Scramble to sz97?
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EGY and BST (lost 2 infantry) went bad but after that it was pretty solid. only could have been better if you missed me in Z12 so yes, it was a much needed comeback after that EGY disaster!
Cheers
RUSSIA RD 1
30 buck, 6 arm
COMBAT
none
NCM
1 sub 4>2
5 inf + 1 rtl + 1 aa kar>arch
1 inf belo> arch
1 inf + 1 rtl russ> arch
2 inf russ>cauc
2 inf kaz>cauc
2 inf novo>russ
2 inf chert>bury
2 inf sfe> bury
1 inf okrug>yakut
MOBILIZE
6 arm russ
COLLECT 31
map
Japan turn 1
Purchase
17 IPC
infantry
2 transports
Combat Moves
Z50 (destroyer) v cruiser, battleship (Z61)
KWA (infantry) v infantry (OKI), infantry (CAR) using Z51 transport, fighter (JPN)
PHI (2 infantry) v infantry, tank (JPN), infantry, artillery (Z61)
SUI (infantry) v 3 infantry (MAN), 3 infantry (KIA)
YUN (infantry, fighter) v fighter (MAN), fighter (FOR), 3 infantry (FIC)
BOR (empty) v 2 infantry (Z61)
SUM (empty) v 2 infantry (SUM)
Z35 (transport, destroyer) v 2 fighters (Z61)
Z53 (battleship) v destroyer (Z51), 2 fighters (Z57)
Z56 (transport, destroyer) v 2 fighters (Z57)
dice
Z50
A - cruiser, battleship
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (6)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (4)
Z50 taken with cruiser, battleship
PHI
A - 2 infantry, artillery, tank
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (3, 4)1@3: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 5)
PHI round 2
A - 2 infantry, artillery, tank
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (5)2@2: (1, 6)1@3: (3)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 6)
PHI taken with 2 infantry, artillery, tank
KWA
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 3)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
KWA round 2
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
KWA taken with 2 infantry, fighter
SUI
A - 6 infantry
Rolls: 6@1; Total Hits: 06@1: (4, 2, 6, 4, 3, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
SUI round 2
A - 5 infantry
Rolls: 5@1; Total Hits: 25@1: (1, 6, 1, 6, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
SUI taken with 5 infantry
YUN
A - 3 infantry, 2 fighters
Rolls: 3@1 2@3; Total Hits: 23@1: (5, 1, 2)2@3: (3, 4)
D - infantry, fighter
Rolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6)
YUN taken with 2 infantry, 2 fighters
Z35
A - 2 fighters
Rolls: 2@3; Total Hits: 12@3: (4, 3)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (2)
Z35 taken with fighter
Z56
A - 2 fighters
Rolls: 2@3; Total Hits: 22@3: (3, 3)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (5)
Z56 taken with 2 fighters
Z53
A - destroyer, 2 fighters
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (2, 3)
D - battleship
Rolls: 1@4; Total Hits: 11@4: (4)
Z53 taken with 2 fighters
Noncombat Moves
fighter from KWA, 2 fighters from YUN to FIC
fighter from Z35 to Z37
ac from Z61 to Z37
ac from Z57 to Z60
ac from Z57 to Z62
2 fighters from Z53 to Z60
2 fighters from Z53 to Z62
Mobilize
infantry in JPN
2 transports in Z62
Income
30 + 10 NO = 40
That was the best Japan opening I’ve ever had. Almost makes me forget about the bad German start.
UK RD 1
43 buck, 1 ac, 2 dd, 1 cr save 1
COMBAT
1 fig egy> sz 15, 1 tran sunk
1 fig uk>sz 5, 1 tran sunk
1 dd 9>2
1 fig + 1 bom uk>2
DICEY
sz 2
1 dd + 1 fig + 1 bom
Rolls: 1@2 1@3 1@4 ; Total Hits: 11@2: (3)1@3: (3)1@4: (5)
2 sub
Rolls: 2@1 ; Total Hits: 02@1: (2, 6)
rd 2
Rolls: 1@2 1@3 1@4 ; Total Hits: 01@2: (6)1@3: (4)1@4: (6)
Rolls: 1@1 ; Total Hits: 01@1: (6)
rd 3
Rolls: 1@2 1@3 1@4 ; Total Hits: 11@2: (6)1@3: (1)1@4: (5)
Rolls: 1@1 ; Total Hits: 11@1: (1)
sz 2 cleared 1 dd lost
NCM
1 fig 5>uk
1 fig 2>2
1 bom 2 >uk
1 fig 15>egy
1 tran 9>2
1 arm e can>w usa
1 inf w can> w usa
1 dd + 1 tran 41>43
2 inf trj>egy
3 inf + 1 rtl + 1 aa ind>per
1 inf burm>ind
MOBILIZE
1 ac + 2 dd + 1 cr sz 2
COLLECT 39 + 1 saved= 40
map
Italy turn 1
Purchase
10 IPC
2 infantry, artillery
Combat Moves
EGY (2 infantry, artillery, tank, fighter) v 2 infantry (LIB), infantry, artillery, fighter (ITA), *support shots with cruiser, battleship
dice
I’m going to change that combat move and bring the tank instead of the artillery.
Italy turn 1
Purchase
10 IPC
2 infantry, artillery
Combat Moves
EGY (2 infantry, artillery, tank, fighter) v 2 infantry (LIB), infantry, tank, fighter (ITA), *support shots with cruiser, battleship
dice