Forgot to Blitz Alexandria so I did it during NCM.
12L - LL v EB (Allies +9) '41, -tech, +NO
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EB, I have now waited for over 15 minutes for your post! You are slipping ;-)
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Sorry LL not sure what to do with the allies. Tempted to take a 33% shot at Bst but not sure it would be prudent. This may take some time. :-D
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@ExtraBilly:
Sorry LL not sure what to do with the allies. Tempted to take a 33% shot at Bst but not sure it would be prudent. This may take some time. :-D
I was just kidding of course. Take your time, deciding to attack BST is a huge decision. The fact that you hit me twice makes the attack semi-reasonable. Could go great, could go terrible. The way your dice have been though, I know what I’m hoping for… :lol:
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Rus1
30 buys 2arm 4inf 2artcombat
Ukr - 4inf Cau
sz6 - 1sub sz2Ukr
Rolls: 4@1; Total Hits: 24@1: (2, 4, 1, 1)
Rolls: 1@2; Total Hits: 01@2: (5) -
Ukr twol
sz6 does your sub submerge?
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the submarine fights first round then we’ll see.
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sz6
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1) -
lucky you. I will keep the cruiser.
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sz6 hwlo 1sub
noncombat
1aa 4inf Kar - Arc
1inf Bel - Arc
2inf Kaz - Cau
2inf Nov - Chi
2inf Stc - Bry
1inf Far - Bry
1inf Far - Yak
1inf Yak - Eve
1inf Eve - Ura
2inf Nov - Mos
3inf 1arm Mos - Cau
1art Mos - Arcbuild
3inf 1art Cau
2arm 1art 1inf Moscollect
28 + 5 = 33 -
Your noncombat moves as typed show you leaving an artillery and infantry in KAR, is that what you want?
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No sorry go with the map
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Japan turn
Purchase
17 IPC
infantry
2 transportsCombat Moves
Z50 (destroyer) v cruiser, battleship (Z61)
KWA (infantry) v infantry (OKI), infantry (CAR) using Z51 transport, fighter (JPN)
PHI (2 infantry) v infantry, tank (JPN), infantry, artillery (Z61)
SUI (infantry) v 3 infantry (MAN), 3 infantry (KIA)
YUN (infantry, fighter) v fighter (MAN), fighter (FOR), 3 infantry (FIC)
BOR (empty) v 2 infantry (Z61)
SUM (empty) v 2 infantry (CAR)
Z35 (transport, destroyer) v 2 fighters (Z61)
Z53 (battleship) v destroyer (Z51), 2 fighters (Z57)
Z56 (transport, destroyer) v 2 fighters (Z57)dice
Z50
A - cruiser, battleship
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (4) -
Z50 round 2
A - cruiser, battleship
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (3) -
Z50 taken with cruiser, battleship
PHI
A - 2 infantry, artillery, tank
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 6)1@3: (1)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
PHI taken with 2 infantry, artillery, tank
KWA
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
KWA taken with 2 infantry, fighter
YUN
A - 3 infantry, 2 fighters
Rolls: 3@1 2@3; Total Hits: 23@1: (4, 1, 1)2@3: (4, 4)
D - infantry, fighter
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2) -
YUN taken with 2 infantry, 2 fighters
SUI
A - 6 infantry
Rolls: 6@1; Total Hits: 06@1: (4, 6, 2, 2, 3, 4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
SUI round 2
A - 5 infantry
Rolls: 5@1; Total Hits: 15@1: (6, 1, 6, 6, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
SUI taken with 5 infantry
Z56
A - 2 fighters
Rolls: 2@3; Total Hits: 12@3: (2, 6)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (1) -
Z56 taken with fighter
Z35
A - 2 fighters
Rolls: 2@3; Total Hits: 12@3: (5, 2)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (1)





