Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • @Nothing:

    As I said if you want to scramble just reroll. I just find it a bit to convenient if you just roll additional defenders if you know my attack rolled crappy. But if you say you definitely would have scrambled, then you may roll the additional defenders. I’ll probably loose some attackers for the second round so maybe I’ll even have to retreat. Shall I go ahead and reroll it?

    I’m not going to scramble because I don’t want to sour this game. I would like to point out:

    I was not basing the scramble on your rolls, it was based on your number of units and type of units. If I rolled 5 hits over two rounds, you lose 3 air units, and I lose 3 air units, then you lose 2 ships and I lose 2 ships with you getting better IPC value because one of mine was a cv, but I also have the chance of rolling 6 hits over 2 rounds if the cv survives round 1 and that changes the economics to a mutual loss of almost equal value since it would cost you another air unit.

    In the past, if I didn’t want to wait for your scramble orders, I always rolled your stuff and told you to just add your defending dice. By not waiting, yes, I gave you the advantage of seeing what I rolled first, that was because I didn’t want to wait. If I didn’t want to be that generous, I simply waited for your orders. I figured that was what you were doing by not waiting. I’m not trying to say…oh…you rolled bad, let me take advantage.

    Either way, I’m only typing this as a defense of my character, It felt like you were saying I was trying to exploit the situation. When technically, you are suppose to ask first. The primary purpose of that move was to block Italy from clearing. But I also saw it as bate, either you use your whole fleet and I don’t scramble or you use a smaller force that permits me to make a tactical decision to scramble in order to increase losses.

    Again, lets just proceed as is, because I honestly don’t want to create tension. You have played very well, and I suspect you already have won. I have finals this week, so I likely wont be able to post until Friday or early before work each day if able.


  • I didn’t mean that you wanted to exploit something by saying you wanted to scramble. I was just being impatient and wanted to get on with it, although I did choose the attack small enough that you may have scrambled because of it. I just said, that to really objectively decide if one scrambles or not it would be better to be ignorant of the result. That’s nothing against you personal it’s just more honest. Then again I did roll badly so maybe a reroll would have me rlling better which gives me an advantage. Best thing probably would have been to either skip the battle until I have your scrambling orders. Well I was a bit impatient because it as the first time to actually conquer Russia for me. Other games I played where declared a win or loss before then.


  • USA turn 7:
    Production: 81

    6 fighters=60
    1 destroyer=8
    2 subs=12
    Save 1=1
    60+8=68+12=80+1=81

    Combat Moves:
    To z42: trn-z33 loaded with mech-Car uncontested
    To z44: ftr-z33 vs trn autokill
    To Kor: inf-Amu uncontested
    To z5: bmbr-Car vs 2 trn autokill
    To z26: bb,trn-z33 loaded with inf,art-Car vs inf-Haw
    To Haw: bb,inf,art vs inf
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (5, 6)1@4: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    To z110: 2cv,2dd,ftr,4trn-z91 loaded with mech, 3art,4inf; 2 ftr-Eus vs dd
    DiceRolls: 2@2 3@3; Total Hits: 22@2: (3, 1)3@3: (5, 5, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    To Wfr: mech,3art,4inf uncontested

    07dUSA_NothingtoseeherevsJamesAleman.AAM


  • Haw: Japan lost inf, NO; USA no loss, regain NO
    z110: Germany lost dd; USA no loss
    z5: Japan lost 2 trn; USA no loss
    Jav: Japan lost NO; USA no loss
    z44: Japan lost trn; USA no loss

    Noncombat Moves:
    To z64:2trn-z101
    To z91: dd-z101
    To z89: (via z88) trn-z91 loaded with 2inf-Brg; trn-z86 loaded with inf,art-Brg
    To Smx: 3inf,art-z89; art,aagun-Cus
    To Cus: aagun-Wus
    To z108: cv-z101
    To z42: 3ca,5cv,3dd,2ftr,tac,trn-z33 loaded with inf,mech-Car and 2ftr-Anz; ftr-z44
    To z26: dd,2sub-z10
    To Sak: bmbr-z5; art-Amu

    Placement:
    z10: dd,2sub
    Eus: 6ftr

    Collection: 81 (80+1saved)

