assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
USA RD 4
44 buck, 1 tran + 9 inf + 2 arm
COMBAT
1 inf lyb> egy MT
NCM
1 dd + 1 tran 10> 12, 2 inf e usa> alger
3 inf + 2 arm + 1 aa e can> alger, 3 tran 10>9>10
2 inf alger> lyb
4 inf w usa> w can
1 fig w usa> 10
MOBILIZE
2 inf e usa
1 tran sz 10
7 inf + 2 arm w usa
COLLECT 44
map
Germany turn 5
Purchase
38 IPC
11 infantry
tank
Combat Moves
EUK (infantry) v 2 infantry, fighter (UKR)
EPL (infantry, artillery) v 3 infantry, fighter (UKR), bomber (GER)
POL (infantry) v 10 infantry (GER), 2 tanks (UKR)
dice
EUK
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 3)1@3: (6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
EUK round 2
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
EUK taken with 2 infantry
EPL
A - 3 infantry, fighter, bomber
Rolls: 3@1 1@3 1@4; Total Hits: 23@1: (2, 5, 3)1@3: (1)1@4: (4)
D - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (2, 4)
EPL taken with 2 infantry, fighter, bomber
POL
A - 10 infantry, 2 tanks
Rolls: 10@1 2@3; Total Hits: 210@1: (6, 6, 1, 4, 4, 5, 4, 5, 6, 3)2@3: (1, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
POL taken with 10 infantry, 2 tanks
Noncombat Moves
fighter, bomber from EPL to FRA
fighter from EUK to GER
2 infantry from GER to BLK
6 infantry from BUL to EPL
infantry, 3 artillery, 2 tanks from UKR to EPL
2 tanks from UKR to BLK
6 infantry from GER to POL
5 infantry from FRA to GER
Mobilize
infantry, tank in FRA
10 infantry in GER
Income
26 + 10 NO = 36
ok 3 things. 1rst germany still has 1 damage, so you can only build 9 units there. i moved 1 inf to fra.
2nd you forgot to put a flag on e pol, so germany collect 37
3rd beers are flowing so lets battle.
new map
RUSSIA RD 5
33 buck, 6 inf + 3 arm
COMBAT
8 inf + 3 arm cauc> per
2 inf + 1 arm cauc> ukr
5 inf + 4 arm cauc> e ukr
11 inf + 2 arm russ> e ukr
1 inf novo> china MT
DICEY
ukr
2 inf + 1 arm
Rolls: 2@1 1@3 ; Total Hits: 12@1: (1, 6)1@3: (4)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (4)
ukr taken 0 loss
e ukr
16 inf + 6 arm
Rolls: 16@1 6@3 ; Total Hits: 316@1: (4, 5, 3, 3, 2, 3, 4, 4, 4, 3, 1, 6, 4, 2, 2, 3)6@3: (4, 2, 5, 4, 5, 3)
2 inf
Rolls: 2@2 ; Total Hits: 02@2: (6, 5)
e ukr taken 0 loss
per
8 inf + 3 arm
Rolls: 8@1 3@3 ; Total Hits: 38@1: (5, 2, 1, 5, 4, 1, 2, 6)3@3: (5, 1, 5)
1 inf
Rolls: 1@2 ; Total Hits: 11@2: (2)
per taken 1 inf lost
NCM
2 inf kaz> novo
4 inf okrug> novo
1 aa cauc> per
1 aa russ> e ukr
3 inf + 1 rtl bst> kar
2 inf belo> kar
MOBILIZE
4 inf cauc
2 inf + 3 arm russ
COLLECT 27
map
Japan turn 5
Purchase
69 IPC
8 infantry
7 tanks
fighter
Combat Moves
EGY (infantry) v 2 infantry (SUD), 2 fighters (Z34)
WAF (empty) v tank (SUD)
EVE (infantry) v 2 infantry (YAK)
CHI (infantry) v 2 infantry (SIK)
dice
EGY
A - 2 infantry, 2 fighters
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 5)2@3: (4, 3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
EGY taken with 2 infantry, 2 fighters
CHI
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (5, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
CHI round 2
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (5, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
CHI round 3
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (2, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
CHI round 4
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (2, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
CHI round 5
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (2, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
CHI rounds 6-10 (if the defender hits first, the remaining attacking infantry retreats)
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (2, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (6, 4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
A - 2 infantry
Rolls: 2@1; Total Hits: 12@1: (1, 5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
A - 2 infantry
Rolls: 2@1; Total Hits: 12@1: (1, 3)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
A - 2 infantry
Rolls: 2@1; Total Hits: 22@1: (1, 1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
CHI holds - Japanese infantry retreats to SIK
same thing in EVE for rounds 1-5
EVE
A - 2 infantry
Rolls: 2@1; Total Hits: 12@1: (2, 1)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (3, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (6, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (2, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (3, 4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
EVE taken with infantry
Noncombat Moves
4 infantry, 2 tanks from FAR to YAK
infantry from STC to YAK
tank from BRY to YAK
infantry from BRY to FAR
4 infantry, 4 tanks from JPN to FAR
transport from Z62 to Z36
AA, 2 tanks from AUS to BOR
battleship from Z39 to Z35
2 transports from Z34 to Z38
2 fighters from EGY to BLK
3 fighters from EAF to BLK
fighter from EAF to ITA
fighter from FRA to GER
Mobilize
3 infantry, tank in BOR
infantry, 2 tanks in SUM
fighter in Z38
4 infantry, 4 tanks in JPN
Income
55 + 15 NO = 70