Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • Also:
    Noncombat:
    To Sam: 2aagun-Rus

    19bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Japan 19:

    Buy (63):

    3 Inf (9)
    2 Mec (8)
    1 AAGun (5)
    1 Arm (6)
    2 Sub (12)
    1 Trp (7)
    2 DD (16)

    9+8=17 +5=22 +6=28 +12=40 +7=47 +16=63

    Combat Movement:

    To Yen: 2Inf, 2Art Yak uncontested
    To Sui: 1Inf Cha uncontested
    To Shn: 2Inf, 1Art Bur, 4Fgt, 2Tac Z20, 1Bmb Ksu vs. 4Art
    To Z30: 1DD, 2Fgt, 1Tac Z26 vs. 1DD
    To Z35: 1DD Z6, 2Fgt Jap, 2Fgt Z20, 1Tac Ksu vs. 1Sub

    Combat:

    To Shn: 2Inf, 1Art, 4Fgt, 2Tac, 1Bmb vs. 4Art
    DiceRolls: 1@1 2@2 4@3 3@4; Total Hits: 41@1: (5)2@2: (3, 1)4@3: (5, 2, 4, 4)3@4: (3, 5, 3)
    DiceRolls: 4@2; Total Hits: 04@2: (5, 4, 6, 4)

    To Z30: 1DD, 2Fgt, 1Tac vs. 1DD
    DiceRolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (1, 3)1@4: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    To Z35: 1DD, 4Fgt, 1Tac vs. 1Sub
    DiceRolls: 1@2 4@3 1@4; Total Hits: 11@2: (4)4@3: (4, 4, 6, 4)1@4: (3)
    DiceRolls: 1@1; Total Hits: 11@1: (1)


  • Shn twol
    Z30 cwol
    Z35 cwlo 1DD

    To Dza: 1Mec Buy
    To Jap: 1Art Sfe via Trp Z6
    To Hop: 1Inf Cha
    To Kwe: 1Mec Cha
    To Anh: 1Inf, 1Mec Cha, 1Mec Ksu, 2Inf Ksi
    To Yun: 2Inf, 11 Art Bur, 1Fgt, 1Tac, 1Bmb Shn
    To Fic: 7Mec, 6Arm Bur, 3Fgt, 1Tac Shn
    To Car: 2Inf, 2Art Haw via Trp Z26, 2Ffgt Z35
    To Z6: 1Trp Z20, 1DD, 1Car Z7, 1 Tac Amu
    To Z20: 3Fgt, 2Tac Amu, 2Fgt, 1Tac Z35
    To Z33: 1Sub, 1BB Z20, 2Car Z26, 1Sub Z34, 2Sub Z6, 2Fgt, 1Tac Z30
    To Z36: 1DD Z6
    To Z43: 1DD Z20

    Placement:

    To Fic: 2Inf, 1AAGun
    To Ksu: 2Mec, 1Arm
    To Jap: 1Inf
    To Z6: 2Sub, 2DD, 1Trp

    I won’t bother rolling Convoydamage fo Sia+ Shn. With that many dice to achieve a maximum of 2 should be possible even with your luck.

    Collection:
    49(TT)+10(NO)-2(Convoy)=57

    19cJapan_NothingtoseeherevsJamesAleman.AAM


  • OOL for Z20: damage Battleship and 2 Carriers then the 2 Cruisers, then the first damaged Carrier, then 2 tacs, then damage another Carrier. If America retreats at some point and the next to attacker is Anzac, damage the remaining Carrieres then loose tacs, then Carriers, then Fighters then the Battlesship.

    OOL for Z30: scramble all possible planes damage all capital ships except one carrier, thn the Subs, then the damaged Carrier. Again if America retreats or looses and Anzac makes an attack damage the remaining carrier sink it if there are no more subs then the planes starting with the tac, Battleship last.


  • You’ve got 9 German air units on 4 carriers in z112. I have a house guest until Friday and I likely will post on Saturday the complete allies move.


  • 1 Tac to WGer then.
    Here’s a map with hat adjustment.

