12L - LL v EB (Allies +9) '41, -tech, +NO


  • dd


  • Z12 defense
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (5)
    D - cruiser
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • Z12 round 2
    A - submarine, 2 fighters
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (5)2@3: (2, 2)
    D - cruiser
    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • had two twos but the submarine missed…  :lol:

    Z12 taken with 2 fighters

    Z6
    A - submarine
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    A - cruiser
    DiceRolls: 1@3; Total Hits: 11@3: (1)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Z6 taken with submarine, cruiser

    Noncombat Moves

    infantry, tank from FRA to LIB
    infantry from ALG to LIB
    fighter from Z12 to ALG
    fighter from Z12 to LIB
    infantry from GER to BLK
    infantry from FRA to ITA
    2 infantry from GER to POL
    infantry from FIN to NWY
    fighter, bomber from Z2 to NWY
    fighter from UKR to BLK

    Mobilize

    10 infantry in GER

    Income

    35 + 10 NO + 1 saved = 46

    12L_LLvEB_1aG.AAM


  • EB, I have now waited for over 15 minutes for your post!  You are slipping ;-)


  • Sorry LL not sure what to do with the allies. Tempted to take a 33% shot at Bst but not sure it would be prudent. This may take some time.  :-D


  • @ExtraBilly:

    Sorry LL not sure what to do with the allies. Tempted to take a 33% shot at Bst but not sure it would be prudent. This may take some time.  :-D

    I was just kidding of course.  Take your time, deciding to attack BST is a huge decision.  The fact that you hit me twice makes the attack semi-reasonable.  Could go great, could go terrible.  The way your dice have been though, I know what I’m hoping for…  :lol:


  • Rus1
    30 buys 2arm 4inf 2art

    combat
    Ukr - 4inf Cau
    sz6 - 1sub sz2

    Ukr
    DiceRolls: 4@1; Total Hits: 24@1: (2, 4, 1, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Ukr twol

    sz6 does your sub submerge?


  • the submarine fights first round then we’ll see.


  • sz6
    DiceRolls: 1@2; Total Hits: 11@2: (1)
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)


  • lucky you.  I will keep the cruiser.


  • sz6 hwlo 1sub

    noncombat
    1aa 4inf Kar - Arc
    1inf Bel - Arc
    2inf Kaz - Cau
    2inf Nov - Chi
    2inf Stc - Bry
    1inf Far - Bry
    1inf Far - Yak
    1inf Yak - Eve
    1inf Eve - Ura
    2inf Nov - Mos
    3inf 1arm Mos - Cau
    1art Mos - Arc

    build
    3inf 1art Cau
    2arm 1art 1inf Mos

    collect
    28 + 5 = 33

    12L_LLvEB_1bR.AAM


  • Your noncombat moves as typed show you leaving an artillery and infantry in KAR, is that what you want?


  • No sorry go with the map


  • Japan turn

    Purchase

    17 IPC

    infantry
    2 transports

    Combat Moves

    Z50 (destroyer) v cruiser, battleship (Z61)
    KWA (infantry) v infantry (OKI), infantry (CAR) using Z51 transport, fighter (JPN)
    PHI (2 infantry) v infantry, tank (JPN), infantry, artillery (Z61)
    SUI (infantry) v 3 infantry (MAN), 3 infantry (KIA)
    YUN (infantry, fighter) v fighter (MAN), fighter (FOR), 3 infantry (FIC)
    BOR (empty) v 2 infantry (Z61)
    SUM (empty) v 2 infantry (CAR)
    Z35 (transport, destroyer) v 2 fighters (Z61)
    Z53 (battleship) v destroyer (Z51), 2 fighters (Z57)
    Z56 (transport, destroyer) v 2 fighters (Z57)

    dice

    Z50
    A - cruiser, battleship
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Z50 round 2
    A - cruiser, battleship
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Z50 taken with cruiser, battleship

    PHI
    A - 2 infantry, artillery, tank
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 6)1@3: (1)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • PHI taken with 2 infantry, artillery, tank

    KWA
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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