The Germans have no destroyer present, therefore the defending air units can not hit the sub, and of course the sub can never hit planes. Think of it in terms of the combined arms rule, air units can only hit subs if they are combined with at least 1 participating destroyer, the difference with this particular combined arms is that it works while attacking and defending. In the scenario that you described, the sub would destroy the remaining transport without rolling and the defending fighters can do nothing.
Alpha 3 question
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if i wanna play the alpha 3 rules and setup, do i have enough information with the rulebook and alpha 3 rule changes or do i need alpha 2,1 rules aswel?
if so where can i find them?
thanks
ice
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Welcome, ice!
You don’t need the Alpha 1 or 2 rules, as the Alpha 3 rules completely replace them. However, the Pacific FAQ and Europe and Global Official Rules Clarifications will come in handy.
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I would also suggest reading the whole Alpha 3 thread and maybe even the Alpha 2 thread at http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149 so you know why and how the rules came about. It would, I feel, answer some of the more basic questions on how the rules apply.
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oh thanks for the fast replys
and keep up the good work, alpha 3 looks really cool
ice