@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
flame @ arisaka
Rolling 10d6:
(1, 2, 2, 3, 4, 5, 5, 6, 6, 6)
ranger @ 89 mortar
Rolling 7d6:
(1, 1, 1, 2, 3, 5, 6)
cover
Rolling 1d6:
(5)
M10-1 @ chi nu
Rolling 12d6:
(2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5)
cover
Rolling 1d6:
(6)
Rolling 10d6:
(3, 3, 3, 4, 4, 5, 5, 5, 6, 6)
cover
Rolling 1d6:
(5)
sniper @ anti tank gun
Rolling 5d6:
(1, 1, 1, 2, 4)
cover
Rolling 1d6:
(3)
ranger @ arisaka
Rolling 7d6:
(3, 3, 4, 4, 4, 6, 6)
cover
Rolling 1d6:
(6)
81 mortar @ snlf
Rolling 8d6:
(1, 1, 1, 2, 2, 3, 4, 5)
cover
Rolling 1d6:
(5)
howitzer @ arisaka
Rolling 7d6:
(1, 2, 3, 3, 3, 5, 6)
cover
Rolling 1d6:
(1)
howitzer @ arisaka
Rolling 7d6:
(1, 1, 2, 2, 4, 4, 5)
cover
Rolling 1d6:
(6)
rolling init R3
japan+2
Rolling 2d6:
(2, 4)
USA
Rolling 2d6:
(3, 4)
M10 rolls to enter forest
Rolling 1d6:
(3)
arisaka @ ranger
Rolling 5d6:
(1, 5, 5, 6, 6)
arisaka @ ranger
Rolling 5d6:
(1, 2, 2, 2, 4)
snlf @ same
Rolling 6d6:
(1, 1, 2, 2, 4, 4)
chi nu-1 @ M10
Rolling 11d6:
(1, 1, 1, 2, 2, 2, 2, 3, 6, 6, 6)
cover
Rolling 1d6:
(6)
arisaka -1 @ ranger
Rolling 5d6:
(3, 3, 5, 6, 6)
snlf @ same
Rolling 6d6:
(1, 2, 4, 4, 6, 6)
mg team @ USA hero
Rolling 7d6:
(1, 1, 2, 3, 4, 5, 6)
cover
Rolling 1d6:
(6)
double shot
Rolling 7d6:
(1, 1, 3, 4, 4, 6, 6)
cover
Rolling 1d6:
(4)
89 mortar @ hero
Rolling 7d6:
(1, 2, 3, 4, 4, 6, 6)
cover
Rolling 1d6:
(5)
snlf @ flame
Rolling 9d6:
(3, 3, 4, 5, 5, 5, 5, 5, 6)
cover
Rolling 1d6:
(2)
ho ni @ damgd M10
Rolling 9d6:
(1, 2, 2, 3, 5, 5, 5, 5, 6)
cover
Rolling 1d6:
(3)
chi nu-1@ other dmgd M10
Rolling 9d6:
(2, 2, 4, 4, 4, 5, 5, 5, 6)
cover
Rolling 1d6:
(3)
M10 -1 @ chi nu
Rolling 10d6:
(1, 1, 2, 2, 3, 4, 4, 4, 5, 6)
cover
Rolling 1d6:
(3)