    19cJapan_NothingtoseeherevsJamesAleman.AAM


  • Sorry for the delay, had company at the house this week.
    **USA turn 19:

    Production: 70**
    1 cv=16
    1 ftr=10
    2 dd=16
    3 trn=21
    1 art=4
    1 inf=3
    16+10=26+16=42+21=63+4=67+3=70

    Combat Moves:
    To Phi: inf,art-z37 via trn-z37 to z35 uncontested
    To Haw: inf-Ecu via trn-z64 to z26 uncontested
    To z36: sub,2ftr-z37 vs dd
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (4, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    To z43: sub,ftr,tac-z37 vs dd
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (4)1@4: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)
    To Sui: bmbr-Ind; bmbr-Rus vs inf
    DiceRolls: 2@4; Total Hits: 22@4: (2, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    To Mor: 2inf-Cus via trn-z101 uncontested
    To Por: 2inf-Cus via trnz-101 uncontested

    19dUSA_NothingtoseeherevsJamesAleman.AAM


  • wow, the one place Japan hit was my bomber :(
    z36: Japan lost dd; USA no loss
    z43: Japan lost dd; USA no loss
    Sui: Japan lost inf; USA lost bmbr
    Mor: Italy lost NO
    Phi: USA gained NO
    Haw: Japan lost NO

    Noncombat Moves:
    To Kan: bmbr-Sui; ftr-Ind
    To z55: 2cv,dd,3trn (loaded with inf,art-Anz)-z39; 4ftr-Ind; 2ftr-z36; ftr,tac-z43; 2cv,bb,3ca,2dd,4sub,trn(loaded with inf,art)-z37
    To z49: 2cv,dd,2ftr-z54; 2ftr-z37; cv,dd-z64
    To Nte: art-z55 (inf remains on trn)
    To Haw: art-z26(trn, would have landed during combat, didn’t realize the trn was preloaded and not landed on Pan…)
    To Cus: 2inf,mech-Wus
    To z91: 2cv,3trn (loaded with 3inf,3art-Cus)-101; 5ftr-Wus; dd-z64;  4cv,2ftr,3tac-z110 (loaded with frn-ftr)
    To Gib: 2ftr-z110; 2inf,2art-z91
    To Rdo: inf,art-z91
    To z39: sub-z80
    To z34: dd-z37
    To z54: cv,dd-z37
    Placement:
    z101: cv,dd,2trn
    z10: trn,dd
    Cus: art,inf
    Wus: ftr

    Collection: 78

    19dUSA_NothingtoseeherevsJamesAleman.AAM


  • **China turn 19:

    Production: 5**
    Inf=3
    Save=2
    Combat Moves:
    To Sui: inf-She uncontested
    Noncombat Moves:
    To Kan: inf-She

    Placement:
    Sui: inf

    Collection: 8 (6+2saved)

    19eChina_NothingtoseeherevsJamesAleman.AAM


  • **Uk turn 19:

    Production:**
    London: 30
    1ftr=10
    2art=8
    4inf=12
    10+8=18+12=30

    India: 16
    1art=4
    4inf=12
    4+12=16

    Combat Moves:
    To Spa: inf-Gib Uncontested
    To Epr: inf-Wind Uncontested
    To Bur: inf-Ind Uncontested
    To Shn: 2inf,3ftr,4tac-Ind via trn-z39 to z37; ftr-z37 vs 2inf,art (I should have hit one of those guys with anzac :( as long as you only hit once, I’m ok)
    DiceRolls: 2@1 4@3 4@4; Total Hits: 32@1: (2, 4)4@3: (4, 2, 4, 5)4@4: (1, 4, 5, 5)
    DiceRolls: 3@2; Total Hits: 03@2: (6, 3, 5)
    To Sol: 3art,3inf-Ecu via 3trn-z64; ca-z49 vs 2inf
    DiceRolls: 6@2 1@3; Total Hits: 26@2: (5, 6, 1, 3, 4, 2)1@3: (5)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)
    To z30: sub,2ftr-z64; 2ftr-Wus vs dd
    DiceRolls: 1@2 4@3; Total Hits: 21@2: (1)4@3: (4, 4, 2, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    19fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • z30: Japan lost dd; UK no loss
    Sol: Japan lost 2inf; UK no loss; Anzac gains 2 NOs
    Shn: Japan lost 2inf,art; UK no loss

