11L Playoffs Rd 1 - Gamerman (Axis) vs. Lucky Lindy (Allies+8)


  • Britain turn 2

    Purchase

    54 IPC

    battleship
    transport
    3 infantry
    fighter
    destroyer

    Combat Moves

    Z5 (transport, destroyer, ac, cruiser) v ac, submarine, destroyer, battleship (Z7)
    POL (infantry, fighter) v infantry, artillery (GBR), 2 fighters (Z7)
    IND (infantry) v 3 infantry, artillery (PER), tank, fighter (TRJ)

    dice

    Z5
    A - ac, submarine, destroyer, battleship
    DiceRolls: 1@1 2@2 1@4; Total Hits: 01@1: (6)2@2: (4, 3)1@4: (5)


  • well that’s an easy casualty choice

    Z5
    D - destroyer, ac, cruiser
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 5)1@3: (1)


  • Brits take a hit to the battleship

    Z5 round 2
    A - ac, submarine, destroyer, battleship
    DiceRolls: 1@1 2@2 1@4; Total Hits: 11@1: (5)2@2: (5, 4)1@4: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Hit destroyer

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Check that - carrier, not destroyer


  • Z5 round 2
    D - destroyer, ac, cruiser
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (1, 4)1@3: (5)


  • Brits lose submarine

    Z5 round 3
    A - ac, destroyer, battleship
    DiceRolls: 1@1 1@2 1@4; Total Hits: 11@1: (6)1@2: (6)1@4: (4)


  • casualty choice?


  • Waiting for a casualty choice in Z5.

    Cheers

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Destroyer, of course!  With your submarine gone, I can’t think of a single reason to lose the cruiser at this point  :-)

    Come on, double hit!  Make him pay for trying for Z5 and Poland at the same time!


  • Well, I only paused because I did buy a submarine.

    Z5 round 2
    D - destroyer, cruiser
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)


  • Z5 round 3
    A - ac, destroyer, battleship
    DiceRolls: 1@1 1@2 1@4; Total Hits: 11@1: (5)1@2: (1)1@4: (5)
    D - cruiser
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • Z5 taken with ac, battleship - fantastic defense by the German fleet.  I think it was a good chance for the Brits to take Z5 without loss or only a submarine.

    POL
    A - infantry, artillery, 2 fighters
    DiceRolls: 2@2 2@3; Total Hits: 22@2: (2, 3)2@3: (1, 6)
    D - infantry, fighter
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @LuckyLindy:

    battleship
    transport
    3 infantry
    fighter
    destroyer

    I don’t see no submarine


  • Aha, you are right - i was going to buy a submarine and a cruiser at one point.  I changed it to a destroyer, fighter in the end.

    POL taken with artillery, 2 fighters

    IND
    A - 3 infantry, artillery, tank, fighter
    DiceRolls: 2@1 2@2 2@3; Total Hits: 22@1: (2, 4)2@2: (3, 6)2@3: (1, 1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    After all that you only lost a meaningless sub and destroyer?!  Dammit!

    66% chance of losing nothing or a sub
    84.4% chance of losing sub and destroyer or less
    93% chance of winning with at least a battleship

    There was a 4.5% chance that I survive with a cruiser or more, and you would be attacking Poland with naked air for at least one round, and you would not be able to attack any land this turn (Norway lies vacant).  That was a very aggressive move, IMO.  :-)  You got away with it.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Chance that I lose a fighter in Manchuria to take it?

    Less than ONE percent!
    Right up there with my escapades with Japan last game.  Losing a cruiser in Zone 50 on round 1 - jeez.

    So yeah, 7% chance of failing to take Z5 or losing everything including the Battleship (or higher than 7% if you would have retreated with the battleship intact) is 7 times more likely than what happened to me at Manchuria.  :-)  Oh well, them’s the breaks.  We all get burned from time to time.  UK2 was just not your time to get burned bad  :wink:


  • IND taken with 3 infantry, artillery, tank, fighter

    Noncombat Moves

    5 infantry, artillery from TRJ to PER
    AA gun from PER to IND
    fighter from IND to PER
    2 infantry from RHO to SAF
    bomber from WAF to PER
    2 fighters from POL to Z5
    tank from ECA to WCA
    transport from Z43 to Z55

    Mobilize

    3 infantry in GBR
    transport, destroyer, fighter, battleship in Z7

    Income

    32

    11L_Pl1_LL(8)_v_Gamerman01_1941_02dB.AAM

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Was gonna go to bed, but shoot, it’s only Italy.  Let’s see if I can get them out of the way, here.


  • Here’s what I don’t know… never ran into this before.  If I had to retreat from the Z5 battle, what happens to the fighters there were being sent to POL?  Do they have to attack?  I didn’t even think of that.  I guess they would have to attack at least one round, but in this case, if they couldn’t land in Z5 (their only legal landing spot), they would be lost if retreating after one round anyway.  That could have really hurt, I thought I was getting unlucky but now I feel like I got VERY lucky!

    Cheers

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