    07dUSA_NothingtoseeherevsJamesAleman.AAM


  • China turn 7:
    Production: 15

    3 artillery=12
    1 inf=3
    12+3=15

    Combat Moves:
    To Kwe: 5art, 9inf vs inf
    DiceRolls: 4@1 10@2; Total Hits: 94@1: (5, 1, 2, 3)10@2: (2, 1, 1, 1, 3, 2, 6, 1, 1, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    To Tsi: inf-Sik; ftr-Yun vs arm
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)
    DiceRolls: 1@3; Total Hits: 01@3: (6)

    07eChina_NothingtoseeherevsJamesAleman.AAM


  • Tsi: Japan lost arm; China no loss
    Kwe: Japan lost inf; China no loss

    Noncombat Moves:
    To Kan: ftr-Tsi
    To Yun: inf-Bur

    Placement:
    Kwe: 3art
    Kan: inf

    Collection: 12

    07eChina_NothingtoseeherevsJamesAleman.AAM


  • UK turn 7:
    Production: 26

    2 ftr=20
    2 inf=6

    India: 9
    1 arm=6
    1 inf=3

    Noncombat Moves:
    TO z110: bb,cv,2ftr,3trn-z91
    To z119: dd-z104
    To Wfr: aagun,3ftr,5inf-UK
    To z79: cv,ca,bb,trn-z81 loaded with inf,art-Egy; dd-z80
    To z42: 2ftr,tac-Ind
    To Wind: inf,art-z79
    To Bur: 8inf,2art-Ind
    To Kwe: aagun-Yun
    To Irq: ftr-Epr; tac,bmbr-Egy
    To UK: ftr-z110 (will scramble 3 ftr against Germany all in attack, else consult)

    Placement:
    Ind: 3 inf
    Egy: 2 inf
    UK: 2 ftr

    Collection:
    London: 30 (28-3 Egy=25+5 NO subs in Atlantic=30)
    India: 6

    07fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • Anzac turn 7:
    Production: 20

    4 inf=12
    2 art=8

    Noncombat moves:
    To Ind: ftr-z42
    To z42: ftr-Sau; dd,3trn-z33 loaded with 3inf,2art-Car and inf-Dgu
    To Jav: 4inf,2art-z42
    To Sau: inf-Nsw

    Placement:
    Irq: 2inf,art
    Nsw: 2inf,art

    Collection: 20

    07gAnzac_NothingtoseeherevsJamesAleman.AAM


  • sorry but since the mediterenean is not among the exceptions of the no German Sub NO and I have a sub in Z98 you don’t get the NO. I would have built one if I didn’t count on that.


  • My mistake


  • Italy 7:

    Buy (40):

    5 Inf (15)
    2 Art (8)
    23
    1 Car (16)
    39
    Save 1
    40

    Combat Movement:

    To Egy: 1Bmb Sukr SBR
    To Alx: 1Inf, 1Art, 1Arm Tob, 2Inf, 2Art Gib via Trp Z92, 2Inf Sita via TrpZ97, 2Cru Z92 bombard, 1Fgt Sita vs. 1Inf
    To Trj: 1Inf Mor va Trp Z92, 1BB Z92 bombard, 1Bmb Gre vs. 1Inf
    To Z91: 1DD Z92, 1Fgt Gib, 1Fgt Sita vs. 1DD

    Combat:

    Egy:
    AAGun:
    DiceRolls: 1@1; Total Hits: 01@1: (4)
    damage:
    DiceRolling 1d6:
    (4)

    Alx: 5Inf, 3Art, 2Cru  bombard, 1Fgt  vs. 1Inf
    DiceRolls: 2@1 6@2 3@3; Total Hits: 52@1: (6, 5)6@2: (2, 6, 2, 2, 4, 1)3@3: (5, 3, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Trj: 1Inf , 1BB bombard, 1Bmb vs. 1Inf
    DiceRolls: 1@1 2@4; Total Hits: 21@1: (5)2@4: (2, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Z91: 1DD, 2Fgt vs. 1DD
    DiceRolls: 1@2 2@3; Total Hits: 01@2: (5)2@3: (5, 6)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    07hItaly_NothingtoseeherevsJamesAleman.AAM


  • Seems my lesson about not enough overkill wan’t quite finished.
    Z91 retreat.

