Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • Sorry for the bad spelling it’s quite late over here.


  • Germany turn 1:
    Production: 30

    cv=16
    dd=8
    sub=6
    16+8=24+6=30

    Combat Moves:
    To z106: sub-z117; sub-z108 vs dd,trn
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    To z112: sub-z124; bb,ca-z113; ftr-Nor vs 2 cv
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (2, 2)1@4: (6)
    DiceRolls: 2@3; Total Hits: 22@3: (3, 2)
    To z111: sub-z118; 2ftr,2tac-Wgr; bmbr-Ger vs bb,dd
    (need scramble orders)
    To Fra: tac-Pol; ftr-Hun; ftr,3arm,3inf,2art-Hol; 3inf,art,mech,tac-Wgr vs 7inf,2art,2arm,ftr
    DiceRolls: 5@1 6@2 5@3 2@4; Total Hits: 65@1: (5, 3, 1, 4, 3)6@2: (2, 6, 4, 1, 6, 5)5@3: (2, 5, 6, 3, 4)2@4: (6, 1)
    DiceRolls: 9@2 2@3 1@4; Total Hits: 79@2: (4, 1, 2, 1, 6, 6, 2, 4, 1)2@3: (4, 3)1@4: (4)
    To Sfr: 2arm-Sgr; tac-Ger; 2mech-Wgr vs inf,art
    DiceRolls: 2@1 2@3 1@4; Total Hits: 02@1: (5, 2)2@3: (6, 6)1@4: (5)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)
    To Yugo: arm-Pol; arm,2inf-Hun; arm,inf-Rom; 6inf,2art-Sgr vs 5 inf
    DiceRolls: 7@1 4@2 3@3; Total Hits: 07@1: (5, 6, 2, 4, 5, 3, 2)4@2: (4, 5, 6, 4)3@3: (5, 4, 5)
    DiceRolls: 5@2; Total Hits: 05@2: (6, 4, 5, 5, 5)

    01aGermany_NothingtoseeherevsJamesAleman.AAM


  • I shouldn’t roll dice…oh well

    z106: sub vs dd,trn
    DiceRolls: 1@2; Total Hits: 01@2: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (5)
    z112: remove sub, damage bb
    Fra2: mech, 3art, 3arm, 2ftr,2tac vs inf,2art,2arm,ftr
    DiceRolls: 4@2 5@3 2@4; Total Hits: 64@2: (4, 2, 4, 5)5@3: (2, 2, 2, 3, 4)2@4: (5, 3)
    DiceRolls: 3@2 2@3 1@4; Total Hits: 13@2: (6, 5, 4)2@3: (6, 4)1@4: (4)
    Sfr2: mech,2arm,tac vs inf,art
    DiceRolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (4, 2)1@4: (3)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)
    Yugo2: 9inf, 2art, 3arm vs 5  inf
    DiceRolls: 7@1 4@2 3@3; Total Hits: 77@1: (1, 3, 5, 1, 3, 1, 5)4@2: (2, 5, 1, 5)3@3: (3, 3, 6)
    DiceRolls: 5@2; Total Hits: 15@2: (5, 5, 4, 4, 1)


  • well, disaster was avoided in Fra.

    z106: sub vs dd,trn rolling 10 dice, first to hit from left is the winner; attacker on top
    DiceRolls: 10@2; Total Hits: 110@2: (4, 5, 4, 3, 1, 3, 4, 3, 3, 5)
    DiceRolls: 10@2; Total Hits: 210@2: (2, 4, 6, 4, 6, 3, 4, 6, 2, 6)


  • z112: UK lost ca, France lost ca; Germany lost sub, damaged BB
    Fra: UK lost inf; France lost 6inf,2art,2arm,ftr; Germany lost 6inf, mech, art; 19IPCs plundered
    Sfr: France lost inf,art; Germany lost 2 mech
    z106: UK no loss; Germany lost 2 subs
    z111: To be continued…

    01aGermany_NothingtoseeherevsJamesAleman.AAM


  • I think I’ll scramble just to see if your bad luck holds out.


  • z111: sub,2ftr,2tac,bmbr vs dd,bb,ftr
    DiceRolls: 1@2 2@3 3@4; Total Hits: 41@2: (5)2@3: (3, 3)3@4: (5, 3, 1)
    DiceRolls: 1@2 2@4; Total Hits: 11@2: (3)2@4: (1, 6)


  • z111: UK lost ftr,dd,bb; Germany lost sub
    Noncombat Moves:
    To Fin: 2inf-Nor activate 4 inf; inf,art-z115
    To z115: trn-z113 loaded with art,inf-Ger
    To Wgr: 2inf-Den; bmbr,ftr,tac-z111; ftr-z112; 2tac-Fra
    To Nita: 2 ftr-Fra
    To Pol: 10inf,2art,aagun-Ger
    To z112: ftr,tac-z111 (land on cv being built)
    To Bul: inf-Rom activate 4 inf
    To Nita: tac-Sfr
    To z87: sub-z103

    Placement:
    z112: cv,dd,sub

    Collection: 69 (50+19 plunder)

    01aGermany_NothingtoseeherevsJamesAleman.AAM


  • Russia 1:

    Buy (37):

    7 Inf (21)
    4 Art (16)
    37

    Noncombat Movement:

    To Nov: 3InfVyb, 2Inf Kar, 1Fgt, 1Tac Rus
    To Bel: 6Inf, 1Art, 1AAGun Nov, 1Inf Arc, 3Inf Bal, 1Mec, 1Arm Rus
    To Nukr: 2Inf Epl, 2Inf Bes, 3Inf Sukr
    To Sukr: 1Mec, 1Arm Vol
    To Bry: 1Inf, 1Art Rus
    To Ros: 2Inf Cau
    To Bury: 6Inf, 1AAGun Sak, 6Inf Amu
    To Z114: 1BB Z115
    To Z124: 1Sub Z127

