Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • added 12 to Ussr’s IPC’s

    01cJapan_NothingtoseeherevsJamesAleman.AAM


  • USA turn 1:
    Production: 52

    2 CV’s =32
    1 Naval Base=15
    1 Infantry=3
    Save 2 IPCs
    32+15=47+3=50+2-52

    Noncombat Moves:
    To z23: dd,sub-z35
    To z25: ca,dd,sub,trn-z26 loaded with 2 inf-Haw; bb,ca,cv,dd,trn-z10 loaded with inf,art-Wus
    To Mid: 3inf,art-z25; 2ftr-Haw; ftr-Wus; ftr,tac-z10 (will scramble 3 ftr if attacked in z25)
    To Gua: ftr-Phi
    To z11: ca,trn-z101 loaded with inf,art-Eus
    To Cus: aagun-Eus
    To Wus: arm,3mech,inf-Cus; ftr-Eus
    Placement:
    z10: 2 cv, inf
    Mid: Naval Base

    01dUSA_NothingtoseeherevsJamesAleman.AAM


  • China Turn 1:
    Production: 12

    4 inf=12

    Combat Moves:
    To Yun: 3inf,ftr-Sze vs art
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (5, 1, 3)1@3: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    To Cha: 2 inf-Sui vs inf
    DiceRolls: 2@1; Total Hits: 02@1: (2, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    01eChina_NothingtoseeherevsJamesAleman.AAM


  • Cha2: 2 inf, vs inf (will retreat when you hit, rolling more than once)
    DiceRolls: 2@1; Total Hits: 02@1: (5, 6)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Cha 3
    DiceRolls: 2@1; Total Hits: 02@1: (3, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Cha4
    DiceRolls: 2@1; Total Hits: 12@1: (3, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Cha5
    DiceRolls: 2@1; Total Hits: 02@1: (2, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Yun: Japan lost art; China no loss
    Cha: Japan no loss; China lost inf (retreat to Sui)
    Noncombat Moves:
    To Yun: 2inf-Hun; inf-She; ftr-Yun
    Placement:
    Sze: 4 inf

    Collection: 15

    01eChina_NothingtoseeherevsJamesAleman.AAM


  • USA collected 54 (saved 2)

    Uk turn 1:
    Production London:28

    trn=7
    7 infantry=21
    21+7=28
    Production India: 17
    4 mech=16

    Combat Moves:
    To z96: ca-z92; ftr-Gib; cv,ca,dd,trn-z98 loaded with inf,art-Egy vs dd,trn
    To Tob: 2inf,art,arm; inf,art-z96; mech-Egy vs 3inf,art,arm; tac-z98; ftr-Mal
    DiceRolls: 2@1 4@2 2@3 1@4; Total Hits: 32@1: (4, 4)4@2: (6, 2, 5, 2)2@3: (5, 4)1@4: (3)
    DiceRolls: 5@2 1@3; Total Hits: 25@2: (6, 1, 5, 1, 6)1@3: (4)

    01fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • z96
    DiceRolls: 1@2 3@3; Total Hits: 31@2: (1)3@3: (5, 3, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)
    Tob: inf,2art,mech,arm,ftr,tac vs art,mech,arm
    DiceRolls: 4@2 2@3 1@4; Total Hits: 54@2: (1, 6, 5, 2)2@3: (1, 3)1@4: (1)
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (5, 1)1@3: (2)


  • z96: Italy lost dd,trn; UK no loss
    Tob: Italy lost 3inf,art,mech,arm; UK lost 3inf,art

    Noncombat Moves:
    To z123: bb,ca,dd; dd,trn-z109
    To Iceland: 2 ftr-UK; ftr-Sco
    To Mal: ftr-z96; ftr-tac-Tob; bmbr-UK
    To Egy: inf-Sud (anz will go to Trj if you want to do Italy…I am out of time)
    To Cpr: inf,art-Ind via trn,ca-z39 activate 2 inf
    To Epr: inf-Wind
    To z39: bb-z37
    To Bur: 6inf,ftr,tac,aagun-Ind
    To 80: dd-z71; ca,trn-z39
    To z37: dd-z39
    To Shn: 3inf-Mal
    To Que: inf,art-Ont

