TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 11 Purchase Units - Americans Americans buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 artilleries and 2 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands Americans take Hawaiian Islands from Japanese 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands Americans take Caroline Islands from Japanese 1 fighter moved from 56 Sea Zone to 48 Sea Zone 1 bomber moved from Western United States to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 48 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 48 Sea Zone to 51 Sea Zone 1 bomber moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from 46 Sea Zone to Solomon Islands 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 10 submarines moved from 56 Sea Zone to 51 Sea Zone Place Units - Americans 6 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Rolls: 6@1 6@2 6@3; Total Hits: 56@1: (2, 2, 4, 5, 6, 3)6@2: (6, 2, 6, 3, 2, 6)6@3: (4, 1, 2, 5, 4, 2)




