End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
new game coming
Test summary from TripleA, engine version: 1.9, time: 3:59:09 AM
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier and 1 cruiser; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.
1 infantry moved from Kwangtung to Fukien
1 battleship moved from 38 Sea Zone to 35 Sea Zone
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 fighter moved from Formosa to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 51 Sea Zone
1 cruiser moved from 50 Sea Zone to 51 Sea Zone
1 infantry moved from Kiangsu to Fukien
1 infantry moved from French Indo-China Thailand to Fukien
Combat - Japanese
Battle in Fukien
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Fukien, round 2 : 2/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 4/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 4 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 4 fighters in 35 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British, 1 transport owned by the British, 1 carrier owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship and 4 fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 carrier
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Non Combat Move - Japanese
1 fighter could not land in 35 Sea Zone and was removed
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
1 fighter moved from 35 Sea Zone to Burma
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
1 fighter moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Buryatia S.S.R. to Manchuria
Place Units - Japanese
1 armour placed in Japan
1 carrier and 1 cruiser placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 0.67
Chinese : -0.33
Russians : 0.00
Japanese : 5.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
3 infantry moved from Soviet Far East to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
2 armour, 1 artillery, 1 bomber and 3 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 artillery moved from Caucasus to Eastern Ukraine
1 armour moved from Archangel to Eastern Ukraine
1 fighter moved from Karelia S.S.R. to Eastern Ukraine
1 armour moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Combat - Russians
Battle in Eastern Ukraine
Russians attack with 4 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry in Eastern Ukraine, round 2 : 6/14 hits, 5.17 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 4/5 hits, 2.00 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 4 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Ukraine to Russia
1 bomber moved from Eastern Ukraine to Russia
Place Units - Russians
1 armour and 1 artillery placed in Russia
1 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : 0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 5 armour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bulgaria Romania to Caucasus
1 infantry moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Caucasus
1 fighter moved from Bulgaria Romania to Caucasus
1 armour moved from Ukraine to Caucasus
1 fighter moved from East Poland to Caucasus
1 bomber moved from Germany to Caucasus
1 fighter moved from Germany to Eastern Ukraine
1 armour moved from Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 artillery moved from East Poland to Eastern Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Belorussia to Eastern Ukraine
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Finland
1 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Morocco Algeria to Libya
1 artillery moved from Morocco Algeria to Libya
1 armour moved from France to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco Algeria
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 submarine moved from 8 Sea Zone to 6 Sea Zone
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 3 submarines
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Russians lost in 6 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 5 infantry
Russians defend with 1 aaGun, 1 factory and 3 infantry
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 aaGun, 1 factory and 6 infantry
AA fire in Caucasus : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 3/7 hits, 3.00 expected hits
Russians roll dice for 6 infantry in Caucasus, round 2 : 1/6 hits, 2.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 armour, 1 bomber, 2 fighters and 1 infantry in Caucasus, round 3 : 3/6 hits, 2.83 expected hits
Russians roll dice for 3 infantry in Caucasus, round 3 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 6 infantry
Battle in Eastern Ukraine
Germans attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
Russians defend with 4 armour, 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Eastern Ukraine, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 4 armour, 2 artilleries and 2 infantry in Eastern Ukraine, round 2 : 3/8 hits, 3.33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 4 armour and 2 artilleries in Eastern Ukraine, round 3 : 1/6 hits, 2.67 expected hits
1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Ukraine, round 4 : 3/4 hits, 1.67 expected hits
Russians roll dice for 3 armour in Eastern Ukraine, round 4 : 1/3 hits, 1.50 expected hits
3 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 5 infantry
Casualties for Russians: 4 armour, 2 artilleries and 2 infantry
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Eastern Ukraine to Belorussia
