Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • Waiting for Anzac Not that it influence my planned German move that much but there could be a difference if you take the Iraq.


  • I already planned on taking Iraq… so here we go.

    **Anzac turn 16:

    Production: 16**

    1 Transport=7
    1 Destroyer=8
    Save 1 IPC
    7+8=15+1=16

    Combat Moves:
    To Irq: 2inf, 3ftr,tac-Cpr vs mech
    DiceRolls: 2@1 3@3 1@4; Total Hits: 32@1: (6, 3)3@3: (1, 3, 5)1@4: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    16hAnzac_Fra_NothingtoseeherevsJamesAleman.AAM


  • Irq: Italy lost mech; Anzac lost nothing yet

    Noncombat Moves:
    To z39: ftr,tac-Irq land on UK cv; 2ftr-Irq land on US cv; 2trn-z80
    To z54: ca-z42; trn-z62
    To Que: inf,art-Nsw
    To z76: dd-z80

    France No moves

    Placement:
    z54: trn,dd

    Collection: 18

    16hAnzac_Fra_NothingtoseeherevsJamesAleman.AAM



  • Germany’s turn, still thinking?


  • With all the sickness going around, he may have been nuked come to think of it.  And this is a pretty critical move…well hell, they are all critical at this point.  Best game I have ever seen at round 17.  What am I saying?  I have never seen a game at Round 17 without a concise/clear advantage, although he has been outproducing the allies for so long…even if you get an advantage on him briefly in the med…I don’t think you can capitalize on it for long.  He just has so much.  Regardless, you are doing a great job JJ.  I can’t believe you are still hanging on, even challenging him at this point.


  • Germany 17:

    Buy (82):

    6 Inf (18)
    4 Art (16)
    3 Arm (18)
    1 Trp (7)
    1 Tac (11)
    1 Bmb (12)

    18+16=34 +18=52 +7=59 +11=70 +12=82

    Combat Movement:

    To Nukr: 1Inf Bes uncontested
    To Sukr: 1Inf Bes uncontested
    To Arc: 1Inf, 1Art vs. 1Art
    To Ros: 1Inf, 1Art Vol, 1Tac Z98 vs 1Inf
    To Irq: 1Inf, 1Art Npr, 1Fgt, 1Tac Turk vs 2Inf
    To Alg: 1Inf, 1Art Egy via Trp Z98, 1Bmb Wgr  vs 1Inf
    To Hol: 1Inf, 1Art, 1Tac Wgr, 1Fgt z112 vs 1Inf

    Combat:

    To Arc: 1Inf, 1Art vs. 1Art
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    To Ros: 1Inf, 1Art, 1Tac vs 1Inf
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (4, 2)1@3: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    To Irq: 1Inf, 1Art, 1Fgt, 1Tac vs 2Inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 02@2: (5, 6)1@3: (6)1@4: (5)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)

    To Alg: 1Inf, 1Art, 1Bmb  vs 1Inf
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (4, 2)1@4: (6)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    To Hol: 1Inf, 1Art, 1Tac, 1Fgt vs 1Inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 42@2: (1, 1)1@3: (1)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    17aGermany_NothingtoseeherevsJamesAleman.AAM


  • Arc retreat

    Round 2:

    To Irq: 1Inf, 1Art, 1Fgt, 1Tac vs 2Inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 6)1@3: (3)1@4: (5)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)


  • Irq retreat

    It seems your defenders get lucky yet again. They certainly do their best to keep this game intersting or at least long.

    Arc rwlo 1Inf
    Ros twlo 1Inf
    Irq rwlo 1Inf, 1Art (ANZAC looses 1Inf)
    Alg twlo 1Inf
    Hol twol

    Noncombat Movement:

    To Kar: 5Inf, 3Art, 1AAGun Fin
    To Nov: 1Art Arc
    To Bal: 1Inf Nov
    To Epl: 1Inf Bes
    To Cau: 9Inf, 13Art Vol, 1Tac Ros, 5Inf, 2Art, 9Mec, 8Arm, 1AAGun Npr
    To Turk: 1Inf,2Art Npr
    To Mal: 1Fgt, 1Tac Irq, 1Fgt Z98
    To WGer: 1Inf, 1Art Fin via 2Trp Z115, 4Mec, 3Arm Sfr, 1Fgt Hol
    To NITa: 4Inf, 1Art Sfr
    To SIta: 1Art Egy via Trp Z98, 2Fgt, 1Tac Z112, 3Inf NIta, 1Bmb Alg
    To Fra: 2Art Sfr
    To Z82: 1Sub Z84
    To Z70: 2Sub Z71
    To Z95: 2DD, 1BB, 2Trp Z98, 4Fgt Z112
    To Z96: 2Car (w 1Fgt, 1Tac ITa), 1Cru, 1Sub Z98, 1Fgt Z112, 1Tac Hol landing on Italian Car
    To Z104: 1DD Z111

    Placement:

    To Fra: 1Inf, 1Art
    To WGer: 1Inf, 1Art, 3Arm, 1Tac, 1Bmb
    To Nov: 2Inf, 1Art
    To Rom: 2Inf, 1Art
    To Z112: 1Trp

    Collection:

    58(TT)+25(NO)=83

    No Convoy this Round since your Australians seem to like Iraq so much. Perhaps it’s the weather^^.

    OOL is kind of comlicated but I’ll try to look if you’re doing an attack when USA+UK’s turn comes around again.
    And sorry for being so lazy right now but I don’t feel a need to rush this game.

    17aGermany_NothingtoseeherevsJamesAleman.AAM


  • If you can’t wait to see the outcome of the next few turns I can try to invest my time earlier and more often.
    I just thought that after investing 3-4 months already we both won’t loose our patience.


  • **USSR turn 17:

    Production: 25**
    Repair 2 IPCs of damage on RUS factory=2
    1 armor =6
    2 mechanized infantry=8
    3 infantry=9
    2+6=8+8=16+9=25

    Combat Moves:
    To Tsa: (via Kan blitz): arm-Novo;
    To Tim: 2art,inf,3mech-Novo vs inf
    DiceRolls: 2@1 4@2; Total Hits: 32@1: (4, 6)4@2: (1, 2, 2, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    To Tsi: inf-Novo uncontested
    To Kaz: inf-Novo uncontested
    To Vol: inf-Tam uncontested
    To Nukr: inf-Bry; 2ftr-Rus vs inf
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (6, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    To Sukr: inf,mech-Bry; ftr,tac-Rus vs inf
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 6)1@3: (2)1@4: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    To Ros: 2inf-Tam; 2ftr-Rus vs art
    DiceRolls: 2@1 2@3; Total Hits: 32@1: (1, 5)2@3: (1, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    To Dza: inf-Yak uncontested

    17bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Wow, no hits, sorry
    Nukr: Germany lost inf; USSR no loss
    Sukr: Germany lost inf; USSR no loss
    Ros: Germany lost art; USSR no loss
    Tim: Japan lost inf; USSR no loss
    Noncombat Moves:
    To Vol: mech-Novo; 26inf,25art-Tam; 3arm,2mech-Bry; 2arm,mech-Rus
    To Arch: inf-Bel
    To Smo: aagun-Bry; aagun-Arch
    To Bry: 2 inf-Tam
    To Rus: 2ftr-Nukr; ftr,tac-Sukr; 2ftr-Ros
    To Tsa: mech-Novo

    Placement:
    Rus: arm,2mech,3inf

    Collection: 23

    Sorry for the delay, I worked 4 days this week plus I had to figure out a good USSR move. If you post Japan by Sunday, I can post the allies by Monday or earlier.

    17bUSSR_NothingtoseeherevsJamesAleman.AAM


  • I just found a big mistake, not going to worry about the earlier turns, however when adjusting Germany’s NO for VOL I noticed that Italy owns Cau not Germany, so I subtracted 5 IPCs from Germany and added 5 IPCs to Italy….not sure how many rounds that was occuring, but that changes things coming up I bet.

    Here is new map, Germany went from 83 to 77, Italy from 46 to 51.