    Placed units and moved anz EGY ment and collected…out of time, do italy or wait at your choice.
    z71: trn
    UK: 7inf
    Ind: mech

    01fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • will finish and post anz tonight


  • I just noticed that the following Noncombat move wasn’t reflected on the map.
    @Nothing:

    Noncombat Movement:

    To Ksi: 3Inf Ksu

    So if you’re okay with it I would like to play on with the adjusted map

    01fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • I’ll go ahead and do Italy since you already moved the Anzac pieces on the Atlantic side.


  • Italy 1:

    Buy (10):

    1 Fgt (10)

    Combat Movement:

    To Ken: 1Inf Iso uncontested
    To Sud: 2Inf, 1Art uncontested
    To Bul: 1Arm NIta activate
    To Sfr: 2Inf, 1Art NIta
    To Egy: 1Inf SIta, 1Art Nita via Trp Z97 vs. 1Inf
    To Z96: 1Sub, 1DD, 1Cru, 1Trp (w, 1Inf SIta, 1Arm Alb) Z95, 1Cru, 1BB Z97, 2Fgt SIta, 1Bmb NIta vs. 1DD, 1Car, 2Cru, possible scrambel of 2Fgt, 1Tac
    To Tob: 1Inf, 1Art Lyb, 1Inf, 1Arm Z96 (if Seabattle succeeds)

    I’ll have to await your scrambling orders for Z96 and Tob.

    If my attack on Z96 fails and I retreat, will I be allowed to empty the transport in a frienly territory adjacent to the Sea zone I retreatet to?

    01gItaly_NothingtoseeherevsJamesAleman.AAM


  • No problem


  • If an amphibious assault is cancelled due to failure to win the sea battle, no the units remain on board. Perfect targets for the French Navy :)

    Also, I will scramble 3 air units and see if this gamble pays off.


  • Combat:

    Sfr: 2Inf, 1Art NIta vs. 1Inf, 1Art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (6, 1)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)

    Egy: 1Inf SIta, 1Art Nita via Trp Z97 vs. 1Inf
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Z96: 1Sub, 1DD, 2Cru, 1BB, 2Fgt, 1Bmb vs. 1DD, 1Car, 2Cru, 2Fgt, 1Tac
    DiceRolls: 2@2 4@3 2@4; Total Hits: 12@2: (5, 6)4@3: (5, 6, 6, 6)2@4: (6, 4)
    DiceRolls: 2@2 3@3 2@4; Total Hits: 62@2: (4, 1)3@3: (3, 3, 3)2@4: (4, 1)


  • Now I won’t hear anything from you about bad luck for the rest of the game.


  • Here is the rest of Anz:

    Build 3 inf save 1 IPCs

    Noncombat Moves:
    To z42: trn -z62 loaded with inf-Nsw
    To 63: dd-z62 (will scramble a ftr)
    To Java: inf-z42
    To Sau: 2inf,art,ftr-Que; inf-Nsw; ftr-Nze

    Placement:
    Nsw: 3 inf

    Collection: 15 (14+1 saved)

    01fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • retreat from Z96.

    Tob: 1Inf, 1Art vs. 1Mec, 1Art, 1Arm
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 6)1@3: (3)

    Sfr: 1Inf, 1Art vs. 1Art
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • That’s absurd. Give yourself 3 hits round 1, and drop mine to 4 hits round 2 if you like and just roll the extra amphibious rolls on Tobruk, keeping my 1 hit….a do over is called for, but if you will take me hitting 1 above and you hitting 1 below that will work as well.


  • If you accept those terms, I’ll place 2 hits on the cv, 1 hit on the dd, leave my 2 ca’s 2 ftrs, and tac to decide if you want to stay in on round 2.

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