@SuperbattleshipYamato 2025-7-30-World-War-I-1914-Improved.tsvg Try this.
Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
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I forgot to mention Fin if you thin it should be a combat move since it’s technically a Noncombat Move.
So 3Inf from Nor to Fin.Round 2:
Fra: 4Inf, 3Mec, 3Art, 3Arm, 1Fgt vs. 1Inf, 2Art, 2Arm, 1Fgt
Rolls: 4@1 6@2 4@3; Total Hits: 74@1: (5, 4, 4, 5)6@2: (4, 6, 2, 2, 1, 5)4@3: (1, 3, 1, 2)
Rolls: 3@2 2@3 1@4; Total Hits: 43@2: (4, 4, 1)2@3: (1, 2)1@4: (3)
Yugo: 5Inf, 2Art vs. 4 Inf
Rolls: 3@1 4@2; Total Hits: 33@1: (2, 4, 1)4@2: (5, 2, 1, 4)
Rolls: 4@2; Total Hits: 04@2: (5, 6, 4, 3)
Bes: 1Inf, 1Arm, 1Tac vs. 1Inf
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (5)1@3: (1)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
Z106: 2Sub vs. 1DD, 1Trp
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
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It seems the dice are nice to me instead.
Only Yugo remaining and the fights that depend on you scrambling orders.
Yugo: 5Inf, 2Art vs. 1 Inf
Rolls: 3@1 4@2; Total Hits: 23@1: (4, 2, 2)4@2: (3, 3, 1, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
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z115: sub submerges, no scramble
z110: no scramble -
Ok that’ll help.
Bal: 2Inf, 1Art, 1Fgt, 1Tac vs. 3Inf
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 31@1: (5)2@2: (2, 6)1@3: (2)1@4: (1)
Rolls: 3@2; Total Hits: 13@2: (2, 5, 4)
Z110: 2Sub, 3Fgt, 2Tac, 1Bmb
sneak attack:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
ignore the last defending 3 if both hit
Rolls: 3@3 3@4; Total Hits: 43@3: (3, 4, 2)3@4: (6, 1, 1)
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 3)1@4: (5)
Z115: 1Cru, 1BB, 1Bmb vs. 1Cru
Rolls: 1@3 2@4; Total Hits: 31@3: (3)2@4: (1, 3)
Rolls: 1@3; Total Hits: 11@3: (3)
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Wfr twol
Fra twlo 6Inf
Yugo twlo 1Inf
Bes twlo 1Inf
Epl twol
Bal twlo 1Inf
Z106 cwol
Z110 cwlo 1Sub
Z115 cwlo 1BmbNoncombat Movement:
To Sita: 1Tac Wfr, 1Fgt Fra
To WGr: 2Inf Den: 3Fgt, 2Tac, 1Bmb Z110
To Ger: 1AAGun WGr
To Pol: 5Inf, 2Art Ger
To Hun: 5 Inf Ger
To Z125: 1Sub Z124Placement:
To Ger: 6Inf, 1Art
To Z113: 1DD -
Forgot to mention it in the post but it is on the map tat all planes from Bal and Bes land in Pol
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Did you take off a bomber in z115? I was going to counter attack if my hit went on the BB, but now I won’t. If there is a mistake, I’ll hit the ships and redo this turn.
USSR turn 1:
Production: 37
5 artillery=20
2 mech=8
3 infantry=9
20+8=28+9=37Combat Moves:
To z113:sub-z115 vs dd, 3ftr (assumes scramble) “Ramming speed!”
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@2 3@4; Total Hits: 11@2: (5)3@4: (6, 6, 2)
To Bal: 4inf,ftr-Nov; ftr,tac-Rus vs inf,art
Rolls: 4@1 2@3 1@4; Total Hits: 34@1: (2, 2, 4, 1)2@3: (3, 1)1@4: (6)
Rolls: 2@2; Total Hits: 12@2: (1, 4)
To Bes: art-Nukr; 3inf-Sukr vs inf,arm
Rolls: 2@1 2@2; Total Hits: 12@1: (1, 6)2@2: (6, 3)
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4)
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Bal: Germany lost inf,art; USSR lost inf
Bes: Germany lost inf; USSR no loss–-Retreat to Sukr
z113: Germany no loss; USSR lost subNoncombat Moves:
To Nov: 3inf-Vyb; 2inf-Kar; inf-Arch; ftr,tac-Bal; inf-Bel
To Sukr: art,3inf-Bes(retreat); ftr-Bal; inf-Nukr; arm,mech-Vol; arm,mech-Rus
To Bry: inf-Rus
To Npr: inf-Cau
To Ros: inf-Cau
To Bury: 6inf,aagun-Sak; 6inf-Amu
Placement:
Rus: 2inf,2mech
Sukr: 2art,inf
Nov: 3artCollection: 36
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I am already glued to the game, although I am very very curious to see what J has planned.
