@chrisbump86 Does the attacker have to declare on their combat move which territory or sz they wish to continue to if they succeed w/o taking a casualty?Can they split their forces and go to multiple territories or sz?Can they return to another friendly spot or even to where they attacked from?Would a matter if the attacker needed more than 2,3 or more combat rounds to kill the defender?
If we playtest,these kind of questions are likely to come up.
Global Victory Conditions
-
What would be a good alternative to the OOB victory conditions (6 VC for Pacific or 8 VC for Europe (Axis), or Tokyo, Rome, AND Berlin (Allies))? The OOB victory conditions are honestly so stupid because Germany/Italy could both fall completely and Japan could take Calcutta, Sydney, Hong Kong, Shanghai, Tokyo, and Manila and win the game. I feel that is just completely unfair to the Allied player(s). It’s as if the game was designed to be like two simultaneous games of Pacific and Europe rather than one game of Global, and that bugs me.
-
There was a bit of discussion recently over here…
https://www.axisandallies.org/forums/index.php?topic=42496.0
…about what the victory conditions ought to represent from a realistic viewpoint.