1 bomber moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Eastern Ukraine
1 fighter moved from Caucasus to Eastern Ukraine
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Finland
1 fighter moved from Eastern Ukraine to Belorussia
1 fighter moved from Eastern Ukraine to Belorussia
Place Units - Germans
1 submarine placed in 5 Sea Zone
5 armour and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0.17
AA fire in Karelia S.S.R. : : -0.17
Russians : -0.67
AA fire in Caucasus : : -0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 2 destroyers and 1 factory; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to 6 Sea Zone
Combat - British
Battle in 6 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Germans defend with 1 cruiser, 1 destroyer and 3 submarines
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Germans, 3 submarines owned by the Germans and 1 cruiser owned by the Germans lost in 6 Sea Zone
British win with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 38
Casualties for Germans: 1 cruiser, 1 destroyer and 3 submarines
Non Combat Move - British
1 armour moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to United Kingdom
1 infantry moved from 3 Sea Zone to United Kingdom
1 bomber moved from 6 Sea Zone to United Kingdom
1 fighter moved from 6 Sea Zone to United Kingdom
1 fighter moved from 6 Sea Zone to United Kingdom
1 infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 27 Sea Zone to 33 Sea Zone
1 destroyer moved from 15 Sea Zone to 33 Sea Zone
1 infantry moved from Western Canada to Alaska
Place Units - British
2 destroyers placed in 6 Sea Zone
1 factory placed in India
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : -0.33
British : 2.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 14 Sea Zone to 12 Sea Zone
1 cruiser moved from 14 Sea Zone to 12 Sea Zone
1 battleship moved from 14 Sea Zone to 12 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from Italy to Libya
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
Non Combat Move - Italians
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 2 cruisers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Non Combat Move - Americans
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 53 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 56 Sea Zone to 20 Sea Zone
2 infantry moved from Central United States to Western United States
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
Place Units - Americans
2 cruisers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Combat Move - Chinese
1 infantry moved from Ningxia to Hupeh
1 infantry moved from Sikang to Yunnan
1 infantry moved from Hupeh to Yunnan
1 infantry moved from Chinghai to Ningxia
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hupeh
2 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 2:47:08 AM
Savegame
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 factory and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to India
1 infantry moved from Fukien to Yunnan
1 infantry moved from Fukien to Yunnan
1 infantry moved from Fukien to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to Yunnan
1 fighter moved from Manchuria to Hupeh
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier moved from 51 Sea Zone to 57 Sea Zone
1 submarine moved from 51 Sea Zone to 57 Sea Zone
1 destroyer moved from 51 Sea Zone to 57 Sea Zone
1 cruiser moved from 51 Sea Zone to 57 Sea Zone
1 fighter moved from 51 Sea Zone to 57 Sea Zone
1 bomber moved from Japan to Buryatia S.S.R.
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter and 4 infantry
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
4 infantry owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 fighter and 4 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 4 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese roll dice for 1 fighter in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in Hupeh, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 3 fighters and 1 infantry
British defend with 1 aaGun, 1 factory and 3 infantry
AA fire in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 fighters and 1 infantry in India, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 3 infantry in India, round 2 : 3/3 hits, 1.00 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from Hupeh to French Indo-China Thailand
1 armour moved from Buryatia S.S.R. to Kiangsu
1 bomber moved from Buryatia S.S.R. to Kwangtung
1 fighter moved from Yunnan to French Indo-China Thailand
Place Units - Japanese
1 factory placed in Manchuria
Japanese undo move 1.
1 battleship placed in 62 Sea Zone
1 armour and 1 infantry placed in Japan
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : 1.67
Chinese : 2.67
AA fire in India : : -0.50
Japanese : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 factory and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to India
1 infantry moved from Fukien to Yunnan
1 infantry moved from Fukien to Yunnan
1 infantry moved from Fukien to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to Yunnan
1 fighter moved from Manchuria to Hupeh
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier moved from 51 Sea Zone to 57 Sea Zone
1 submarine moved from 51 Sea Zone to 57 Sea Zone
1 destroyer moved from 51 Sea Zone to 57 Sea Zone
1 cruiser moved from 51 Sea Zone to 57 Sea Zone
1 fighter moved from 51 Sea Zone to 57 Sea Zone
1 bomber moved from Japan to Buryatia S.S.R.