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Yep I lost bomber since Germany has two in the a3 setup.
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Good enough, USSR is done.
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Japan 1:
Buy (26):
2 Trp (14)
1 mic (12)DOW Russia
Combat Movement:
To Amu: 3Inf Kor uncontested
To Cha: 1Inf Jeh uncontested
To Anh: 1Inf, 1Art Jeh, 3Inf, 1Art Cha, 1Mec Man, 1Art Ksu uncontested
To Hun: 2Inf Ksi, 2Fgt, 2Tac Man, 1Fgt For vs. 2Inf
To Yun: 3Inf, 1Art Kwa, 1Fgt, 1Tac Ksu, 2Bmb Jap vs. 4InfCombat:
Hun: 2Inf, 3Fgt, 2Tac vs. 2Inf
Rolls: 2@1 3@3 2@4; Total Hits: 22@1: (5, 3)3@3: (4, 3, 5)2@4: (5, 2)
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Yun: 3Inf, 1Art, 1Fgt, 1Tac, 2Bmb vs. 4Inf
Rolls: 2@1 2@2 1@3 2@4; Total Hits: 22@1: (1, 2)2@2: (6, 6)1@3: (6)2@4: (6, 3)
Rolls: 4@2; Total Hits: 24@2: (2, 4, 2, 6)
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Forgot a 4 in Yun
Rolls: 1@4; Total Hits: 11@4: (4)
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Round 2:
Yun: 1Inf, 1Art, 1Fgt, 1Tac, 2Bmb vs. 4Inf
Rolls: 2@2 1@3 3@4; Total Hits: 22@2: (4, 4)1@3: (3)3@4: (6, 3, 5)
Rolls: 1@2; Total Hits: 11@2: (1)
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Hun twol
Yun twlo 3InfNoncombat Movement:
To Jeh: 1Fgt Oki, 1Fgt Kor, 2Fgt, 2Tac Jap, 1Fgt, 2Tac Z6
To Ksi: 3Inf Ksu
To Kwa: 1Inf Man, 1Inf Oki via Trp Z19, 1Inf, 1Arm Jap vai Trp Z6, 3Fgt, 2 Tac Hun, 1Ft, 1Tac, 2Bmb Yun
To Z45: 1Inf, 1Art Ksi via Trp Z20, 1Cru, 1Trp Z20, 1DD, 1Car, 1Fgt, 1Tac Z33
To Z36: 1Trp, 1Sub, 1DD, 1BB Z19, 1Sub, 1DD, 1Cru, 1BB, 2Car, 1Fgt Z6Placement:
To Z6: 2Trp
To Ksu: 1micCollection:
31(TT)+10(NO)=41ICP
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added 12 to Ussr’s IPC’s
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USA turn 1:
Production: 52
2 CV’s =32
1 Naval Base=15
1 Infantry=3
Save 2 IPCs
32+15=47+3=50+2-52Noncombat Moves:
To z23: dd,sub-z35
To z25: ca,dd,sub,trn-z26 loaded with 2 inf-Haw; bb,ca,cv,dd,trn-z10 loaded with inf,art-Wus
To Mid: 3inf,art-z25; 2ftr-Haw; ftr-Wus; ftr,tac-z10 (will scramble 3 ftr if attacked in z25)
To Gua: ftr-Phi
To z11: ca,trn-z101 loaded with inf,art-Eus
To Cus: aagun-Eus
To Wus: arm,3mech,inf-Cus; ftr-Eus
Placement:
z10: 2 cv, inf
Mid: Naval Base -
China Turn 1:
Production: 12
4 inf=12Combat Moves:
To Yun: 3inf,ftr-Sze vs art
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 1, 3)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
To Cha: 2 inf-Sui vs inf
Rolls: 2@1; Total Hits: 02@1: (2, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
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Cha2: 2 inf, vs inf (will retreat when you hit, rolling more than once)
Rolls: 2@1; Total Hits: 02@1: (5, 6)
Rolls: 1@2; Total Hits: 11@2: (2)
Cha 3
Rolls: 2@1; Total Hits: 02@1: (3, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
Cha4
Rolls: 2@1; Total Hits: 12@1: (3, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
Cha5
Rolls: 2@1; Total Hits: 02@1: (2, 4)
Rolls: 1@2; Total Hits: 11@2: (2)