12L - LL v EB (Allies +9) '41, -tech, +NO


  • Rus1
    30 buys 2arm 4inf 2art

    combat
    Ukr - 4inf Cau
    sz6 - 1sub sz2

    Ukr
    DiceRolls: 4@1; Total Hits: 24@1: (2, 4, 1, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Ukr twol

    sz6 does your sub submerge?


  • the submarine fights first round then we’ll see.


  • sz6
    DiceRolls: 1@2; Total Hits: 11@2: (1)
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)


  • lucky you.  I will keep the cruiser.


  • sz6 hwlo 1sub

    noncombat
    1aa 4inf Kar - Arc
    1inf Bel - Arc
    2inf Kaz - Cau
    2inf Nov - Chi
    2inf Stc - Bry
    1inf Far - Bry
    1inf Far - Yak
    1inf Yak - Eve
    1inf Eve - Ura
    2inf Nov - Mos
    3inf 1arm Mos - Cau
    1art Mos - Arc

    build
    3inf 1art Cau
    2arm 1art 1inf Mos

    collect
    28 + 5 = 33

    12L_LLvEB_1bR.AAM


  • Your noncombat moves as typed show you leaving an artillery and infantry in KAR, is that what you want?


  • No sorry go with the map


  • Japan turn

    Purchase

    17 IPC

    infantry
    2 transports

    Combat Moves

    Z50 (destroyer) v cruiser, battleship (Z61)
    KWA (infantry) v infantry (OKI), infantry (CAR) using Z51 transport, fighter (JPN)
    PHI (2 infantry) v infantry, tank (JPN), infantry, artillery (Z61)
    SUI (infantry) v 3 infantry (MAN), 3 infantry (KIA)
    YUN (infantry, fighter) v fighter (MAN), fighter (FOR), 3 infantry (FIC)
    BOR (empty) v 2 infantry (Z61)
    SUM (empty) v 2 infantry (CAR)
    Z35 (transport, destroyer) v 2 fighters (Z61)
    Z53 (battleship) v destroyer (Z51), 2 fighters (Z57)
    Z56 (transport, destroyer) v 2 fighters (Z57)

    dice

    Z50
    A - cruiser, battleship
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Z50 round 2
    A - cruiser, battleship
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Z50 taken with cruiser, battleship

    PHI
    A - 2 infantry, artillery, tank
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 6)1@3: (1)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • PHI taken with 2 infantry, artillery, tank

    KWA
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • KWA taken with 2 infantry, fighter

    YUN
    A - 3 infantry, 2 fighters
    DiceRolls: 3@1 2@3; Total Hits: 23@1: (4, 1, 1)2@3: (4, 4)
    D - infantry, fighter
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2)


  • YUN taken with 2 infantry, 2 fighters

    SUI
    A - 6 infantry
    DiceRolls: 6@1; Total Hits: 06@1: (4, 6, 2, 2, 3, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • SUI round 2
    A - 5 infantry
    DiceRolls: 5@1; Total Hits: 15@1: (6, 1, 6, 6, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • SUI taken with 5 infantry

    Z56
    A - 2 fighters
    DiceRolls: 2@3; Total Hits: 12@3: (2, 6)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Z56 taken with fighter

    Z35
    A - 2 fighters
    DiceRolls: 2@3; Total Hits: 12@3: (5, 2)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Z35 taken with 2 fighters

    Z53
    A - destroyer, 2 fighters
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (4, 2)
    D - battleship
    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • Z53 round 2
    A - destroyer, 2 fighters
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (3, 2)
    D - damaged battleship
    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • Z53 taken with 2 fighters

    Noncombat Moves

    ac from Z57 to Z62
    2 fighters from Z53 to Z62
    ac from Z57 to Z60
    fighter from Z56 to Z50
    ac from Z61 to Z37
    fighter from Z35 to Z37
    2 fighters from YUN, fighter from KWA to FIC

    Mobilize

    infantry in JPN
    2 transports in Z62

    Income

    30 + 10 NO = 40

    12L_LLvEB_1cJ.AAM

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