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter and 4 infantry
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
4 infantry owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 fighter and 4 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 4 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese roll dice for 1 fighter in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in Hupeh, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 3 fighters and 1 infantry
British defend with 1 aaGun, 1 factory and 3 infantry
AA fire in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 fighters and 1 infantry in India, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 3 infantry in India, round 2 : 3/3 hits, 1.00 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from Hupeh to French Indo-China Thailand
1 armour moved from Buryatia S.S.R. to Kiangsu
1 bomber moved from Buryatia S.S.R. to Kwangtung
1 fighter moved from Yunnan to French Indo-China Thailand
Place Units - Japanese
1 factory placed in Manchuria
Japanese undo move 1.
1 battleship placed in 62 Sea Zone
1 armour and 1 infantry placed in Japan
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : 1.67
Chinese : 2.67
AA fire in India : : -0.50
Japanese : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry moved from Russia to Belorussia
3 infantry moved from Archangel to Belorussia
5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry
Germans defend with 1 bomber and 4 fighters
Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry in Belorussia, round 2 : 3/11 hits, 3.33 expected hits
Germans roll dice for 1 bomber and 4 fighters in Belorussia, round 2 : 4/5 hits, 2.83 expected hits
4 infantry owned by the Russians, 1 bomber owned by the Germans and 2 fighters owned by the Germans lost in Belorussia
3 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Russians: 4 infantry
Casualties for Germans: 1 bomber and 2 fighters
Non Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 bomber moved from Belorussia to Russia
Place Units - Russians
4 infantry placed in Caucasus
1 armour, 2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 armour, 2 bombers and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from France to Libya
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
1 armour moved from Morocco Algeria to 13 Sea Zone
1 armour and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Baltic States to Archangel
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 armour moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Caucasus
1 artillery moved from Eastern Ukraine to Caucasus
1 armour moved from Eastern Ukraine to Caucasus
1 fighter moved from Belorussia to Caucasus
1 fighter moved from Belorussia to Caucasus
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 armour moved from Germany to Northwestern Europe
1 infantry moved from Poland to East Poland
1 infantry moved from Czechoslovakia Hungary to Poland
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry; Russians defend with 1 aaGun, 1 factory and 4 infantry
AA fire in Caucasus : 1/2 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 5 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 4 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Caucasus, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for British: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Belorussia
Place Units - Germans
4 armour, 2 bombers and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.33
AA fire in Caucasus : : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 3 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
2 armour and 2 infantry moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from Australia to 38 Sea Zone
1 fighter moved from 38 Sea Zone to India
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Norway
British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 armour and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Norway, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 3/3 hits, 1.17 expected hits
2 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Norway
British win, taking Norway from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 armour and 2 infantry
Casualties for Germans: 1 armour and 2 infantry
Non Combat Move - British
1 infantry moved from Rhodesia to 33 Sea Zone
1 artillery moved from Rhodesia to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Egypt
1 infantry moved from 34 Sea Zone to Egypt
1 fighter moved from 5 Sea Zone to United Kingdom
1 bomber moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
Place Units - British
1 fighter and 2 infantry placed in India
2 transports placed in 6 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1.83
British : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Italy to France
1 artillery moved from Italy to France
1 infantry moved from Italy to France
1 cruiser moved from 12 Sea Zone to 14 Sea Zone
1 cruiser moved from 12 Sea Zone to 14 Sea Zone
1 battleship moved from 12 Sea Zone to 14 Sea Zone
1 fighter moved from Libya to Egypt
1 armour moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 armour, 2 artilleries, 1 fighter and 5 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Egypt, round 2 : 3/9 hits, 3.50 expected hits
2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
Italians roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Egypt, round 3 : 7/9 hits, 3.50 expected hits
1 fighter owned by the Italians lost in Egypt
British win with 1 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is -21
Casualties for Italians: 1 armour, 1 fighter and 2 infantry
Non Combat Move - Italians
Place Units - Italians
5 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : 3.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 2 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
Combat - Americans
Non Combat Move - Americans
1 battleship, 1 cruiser and 1 transport moved from 20 Sea Zone to 10 Sea Zone
