12L - LL v mojo (allies +0), -tech, +NO


  • Finally.

    EGY round 2
    A - infantry, 2 fighters, bomber
    DiceRolls: 1@1 2@3 1@4; Total Hits: 01@1: (3)2@3: (4, 4)1@4: (5)
    D - fighter
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • EGY round 3
    A - 2 fighters, bomber
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (5, 5)1@4: (3)
    D - fighter
    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • BARELY got him

    EGY taken with fighter, bomber, not controlled.  Good riddance to those evil Brit forces.

    EGY holds with fighter.  Germans lose infantry.

    Noncombat Moves

    fighter from BEL to EPL
    fighter, bomber from LIB to BUL
    2 infantry, 2 artillery, 3 tanks from BST to EPL
    artillery from UKR to EPL
    2 infantry from NWY to FIN
    submarine, cruiser from Z6 to Z8
    3 infantry from GER to FRA
    7 infantry from GER to POL

    Mobilize

    IC in FRA
    10 infantry in GER

    Income

    37 + 15 NO + 1 saved = 53

    LL_v_mojo_2aG.AAM


  • Map is right, just forgot to delete the line where I was going to leave the Brit fighter alive but then I decided I had better kill him when I have the best chance…

    EGY taken with fighter, bomber, not controlled.  Good riddance to those evil Brit forces.

    Noncombat Moves

    fighter from BEL to EPL
    fighter, bomber from LIB to BUL
    2 infantry, 2 artillery, 3 tanks from BST to EPL
    artillery from UKR to EPL
    2 infantry from NWY to FIN
    submarine, cruiser from Z6 to Z8
    3 infantry from GER to FRA
    7 infantry from GER to POL

    Mobilize

    IC in FRA
    10 infantry in GER

    Income

    37 + 15 NO + 1 saved = 53

  • 2007 AAR League

    RUSSIA RD 2
    31 buck,  7 inf + 2 arm

    COMBAT
    1 sub 2>8,  i come to fight did your sub?

    9 inf + 2 rtl arch> kar
    3 arm russ> kar

    3 inf cauc> ukr

    2 inf bury> manch

    DICEY
    kar
    9 inf + 2 rtl + 3 arm
    DiceRolls: 7@1 4@2 3@3 ; Total Hits: 27@1: (2, 5, 1, 2, 4, 2, 4)4@2: (1, 4, 5, 5)3@3: (6, 5, 4)

    1 inf
    DiceRolls: 1@2 ; Total Hits: 01@2: (6)

  • 2007 AAR League

    ukr
    3 inf
    DiceRolls: 3@1 ; Total Hits: 23@1: (5, 1, 1)

    1 inf
    DiceRolls: 1@2 ; Total Hits: 01@2: (6)

  • 2007 AAR League

    wow
    kar taken 0 loss
    ukr taken 0 loss

    i’ll wait to see if your sub fights or runs?


  • yes my submarine will fight.


  • after round 1 ask me again.

  • 2007 AAR League

    ok

    sz 8
    red oktober
    DiceRolls: 1@2 ; Total Hits: 01@2: (3)

    germans
    DiceRolls: 1@2 1@3 ; Total Hits: 21@2: (2)1@3: (1)

  • 2007 AAR League

    ouch,  miss-typed your sub D, but cr hit anyway

    NCM
    1 aa arch>kar
    1 inf e ukr> belo
    1 inf cauc> e ukr
    2 inf yakut>oktug
    5 inf bury>chert
    2 inf russ>arch

    MOBILIZE
    4 inf + 2 arm russ
    3 inf cauc

    COLLECT 33

    map

    12L 41 RUSS 2 lindy v mojo.AAM


  • Japan turn 2

    Purchase

    40 IPC

    IC
    6 infantry
    transport

    Combat Moves

    EGY (empty) v 2 infantry (SUM)
    IND (infantry) v 2 infantry (BOR), fighter (Z37)
    FUK (empty) v infantry (KWA)
    BUR (empty) v infantry (KWA)
    SIK (infantry) v 2 infantry (YUN), fighter (FIC)
    NIN (infantry) v 2 infantry (SUI), fighter (FIC)
    HUP (infantry) v 2 infantry (SUI), fighter (FIC)
    KIA (infantry) v infantry, artillery (JPN), *support shot with cruiser
    MAN (2 infantry) v infantry (SUI), 2 infantry (JPN) using Z62 transport, 2 fighters (Z62)
    WAK (infantry) v infantry, artillery (PHI), fighter (Z60)
    HAW (infantry) v infantry, tank (PHI), fighter (Z20), *support shot with battleship

    dice

    IND
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 1)1@3: (4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • IND taken with infantry, fighter

    KIA
    A - infantry, artillery, cruiser
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 4)1@3: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • KIA taken with artillery

    MAN
    A - 3 infantry, 2 fighters
    DiceRolls: 3@1 2@3; Total Hits: 33@1: (2, 1, 2)2@3: (1, 2)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • MAN taken with 2 infantry, 2 fighters

    WAK
    A - infantry, artillery, fighter
    DiceRolls: 2@2 1@3; Total Hits: 32@2: (2, 2)1@3: (1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • WAK taken with artillery

    HAW
    A - infantry, tank, fighter, battleship
    DiceRolls: 1@1 2@3 1@4; Total Hits: 21@1: (5)2@3: (4, 3)1@4: (4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • HAW taken with infantry, tank, fighter

    HUP
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • HUP round 2
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • HUP taken with infantry, fighter

    SIK
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (1, 5)1@3: (4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • SIK taken with infantry, fighter

    NIN
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)

Suggested Topics

  • 17
  • 74
  • 64
  • 41
  • 115
  • 102
  • 46
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.8k

Users

40.5k

Topics

1.8m

Posts