Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsNothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
-
You’ll have to look for another place with those french Navy preferably one where they don’t need the harbor because they don’t have it anymore.
-
Sorry about that, z96 will have to do.
-
and I will scramble 3 again in z96 if Germany wants to tempt fate.
-
Also, I kept the damaged carrier and sank the DD if you only hit me twice.
-
I just now realized that ther isn’t even an airbase on Malta.
I could have avoided that costly battle.
Well you probabbly would have made your UK1 in some other shall we just got on and remember that there is no airbase from now on?
Or should we put it there? -
I think the best solution to this problem would be if you just did UK1 over.
You’ll be able to land 2 of the 3 planes on the carrier so it’s still viable to do the same attacks.
You are also free to buy the airbase although I don’t think it’s really in the budget. -
Did they remove the airbase in the A3 setup?
Oh well, I’ll redo UK
-
Looks like Gibraltar’s is gone as well.
UK turn 1:
Production:
London: 28
1 Trn=7
7 Inf=21
21+7=28India: 17
1 armor=6
1 artillery=4
1 Mechanized Infantry=4
1 Infantry=3
6+4=10+4=14+3=17Combat Moves:
To z106: dd-z109; ftr,bmbr-UK; ca-z91 vs 2 subs
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (3)2@3: (3, 5)1@4: (5)
Rolls: 2@1; Total Hits: 02@1: (6, 2)
To z96: dd,tac-z98; ftr-Mal vs dd,trn
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (6)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2) -
z106b: dd,ca,ftr,tac vs sub
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (2)2@3: (3, 4)1@4: (3)
Rolls: 1@1; Total Hits: 01@1: (6) -
z106: Germany lost 2 subs; UK no loss
z96: Italy lost dd,trn; UK lost ddNoncombat Moves:
To Quebec: inf,art-Ont; ftr,bmbr-z106
To z106: trn-z109
To z123: dd,ca,bb-z111
To Ice: ftr-Sco; ftr-UK (will scramble)
To Uk: inf-Sco; ftr-Gib
To z81: cv,ca,trn-z98 (via z96) loaded with inf,aagun-Mal; dd-z71
To Egy: inf,aagun-z81; ftr-tac-z96; 2inf,art,arm-Alx; inf-SudTo z79: bb-z37
To z80: dd,ca,trn-39 loaded with inf-ind
To Epr: inf-z80; inf-Wind
To Ind: inf,ftr-Bur
To Shn: 3inf-MalPlacement:
UK: 7inf
Ind: inf,art,mech,arm
Saf: trnCollection:
London:33
India: 17 -
Anzac turn 1:
Production: 10
3inf=9
Save1
9+1=10Noncombat Moves:
To Jav: inf-Nsw via trn-z62
To 42: trn-z62
To Sau: aagun,inf-Nsw; art,2inf,ftr-Que; ftr-Nze
To z63: dd-z62 (will scramble 1 ftr if attacked)
To Shn: inf-Mal
To z81: 2inf-Egy (load on UK trn)Placement:
Nsw: 3 infCollection: 15 (14+1saved)
-
Map showing man in Shn state
-
I’m going to use the corrected map with the Noncombat move from Ksu to Ksi again.
As before I mentioned it in the post but forgot to move it on the map. -
Italy 1:
Buy (10):
1 Trp (7)
Save 3Combat Movement:
To Gib: 1Inf Sita via Trp Z95 uncontested
To Ken: 1Inf, 1Art Eth, 1Inf Iso uncontested
To Sud: 1Inf Eth uncontested
To Alx: 1Arm Tob blitz back to Tob
To Bul: 1Arm Nita activate
To Sfr: 2Inf, 1Art Nita vs. 1Inf, 1Art
To Gre: 2Inf, 1Arm Alb, 1Inf Sita, 1Art Nita via Trp Z97, 1Cru, 1BB Z97 bombard, 1Fgt Sita vs. 4Inf
To Tun: 1Inf Lyb, 1Mec Tob, 1Bmb Nita vs. 1Inf
To Z93: 1Sub, 1DD, 1Cru Z95, 1Fgt Sita vs. 1DD, 1CruCombat:
Sfr: 2Inf, 1Art vs. 1Inf, 1Art
Rolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (1, 4)
Rolls: 2@2; Total Hits: 02@2: (5, 6)Gre: 3Inf, 1Art, 1Arm, 1Fgt, 1Cru, 1BB bombard vs. 4Inf
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 52@1: (1, 6)2@2: (3, 2)3@3: (3, 2, 5)1@4: (2)
Rolls: 4@2; Total Hits: 04@2: (5, 3, 3, 3)Tun: 1Inf, 1Mec, 1Bmb vs. 1Inf
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 1)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (4)Z93: 1Sub, 1DD, 1Cru Z95, 1Fgt Sita vs. 1DD, 1Cru
Rolls: 2@2 2@3; Total Hits: 12@2: (5, 6)2@3: (2, 5)
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4) -
Hmm once again I don’t know which ship you’ll keep in Z93.
I’m just rolling bothRound 2:
Sfr: 2Inf, 1Art vs. 1Art
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (6, 2)
Rolls: 1@2; Total Hits: 11@2: (1)Z93: 1Sub, 1DD, 1Cru, 1Fgt vs. 1Cru(orDD)
sneak attack:
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (6, 6)
:aaa1@3:
or:
Rolls: 1@2; Total Hits: 11@2: (1) -
Hmm I didn’t roll the cruiser properly.
But it was killed by the sub anyway.
Since it went so well everywhere else I’m giving you the benefit of the doubt and say you kept the DD that hit and sunk my sub. -
Sfr twlo 1Inf
Gre twol
Tun twol
Z93 cwlo 1SubNoncombat Movement:
To Tob: 1Art Lyb
To Sita: 1Bmb Tun, 1Fgt Z93, 1Fgt Gre
To Yugo: 1AAGun Nita
To Nita: 4Inf, 1AAGun SitaPlacement:
To Z97: 1Trp
Collection:
17(TT)+10(NO)-1Convoy+3(Saved)=29 -
France turn 1:
Combat Move:
To z92: ftr vs trn autokill
Noncombat Move:
To z81: dd-z72
To Trj: inf-Syr
To Fca: inf-Fwa
To Mor: inf-Alg; ftr-z92 -
wrong map it seems
-
I’ll do your moves myself and start on Germany.