1 submarine moved from 20 Sea Zone to 56 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
Place Units - Americans
2 armour, 3 artilleries and 7 infantry placed in Eastern United States
Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Ningxia to Hupeh
1 infantry moved from Yunnan to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Suiyuan to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Suiyuan to Kiangsu
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter
Japanese defend with 1 bomber
Chinese roll dice for 1 fighter in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter in Kwangtung, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Kwangtung, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter in Kwangtung, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Kwangtung, round 5 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Kwangtung
Chinese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Chinese retreated to Suiyuan
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : -1.83
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship moved from 62 Sea Zone to 57 Sea Zone
1 battleship moved from 62 Sea Zone to 57 Sea Zone
1 cruiser moved from 62 Sea Zone to 57 Sea Zone
1 carrier moved from 62 Sea Zone to 57 Sea Zone
1 armour moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Buryatia S.S.R. to Manchuria
1 armour moved from Kiangsu to Manchuria
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
3 fighters moved from French Indo-China Thailand to Manchuria
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 armour, 3 fighters and 1 infantry
Chinese defend with 1 factory and 4 infantry
Japanese roll dice for 3 armour, 3 fighters and 1 infantry in Manchuria, round 2 : 4/7 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 4 infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 34 Sea Zone
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 fighter moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to Kiangsu
Place Units - Japanese
1 fighter placed in Japan
1 battleship and 2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 0.67
Chinese : 0.67
Japanese : 1.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery, 1 bomber, 1 fighter and 4 infantry moved from Russia to Caucasus
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
5 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Combat - Russians
Battle in Stanovoj Chrebet
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Stanovoj Chrebet, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Stanovoj Chrebet
Russians win, taking Stanovoj Chrebet from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory; Italians defend with 2 armour
AA fire in Caucasus : 1/2 hits, 0.33 expected hits
1 bomber owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Caucasus, round 2 : 0/6 hits, 1.67 expected hits
Germans roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians lost in Caucasus
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 3 armour remaining. Battle score for attacker is -18
Casualties for Russians: 1 bomber and 2 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Russia
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -1.67
Japanese : -0.33
AA fire in Caucasus : : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 6 armour, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Persia to Trans-Jordan
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from East Poland to Belorussia
1 infantry moved from Poland to East Poland
1 armour moved from Germany to East Poland
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 4,1 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 armour moved from Trans-Jordan to Persia
Place Units - Germans
4 armour placed in Caucasus
1 battleship and 1 destroyer placed in 5 Sea Zone
2 armour and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 33 PUs;
British buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to Finland
1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Northwestern Europe
1 bomber and 2 fighters moved from United Kingdom to Northwestern Europe
1 armour, 2 artilleries, 1 fighter and 5 infantry moved from Egypt to Libya
1 infantry moved from India to Burma
British take Burma from Japanese
1 infantry moved from India to Persia
2 fighters moved from India to Persia
Combat - British
Battle in Northwestern Europe
British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Germans defend with 2 armour and 3 infantry
British roll dice for 1 battleship and 2 cruisers in Northwestern Europe, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Northwestern Europe, round 2 : 4/7 hits, 2.67 expected hits
Germans roll dice for 2 armour and 3 infantry in Northwestern Europe, round 2 : 2/5 hits, 2.00 expected hits
3 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for Germans: 2 armour and 3 infantry
Battle in Persia
British attack with 2 fighters and 1 infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters and 1 infantry in Persia, round 3 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Libya
British attack with 1 armour, 2 artilleries, 1 fighter and 5 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry; Italians defend with 1 armour
British roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Libya, round 2 : 4/9 hits, 2.83 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 1/6 hits, 2.67 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Libya
2 artilleries owned by the British, 4 infantry owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Battle in Finland
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Libya to Egypt
1 fighter moved from Persia to India
1 fighter moved from Persia to India
1 bomber and 2 fighters moved from Northwestern Europe to United Kingdom
Place Units - British
3 infantry placed in India
1 armour and 4 infantry placed in United Kingdom
1 transport placed in 6 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : 5.00
Italians : -1.67