Inf, Fig to Burma
2 Inf to Sudan
Combat:
Kenya:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 3)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Sudan:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (4, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Sudan:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (3, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Sudan:
Attacker:
Rolls: 2@1; Total Hits: 12@1: (1, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Burma:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 3)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Burma:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 1)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Scotland:
Attacker:
Rolls: 1@1 3@3; Total Hits: 11@1: (3)3@3: (6, 5, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Collect: 32 - 8 CRD = 24 IPC
Collect: 7 IPC
Australia:
Buy(18)
Collect: 4 + 5 New Guinea + 14 TT = 23 IPC