    Placement:

    To Nov: 1Inf, 2Art
    To Sukr: 1Inf, 2Art
    To Rus: 5Inf

    Collection:

    37(TT)

    01bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Japan turn 1:
    Production: 26

    Minor Factory=12
    2 transports=14
    12+14=26

    Combat Moves:
    To Cha: 2inf,art-Jeh; mech-Man uncontested
    To Ahn: inf-Sha uncontested
    To Yun: 3inf,art-Kwa; 2bmbr-Jap; ftr,tac-Ksu vs 4inf
    DiceRolls: 2@1 2@2 1@3 3@4; Total Hits: 22@1: (4, 5)2@2: (6, 5)1@3: (6)3@4: (4, 1, 5)
    DiceRolls: 4@2; Total Hits: 24@2: (6, 3, 2, 2)
    To Hun: 3inf,art-Ksi; 2ftr,2tac-Man; ftr-For vs 2 inf
    DiceRolls: 2@1 2@2 3@3 2@4; Total Hits: 22@1: (6, 5)2@2: (4, 6)3@3: (3, 4, 5)2@4: (3, 5)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)

    01cJapan_NothingtoseeherevsJamesAleman.AAM


  • Yun2: inf,art,ftr,tac,2bmbr vs 2 inf
    DiceRolls: 2@2 1@3 3@4; Total Hits: 32@2: (2, 5)1@3: (4)3@4: (3, 3, 5)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)


  • Yun: China lost 4 inf; Japan lost 2 inf
    Hun: China lost 2 inf; Japan lost 1 inf

    Noncombat Moves:
    To z36: trn-z19 loaded with 2 inf-Man; cv-z33; ca-z20; sub,bb,dd-z19; sub,ca,bb,2cv,ftr-z6; ftr-Kor
    To z33: 2dd,trn-z6 loaded with inf-Jap,inf-Iwo
    To Car: 2inf-z33; ftr-z6
    To Kwa: ftr,tac-z33, 2 tac-z6; ftr,tac,2bmbr-Yun; 3ftr,2tac-Hun; ftr-Oki; 2ftr,2tac-Jap
    To Jeh: 4inf,art,aagun-Man
    To Man: 4inf-Kor
    To Ahn: 3inf,art-Ksu; 2inf,art-Sha
    To z6: trn-z20 loaded with inf-Oki, arm-Jap
    To Kor: inf,arm-z6
    Placement:
    Man: minor factory
    z6: 2 transports

    Collection: 40

    01cJapan_NothingtoseeherevsJamesAleman.AAM


  • Forgot to land the 2 inf in z36 on Kwa

    01cJapan_NothingtoseeherevsJamesAleman.AAM


  • USA 1:

    Buy (52):

    1 Inf (3)
    1 Art (4)
    7
    1 Sub (6)
    13
    1 Trp (7)
    20
    2 Car (32)
    52

    No Combat Movement

    Noncombat Movement:

    To Haw: 1Inf, 1Art via Trp Z10, 1Fgt Wus, 1Bmb Cus, 1Fgt Z10
    To Wus: 1Inf, 3Mec, 1Arm Cus
    To Gua: 1Fgt Phi
    To Z10: 1Trp Z26
    To Z11: 1Trp, 1Cru Z101, 1Inf, 1Art Eus
    To Z26: 1Fgt Eus, 1DD, 1Cru, 1Car, 1Tac, 1BB Z10
    To Z41: 1Sub Z35
    To Z54: 1DD Z35

    Placement:

    To Cus: 1Inf, 1Art
    To Z10: 1Trp, 2Car
    To Z101: 1Sub

    Collection:

    52(TT)


  • Rest will probably be done tomorrow



  • Ok let’s try something risky

    China 1:

    Buy (12):

    4 Inf (12)

    Combat Movement:

    To Hun: 2Inf Kwe, 1Fgt Sze vs. 2Inf, 1Art
    To Yun: 5Inf Sze vs. 1Inf, 1Art

    Combat:

    Hun: 2Inf, 1Fgt vs. 2Inf, 1Art
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (6, 6)1@3: (4)
    DiceRolls: 3@2; Total Hits: 23@2: (1, 6, 1)

    Yun: 5Inf vs. 1Inf, 1Art
    DiceRolls: 5@1; Total Hits: 25@1: (2, 2, 1, 1, 2)
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

    01eChina_NothingtoseeherevsJamesAleman.AAM


  • Well that’s what you get for taking stupid risks oh well.

    Noncombat Movement:

    To Sze: 1Inf She
    To She: 2Inf Sui, 1Fgt Hun

    Placement:

    To She: 1Inf
    To Sze: 3Inf

    Collection:

    9(TT)+6(NO)=15ICP

    01eChina_NothingtoseeherevsJamesAleman.AAM


  • I won’t be able to do UK before the evening.


  • UK 1:

    Buy 28:

    Europe:
    7 Inf (21)
    1 Trp (7)
    28

    Pacific:
    4 Inf (12)
    1 Art (4)
    16
    Save 1
    17

    Combat Movement:

    To Sfr: 1Inf, 1Fgt Wfr, 1Art Egy, 1Inf Mal via Trp Z98 vs. 2 Arm
    To Z97: 1DD, 1Cru, 1Car, 1Tac Z98, 1Fgt Mal, 1Fgt Gib, 1Fgt Uk vs. 1Cru, 1BB (3 possible Fighter scramble)

    Need scrambling orders for Z97

Suggested Topics

  • 8
  • 5
  • 13
  • 118
  • 53
  • 50
  • 57
  • 99
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.7k

Users

40.4k

Topics

1.8m

Posts