    Egy mic took 6damage
    Alx twlo 1Inf
    Trj twol
    Z91 rwlo 1DD

    Noncombat Movement:

    To Gib: 1Fgt Z91
    To Sfr: 1AAGun Nita
    To Gre: 1Inf Sfr, 2Inf Nita, 1Inf SIta vai Trp Z92, 1Bmb Trj
    To Tob: 1Fgt Alx, 1Bmb Egy
    To Bes: 1AAGun Sukr
    To Bry: 1Inf Smo
    To Vol: 1Inf Tam
    To Cau: 2Inf, 1Arm Ros
    To Z97: 1Fgt Z91, 1DD Z98

    Placement:

    To Sfr: 3Inf
    To Nita: 2Inf, 2Art
    To Z97: 1Car

    Collection:

    26(TT)+15(NO)=41 ICP

    I’m going to assume no French moves since the only one is moving Infantry from Uk to Sco and I don’t think you want to do that right now.

    I’m going to start on Germany.

    07hItaly_NothingtoseeherevsJamesAleman.AAM


  • Germany 8:

    Buy (104):

    4 Mec (16)
    1 Arm (6)
    22
    3 Sub (18)
    40
    1 DD (8)
    48
    1 Fgt (10)
    58
    2 Tac (22)
    80
    1 Bmb (12)
    92
    1 mic (12)
    104

    Combat Movement:

    To Sam: 3Arm Rus blitz to Kaz
    To Kaz: 3Arm Rus blitz through Sam
    To Novo: 1Inf Volo uncontested
    To Npr: 1Mec Cau uncontested
    To Wfr: 3Inf, 2Art Fra, 3Mec NIta through Sfr(in case of retreat), 3Fgt Wgr, 2Fgt Gib, 1Fgt, 2Tac Z112 vs. 9Inf, 1Mec, 3Art, 1AAGun, 3Fgt

    Combat:

    Wfr: 3Inf, 5Mec, 2Art, 6Fgt, 2Tac vs. 9Inf, 1Mec, 3Art, 1AAGun, 3Fgt
    AAGun:
    Fgt:
    DiceRolls: 6@1; Total Hits: 26@1: (1, 1, 4, 6, 5, 6)
    Tac:
    DiceRolls: 2@1; Total Hits: 12@1: (5, 1)
    Any AAGun hits reduce my 3s or 4s on the right
    Attacker:
    DiceRolls: 6@1 4@2 6@3 2@4; Total Hits: 56@1: (6, 4, 3, 4, 2, 1)4@2: (3, 4, 5, 6)6@3: (5, 2, 6, 3, 4, 5)2@4: (2, 3)
    DiceRolls: 13@2 3@4; Total Hits: 813@2: (6, 2, 3, 1, 2, 4, 2, 5, 4, 6, 4, 3, 1)3@4: (3, 1, 3)


  • can’t win them all it seems.
    Germany looses 3Inf, 5Mec, 2Fgt, 1Tac. The Allies loose 4units I think you’ll want to loose the British Inf first but feel free to change it on your turn.
    retreat to Sfr

    Noncombat Movement:

    To Sfr: 2Art, 2Fgt, 1Tac Wfr, 1Inf Nita
    To Nita: 3Mec Rom
    To Wgr: 3Inf, 2Art Nor via Trp Z112
    To Fin: 3Mec Nov
    To Arc: 1Inf, 1Art Volo
    To Tim: 1Inf Ura
    To Cau: 1Mec Vol, 3Mec Sukr, 1Arm Bry, 1AAGun Ros
    To Alx: 1Fgt Ros, 1Fgt, 3Tac Sukr
    To Z112: 2Fgt Wfr

    Placement:

    To Wgr: 2Mec, 1Arm, 1Fgt, 2Tac
    To Rus: 1Bmb
    To Vol: 2Mec
    To Cau: 1mic

    Collection:

    59(TT)+25(NO)=84ICP

    To Z112: 3Sub, 1DD

    08aGermany_NothingtoseeherevsJamesAleman.AAM


  • USSR turn 8:

    Noncombat Moves: To Sak: aagun-Amu, 2inf-Bury

    08bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Japan 9:

    Buy (73):

    4 Inf (12)
    4 Mec (16)
    28
    1 Art (4)
    32
    1Arm (6)
    38
    1 Trp (7)
    45
    1 Bmb (12)
    57
    1 Car (16)
    73

    Combat Movement:

    To Amu: 1Inf Man uncontested
    To Tsi: 1Mec She, 1Bmb Man vs. 1Inf
    To Kor: 1Inf, 1Art Man, 3Fgt, 1Tac Jap vs. 1Inf
    To Yun: 1Inf Fic, 1Fgt, 1Tac Ksi, 2Fgt, 1Tac Ksu vs. 1Inf

    Combat:

    Tsi: 1Mec, 1Bmb
    DiceRolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Kor: 1Inf, 1Art, 3Fgt, 1Tac
    DiceRolls: 2@2 3@3 1@4; Total Hits: 32@2: (6, 6)3@3: (5, 1, 2)1@4: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Yun: 1Inf Fic, 3Fgt, 2Tac Ksu
    DiceRolls: 1@1 3@3 2@4; Total Hits: 31@1: (2)3@3: (1, 6, 4)2@4: (2, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    08cJapan_NothingtoseeherevsJamesAleman.AAM


  • Tsi twol
    Kor twol
    Yun twol

    Noncombat Movement:

    To Kaz: Bmb Tsi
    To Cha: 3Mec Ksu
    To Jeh: 1Inf, 2Art Man
    To Ksi: 1Inf Hun, 1Inf Kwa, 2Inf Ksu
    To Fic: 1Mec Hon, 2Fgt, 1Tac Yun
    To Mal: 1Fgt, 1Tac Yun, 1Fgt Z35, 1Inf, 1Art Phi, 1Inf Cel via Tp Z35
    To Jap: 2Fgt, 1Tac Kor
    To Z6: 1Sub, 2Car, 2Tac Z35, 1DD Z22, 1Fgt Kor
    To Z25: 1Trp Z26 (I know this is technically a Combat Move but since its so nonaggressiv I forgot to put it there)
    To Z37: 3Fgt Man, 2Trp, 2Sub, 1DD, 1Cru, 3Car, 2BB, 1Fgt, 2Tac Z35
    To Z43: 1DD Z34

    Placement:

    To Mal: 2Inf, 1Mec
    To Fic: 2Inf, 1Art
    To Ksu: 2Mec, 1Arm
    To Man: 1Mec
    To Jap: 1Bmb
    To Z6: 1Car, 1Trp

    Collection:

    59(TT)=59ICP

    08cJapan_NothingtoseeherevsJamesAleman.AAM


  • USA turn 8:
    Production: 81

    2 cv=32
    2 dd=16
    1 arm=6
    2 inf=6
    1 ftr=10
    1 tac=11
    32+16=48+6=54+6=60+10=70+11=81

    Combat Moves:
    To z25: dd-z26 vs trn autokill
    To Sum: mech-Jav (via trn-z42) uncontested
    To Hol: inf-Wfr uncontested
    To Amu: art,bmbr-Sak vs inf
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    08dUSA_NothingtoseeherevsJamesAleman.AAM


  • Amu: Japan lost inf; USA no loss
    z25: Japan lost trn; USA no loss

    Noncombat Moves:
    To Wfr: 3ftr-z110
    To z119: dd-z110
    To z110: dd-z91; cv-z108; 6ftr-Eus
    To z39: 3ca,5cv,3dd,1ftr,trn-z42 loaded with inf,mech-Jav+2ftrAnz+2ftr,tacUK
    To Ind: 2ftr,tac-z42; inf,mech-z39
    To Sak: bmbr-Amu
    To z10: bb,2sub,trn-z26; 2trn-z64
    To z11: 2trn-z89
    To Mex: 3inf,2art,aagun-Smx

    Placement:
    z110: cv
    Wfr: arm,inf
    z10: cv, 2dd
    Wus: inf,ftr,tac

    Collection: 86

    08dUSA_NothingtoseeherevsJamesAleman.AAM


  • Changing USA noncombat:
    To Bco: bmbr-Amu

    China turn 8:
    Production: 12

    4 inf=12

    Combat moves:
    To Tsi: inf,ftr-Kan vs mech
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    To She: inf-Sze uncontested
    To Yun: 9inf,8art-Kwe vs inf
    DiceRolls: 17@2; Total Hits: 417@2: (4, 3, 3, 1, 6, 6, 4, 4, 4, 4, 1, 6, 6, 2, 6, 3, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    08eChina_NothingtoseeherevsJamesAleman.AAM

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