    Noncombat Moves:
    To z91: dd-z64; 3trn,bb-z110 loaded with 3inf,3art-UK; 2sub-z105
    To Gib: ftr-UK; 3inf,3art-z91
    To z49: cv,dd-z64; 4ftr-z30
    To z54: cv-z37 loaded with anz tac
    To z55: trn-z39 loaded with inf,art-Ind
    To Nte: inf,art-z55
    To Wind: 5inf,2art-Ind; 4ftr,4tac-Shn
    To Ang: inf-Rho
    To Saf: 3inf,3art-Rho

    Placement:
    Saf: art,2inf
    UK: ftr,art,2inf
    Wind: art,2inf
    Ind: 2inf

    Collection:
    London: 22 (Unless you fail to max convoy)
    India: 21

    Convoy:
    z70: 2sub, max=2
    DiceRolls: 4@3; Total Hits: 24@3: (3, 6, 2, 5)
    z71: 2sub max=3
    DiceRolls: 4@3; Total Hits: 14@3: (4, 1, 4, 6)

    19fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • The subs didn’t get all 3’s this time  :?
    z70 max damage=2 damage done=5
    z71 max damage=3 damage done=1
    2 IPCs escape the wolfpacks

    London collects: 24 instead of 22

    19fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • Not sure what Japan’s NO are in the pacific, if Sol changes one, please update.


  • Sorry for the delay I’m in the middle of a f2f game. And yes the Solomon Islands are part of a Japanese NO and I’ll not have that one next round if I don’t get it back.

    Italy 19:

    Buy (54)

    10 Inf (30)
    1 Mec (4)
    2 Fgt (20)

    Combat Moves:

    To Tam: 1Inf Ros uncontested
    To Spa: 1Inf Sfr, 1Fgt Z95, 2Fgt SIta vs. 1Inf
    To Bso: 1Mec Eth, 1Bmb Cpr vs. 1Inf
    To Kaz: 3Inf Cau, 1Fgt, 1Tac Cpr vs. 1Inf, 1Mec
    To Epr: 3Inf, 4Mec, 5Arm Cpr, 4MEc, 4Arm Irq vs. 1Inf

    Combat:

    Spa: 1Inf, 3Fgt vs. 1Inf
    DiceRolls: 1@1 3@3; Total Hits: 21@1: (1)3@3: (4, 6, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Bso: 1Mec, 1Bmb vs. 1Inf
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Kaz: 3Inf, 1Fgt, 1Tac  vs. 1Inf, 1Mec
    DiceRolls: 3@1 1@3 1@4; Total Hits: 13@1: (5, 4, 2)1@3: (3)1@4: (6)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Epr: 3Inf, 8Mec, 9Arm vs. 1Inf
    DiceRolls: 11@1 9@3; Total Hits: 311@1: (4, 3, 3, 1, 3, 2, 2, 4, 1, 4, 5)9@3: (4, 6, 4, 4, 6, 6, 5, 3, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • forgot 1 defender in Kaz

    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Round 2:

    Kaz: 2Inf, 1Fgt, 1Tac vs. 1Mec
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 5)1@3: (4)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Spa twol
    Bso twol
    Kaz twlo 1Inf
    Epr twol

    Noncombat Movement:

    To Sfr: 3Inf, 1Art
    To SIta: 4Inf
    To Con: 2Art, 1Arm Fea, 3Inf, 2Art Sud, 1Mec Egy
    To Trj: 1Inf Egy
    To Irq: 3Inf, 1Art Trj
    To Cpr: 1Inf, 2Art Irq, 1Mec Saud, 1Bmb Bso, 1Fgt, 1Tac Kaz
    To Z81: 1Car Z95, 2Sub Z98
    To Z95: 3Fgt Spa

    Placement:

    To Cau: 3Inf
    To Irq: 2Inf, 1Mec
    To Egy: 3Inf
    To Sfr: 2Inf
    To SIta: 1Fgt
    To Z95: 1Fgt

    Collection:

    38(TT)+14(NO)=52ICP

    19gItaly_NothingtoseeherevsJamesAleman.AAM


  • **Anzac and France turn 19:

    Production: 17**
    1 Destroyer=8
    1 Sub=6
    1 Infantry=3
    8+6=14+3=17

    Noncombat Moves:
    To z49: sub-z54
    To z46: dd-z54
    To z54: ca,ftr,5trn-z37 (lands with other anzac tac on uk cv) (2inf-Mal loaded on trn)
    To z55: trn-54 via z46 (load inf,mech-Ngu); 2inf,2art-Nte (load on 2 us trn)
    To Nte: inf,mech-z55
    To z45: dd-z39
    To Que: 2inf-z54; ftr-z37
    To Winf: aagun-Ind

    Placement:
    z54: sub,dd
    Que: inf

    Collection: 26

    Notes:
    z54: will scramble 3 ftr

    All order of losses will need to be done by round based on hits

    19hAnzFrance_JamesAleman_vs_Andy.AAM


  • Germany 20:

    Buy (91):

    8 Inf (24)
    4 Mec (16)
    1 DD (8)
    2 Fgt (20)
    1 Tac (11)
    1 Bmb (12)

    24+16=40 +8=48 +20=68 +11=79 +12=91

    Ah Friend of mein recommended to makte the last declaration of War because of te tenth anniversary^^
    DOW China

    Combat Movement:

    To Tang: 1Inf Ken uncontested
    To Rho: 1Inf Con, 1Fgt Z81 vs. 1Inf
    To Vol: 17Inf, 21 Art Ros vs. 2Inf, 1Art
    To Ura: 1Inf, 1Art Nen, 1Fgt, 1Tac Arc vs. 1Art, 1Mec
    To Volo: 2Inf Arc, 1Fgt, 2Bmb Nov vs. 1Inf, 1Art

    Combat:

    Rho: 1Inf, 1Fgt vs. 1Inf
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Vol: 17Inf, 21 Art vs. 2Inf, 1Art
    DiceRolls: 38@2; Total Hits: 1538@2: (6, 1, 4, 1, 5, 2, 3, 2, 2, 5, 1, 1, 4, 4, 1, 5, 1, 5, 4, 4, 3, 6, 1, 1, 5, 5, 2, 3, 6, 3, 1, 6, 3, 5, 6, 1, 6, 2)
    DiceRolls: 3@2; Total Hits: 23@2: (3, 2, 1)

    Ura: 1Inf, 1Art, 1Fgt, 1Tac vs. 1Art, 1Mec
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 2)1@3: (5)1@4: (1)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)

    Volo: 2Inf, 1Fgt, 2Bmb vs. 1Inf, 1Art
    DiceRolls: 2@1 1@3 2@4; Total Hits: 52@1: (1, 1)1@3: (1)2@4: (4, 4)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)

    20aGermany_NothingtoseeherevsJamesAleman.AAM


  • ok slightly overkill in Volo and Vol

    Rho twol
    Vol twlo 2Inf
    Ura twlo 1Inf
    Volo twol

    Noncombat Movement:

    To Sfr: 1Inf Wfr, 1Inf, 1Art NIta
    To NIta: 1Inf, 3Art WGer
    To SIta: 2Fgt WGer
    To WGer: 1Inf Hol
    To Con: 1Fgt Rho
    To Nov: 2Inf, 2Art WGer via Trp Z112, 1Inf Bel, 1Fgt Volo
    To Arc: 3Inf Nov, 3Art Bel, 1Fgt, 1Tac Ura
    To Nen: 2Inf, 1Art Arc
    To Ros: 6Inf, 1Art Sukr, 2Mec, 6Arm Bel
    To Cau: 1Mec, 1Arm Ros
    To Epr: 3Inf, 4Arm Cpr, 3Inf, 3Art Sud via Trp Z81
    To Cpr: 2Bmb Volo
    To Z71: 1Sub Z70
    To Z76: 1Sub Z71
    To Z80: 1DD, 1Car Z98, 1DD, 1Cru, 1Car, 1Tac, 1BB Z81,  1Fgt Ros, 2Tac Cpr
    To Z95: 1Sub, 1DD, 1Car Z98, 1Fgt, 1Tac WGer
    To Z104: 1DD Z112
    To Z115: 2Trp Z112

    Placement:

    To WGer: 2Inf, 1Mec, 2Fgt, 1Tac,
    To Nov: 3Inf
    To Rom: 1Bmb
    To Sukr: 3Inf
    To Cpr: 3Mec

    No Convoydamage this round

    Collection:

    69(TT)+27(NO)=96
    To Z112: 1DD

    20aGermany_NothingtoseeherevsJamesAleman.AAM

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