12L - LL v EB (Allies +9) '41, -tech, +NO


  • Bel twol

    Kar
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (5, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Kar twol

    Ukr
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (4, 1)
    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • Ukr twlo 1inf

    noncombat
    3inf 1art 2arm Mos - Arc
    1inf Ura - Arc
    1inf Cau - Euk
    1arm Cau - Arc
    5inf Bry - Stc
    1inf Yak - Eve
    1inf Eve - Ura
    2inf Cau - Mos

    build
    1ftr 4inf 1arm Mos
    2inf Cau

    collect
    28 + 5 = 33

    12L_LLvEB_2bR.AAM


  • Japan turn 2

    Purchase

    40 IPC

    IC
    fighter
    5 infantry

    Combat Moves

    Z48 (destroyer) v cruiser, battleship (Z50)
    NGU (empty) v 2 infantry (BOR)
    IND (empty) v infantry (SUM)
    BUR (infantry) v 2 infantry, artillery, tank (PHI), infantry (YUN), fighter (Z37)
    MID (infantry) v infantry (OKI), artillery (JPN), fighter (Z62)
    WAK (infantry) v 2 infantry (JPN), fighter (Z60)
    MAN (infantry) v infantry (SUI), 2 infantry (JPN), fighter (Z62)
    KIA (infantry) v 2 infantry (SUI), fighter (FIC)
    FUK (empty) v infantry (KWA)
    HUP (infantry) v infantry (YUN), infantry (SUI), fighter (FIC)
    NIN (empty) v infantry (SUI)
    SIK (empty) v infantry (YUN)

    dice

    Z48
    A - cruiser, battleship
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (1)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Z48 taken with cruiser, battleship

    NGU taken with 2 infantry

    IND taken with infantry

    MID
    A - infantry, artillery, fighter
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • MID taken with infantry, artillery, fighter

    WAK
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • WAK taken with 2 infantry, fighter

    MAN
    A - 3 infantry, fighter
    DiceRolls: 3@1 1@3; Total Hits: 23@1: (3, 4, 1)1@3: (1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • MAN taken with 3 infantry, fighter

    KIA
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 3)1@3: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • KIA taken with 2 infantry, fighter

    FUK, NIN, and SIK taken with infantry

    HUP
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 2)1@3: (1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • BUR
    A - 2 infantry, artillery, tank, fighter
    DiceRolls: 1@1 2@2 2@3; Total Hits: 11@1: (6)2@2: (4, 3)2@3: (4, 3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • The Allies saved their best for last

    BUR taken with infantry, artillery, tank, fighter

    Noncombat Moves

    fighter from MAN to Z57
    fighter from MID to Z57
    ac from Z62 to Z57
    fighter from WAK to Z57
    ac from Z60 to Z57
    fighter from KIA, fighter from HUP to FIC
    fighter from FIC to EGY
    fighter from BUR to Z35
    ac from Z37 to Z35

    Mobilize

    IC in SUM
    5 infantry, fighter in JPN

    Income

    40 + 15 NO = 55

    12L_LLvEB_2cJ.AAM


  • UK2
    51 buys 2inf 1arm 1cru 1bmb 1trn 1ftr

    combat
    Ita - SBR 1bmb Gbr

    Ita AA
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • damage Ita
    DiceRolling 1d6:
    (3)


  • 3 damage Ita

    noncombat
    1bmb Ita - Alg
    1dd 1bb sz7 - sz12
    1inf 1arm Gbr - Alg via 1trn sz7 to sz12
    1ac 2ftr 1dd sz7 - sz8
    1trn sz41 - sz22
    3inf 1art 1aa Per - Cau
    1arm Trj - Cau

    build
    1cru 1trn sz8
    1bmb 1ftr 2inf 1arm Gbr

    collect
    26

    12L_LLvEB_2dUK.AAM


  • you spent 52.  I would guess you will just want to convert the tank to an artillery?


  • Also, I put the 3 damage on ITA.


  • Oh yeah sorry


  • yes to converting the tank to an artillery?


  • Yes


  • Sorry for the confusion LL. I went through about 30 different buys there and still messed it up. I figured it would be the last time the UK had any money to spend for a long time. If it ever came back  :-D I should have given you the allies with 10. I was very close to doing so.

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