    17bUSSR_NothingtoseeherevsJamesAleman.AAM


  • 83 to 78…typo


  • Wow, Italy took Cau on turn 8….Germany got 40 extra IPCs and Italy had 40 less…lol. This is still a fun game, so lets see where it goes now.


  • It’S no mistake. The NO was changed in Alpha+3 so that Germany get’S the NO if any axis power controlls the Caucasus. The one n the map is the alpha+2 Version. Although I don’t know if they changed it back in the meantime.


  • whoops


  • Japan 17:

    Buy (60):

    1 AAGun (5)
    2 Sub (12)
    1 Trp (7)
    3 DD (24)
    1 Bmb (12)

    5+12=17 +7=24 +24=48 +12=60

    Combat Movement:

    To Yak: 1Mec Sak uncontested
    To Sib: 1Inf Amu uncontested
    To Ale: 2Inf Jap via Trp Z6 uncontested (USA looses NO here)
    To Car: 1Inf, 1Art Jap via Trp Z6 uncontested
    To Z1: 1Fgt Z6 Trp autokill
    To Bur: 1Inf, 1Art, 1Fgt, 1Tac Shn vs. 1Inf
    To Dza: 1Mec Yen, 1Fgt, 1Tac Amu vs. 1Inf
    To Z37: 1DD, 2Fgt, 1Tac Z36, 1Fgt Shn vs. 1DD
    To Z43: 1DD, 2Fgt, 2Tac Z36 vs. 1DD
    To Z35: 1BB, 2Car, 1Cru 3Fgt, 1Tac Z36 vs. 1DD

    Combat:

    To Bur: 1Inf, 1Art, 1Fgt, 1Tac vs. 1Inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 3)1@3: (1)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    To Dza: 1Mec, 1Fgt, 1Tac vs. 1Inf
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (6)1@4: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    To Z37: 1DD, 3Fgt, 1Tac vs. 1DD
    DiceRolls: 1@2 3@3 1@4; Total Hits: 41@2: (2)3@3: (3, 6, 1)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    To Z43: 1DD, 2Fgt, 2Tac Z36 vs. 1DD
    DiceRolls: 1@2 2@3 2@4; Total Hits: 51@2: (1)2@3: (2, 1)2@4: (3, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    To Z35: 1BB, 2Car, 1Cru 3Fgt, 1Tac Z36 vs. 1DD
    DiceRolls: 4@3 1@4; Total Hits: 44@3: (3, 4, 2, 1)1@4: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    17cJapan_NothingtoseeherevsJamesAleman.AAM


  • Hey seems your defenders aren’t overly enthusiastic for once.

    Bur twol
    Dza twol
    Z37 cwol
    Z43 cwlo 1DD
    Z35 cwol

    Noncombat Movement:

    To Yak: 1Art Bury
    To Bury: 2Inf, 1Art Sak
    To Sib: 1Inf, 1Art Amu
    To Amu: 1Fgt, 1Tac Dza
    To Jeh: 2Inf MAn
    To Anh: 1Inf Ksu, 1Mec Man
    To Kwe: 1Art She, 1Mec Ksu
    To Shn: 2Inf, 1Art Fic, 2Mec, 3 Arm
    To Fic: 1Fgt, 1Tac Bur, 3Mec, 1Arm Kwe
    To Phi: 1Inf Cel via Trp Z36
    To Car: 2Inf Phi via Trp Z36
    To Dgu: 1Inf Ngu
    To Jap: 1Fgt Z36
    To Z2: 1Fgt Z1, 1Car, 1DD, 1Tac Z6
    To Z6: 1Car, 1Fgt, 1Tac Z35
    To Z33: 1DD Z6, 3Car, 1Cru, 1BB Z36, 2Fgt, 2Tac Z43, 2Fgt Z35
    To Z35: 1DD Z36, 3Fgt, 1Tac Z37

    Placement:

    To Jap: 1Bmb
    To Fic: 1AAGun
    To Z6: 2Sub, 1Trp, 3DD

    Convoy Raid:

    To Cel: 1Sub Z44
    DiceRolls: 2@3; Total Hits: 22@3: (1, 3)


  • 3 Damage is the Max for Celebes

    Collection:

    61(TT)-3(Convoy)=56

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