Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsNothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
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Germany’s turn, still thinking?
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With all the sickness going around, he may have been nuked come to think of it. And this is a pretty critical move…well hell, they are all critical at this point. Best game I have ever seen at round 17. What am I saying? I have never seen a game at Round 17 without a concise/clear advantage, although he has been outproducing the allies for so long…even if you get an advantage on him briefly in the med…I don’t think you can capitalize on it for long. He just has so much. Regardless, you are doing a great job JJ. I can’t believe you are still hanging on, even challenging him at this point.
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Germany 17:
Buy (82):
6 Inf (18)
4 Art (16)
3 Arm (18)
1 Trp (7)
1 Tac (11)
1 Bmb (12)18+16=34 +18=52 +7=59 +11=70 +12=82
Combat Movement:
To Nukr: 1Inf Bes uncontested
To Sukr: 1Inf Bes uncontested
To Arc: 1Inf, 1Art vs. 1Art
To Ros: 1Inf, 1Art Vol, 1Tac Z98 vs 1Inf
To Irq: 1Inf, 1Art Npr, 1Fgt, 1Tac Turk vs 2Inf
To Alg: 1Inf, 1Art Egy via Trp Z98, 1Bmb Wgr vs 1Inf
To Hol: 1Inf, 1Art, 1Tac Wgr, 1Fgt z112 vs 1InfCombat:
To Arc: 1Inf, 1Art vs. 1Art
Rolls: 2@2; Total Hits: 02@2: (3, 3)
Rolls: 1@2; Total Hits: 11@2: (1)To Ros: 1Inf, 1Art, 1Tac vs 1Inf
Rolls: 2@2 1@3; Total Hits: 22@2: (4, 2)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (2)To Irq: 1Inf, 1Art, 1Fgt, 1Tac vs 2Inf
Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (5, 6)1@3: (6)1@4: (5)
Rolls: 2@2; Total Hits: 02@2: (3, 3)To Alg: 1Inf, 1Art, 1Bmb vs 1Inf
Rolls: 2@2 1@4; Total Hits: 12@2: (4, 2)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (1)To Hol: 1Inf, 1Art, 1Tac, 1Fgt vs 1Inf
Rolls: 2@2 1@3 1@4; Total Hits: 42@2: (1, 1)1@3: (1)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
Arc retreat
Round 2:
To Irq: 1Inf, 1Art, 1Fgt, 1Tac vs 2Inf
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 6)1@3: (3)1@4: (5)
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Irq retreat
It seems your defenders get lucky yet again. They certainly do their best to keep this game intersting or at least long.
Arc rwlo 1Inf
Ros twlo 1Inf
Irq rwlo 1Inf, 1Art (ANZAC looses 1Inf)
Alg twlo 1Inf
Hol twolNoncombat Movement:
To Kar: 5Inf, 3Art, 1AAGun Fin
To Nov: 1Art Arc
To Bal: 1Inf Nov
To Epl: 1Inf Bes
To Cau: 9Inf, 13Art Vol, 1Tac Ros, 5Inf, 2Art, 9Mec, 8Arm, 1AAGun Npr
To Turk: 1Inf,2Art Npr
To Mal: 1Fgt, 1Tac Irq, 1Fgt Z98
To WGer: 1Inf, 1Art Fin via 2Trp Z115, 4Mec, 3Arm Sfr, 1Fgt Hol
To NITa: 4Inf, 1Art Sfr
To SIta: 1Art Egy via Trp Z98, 2Fgt, 1Tac Z112, 3Inf NIta, 1Bmb Alg
To Fra: 2Art Sfr
To Z82: 1Sub Z84
To Z70: 2Sub Z71
To Z95: 2DD, 1BB, 2Trp Z98, 4Fgt Z112
To Z96: 2Car (w 1Fgt, 1Tac ITa), 1Cru, 1Sub Z98, 1Fgt Z112, 1Tac Hol landing on Italian Car
To Z104: 1DD Z111Placement:
To Fra: 1Inf, 1Art
To WGer: 1Inf, 1Art, 3Arm, 1Tac, 1Bmb
To Nov: 2Inf, 1Art
To Rom: 2Inf, 1Art
To Z112: 1TrpCollection:
58(TT)+25(NO)=83
No Convoy this Round since your Australians seem to like Iraq so much. Perhaps it’s the weather^^.
OOL is kind of comlicated but I’ll try to look if you’re doing an attack when USA+UK’s turn comes around again.
And sorry for being so lazy right now but I don’t feel a need to rush this game. -
If you can’t wait to see the outcome of the next few turns I can try to invest my time earlier and more often.
I just thought that after investing 3-4 months already we both won’t loose our patience. -
**USSR turn 17:
Production: 25**
Repair 2 IPCs of damage on RUS factory=2
1 armor =6
2 mechanized infantry=8
3 infantry=9
2+6=8+8=16+9=25Combat Moves:
To Tsa: (via Kan blitz): arm-Novo;
To Tim: 2art,inf,3mech-Novo vs inf
Rolls: 2@1 4@2; Total Hits: 32@1: (4, 6)4@2: (1, 2, 2, 6)
Rolls: 1@2; Total Hits: 01@2: (3)
To Tsi: inf-Novo uncontested
To Kaz: inf-Novo uncontested
To Vol: inf-Tam uncontested
To Nukr: inf-Bry; 2ftr-Rus vs inf
Rolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
To Sukr: inf,mech-Bry; ftr,tac-Rus vs inf
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 6)1@3: (2)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
To Ros: 2inf-Tam; 2ftr-Rus vs art
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 5)2@3: (1, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
To Dza: inf-Yak uncontested -
Wow, no hits, sorry
Nukr: Germany lost inf; USSR no loss
Sukr: Germany lost inf; USSR no loss
Ros: Germany lost art; USSR no loss
Tim: Japan lost inf; USSR no loss
Noncombat Moves:
To Vol: mech-Novo; 26inf,25art-Tam; 3arm,2mech-Bry; 2arm,mech-Rus
To Arch: inf-Bel
To Smo: aagun-Bry; aagun-Arch
To Bry: 2 inf-Tam
To Rus: 2ftr-Nukr; ftr,tac-Sukr; 2ftr-Ros
To Tsa: mech-NovoPlacement:
Rus: arm,2mech,3infCollection: 23
Sorry for the delay, I worked 4 days this week plus I had to figure out a good USSR move. If you post Japan by Sunday, I can post the allies by Monday or earlier.
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I just found a big mistake, not going to worry about the earlier turns, however when adjusting Germany’s NO for VOL I noticed that Italy owns Cau not Germany, so I subtracted 5 IPCs from Germany and added 5 IPCs to Italy….not sure how many rounds that was occuring, but that changes things coming up I bet.
Here is new map, Germany went from 83 to 77, Italy from 46 to 51.
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83 to 78…typo
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Wow, Italy took Cau on turn 8….Germany got 40 extra IPCs and Italy had 40 less…lol. This is still a fun game, so lets see where it goes now.
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It’S no mistake. The NO was changed in Alpha+3 so that Germany get’S the NO if any axis power controlls the Caucasus. The one n the map is the alpha+2 Version. Although I don’t know if they changed it back in the meantime.
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whoops
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Japan 17:
Buy (60):
1 AAGun (5)
2 Sub (12)
1 Trp (7)
3 DD (24)
1 Bmb (12)5+12=17 +7=24 +24=48 +12=60
Combat Movement:
To Yak: 1Mec Sak uncontested
To Sib: 1Inf Amu uncontested
To Ale: 2Inf Jap via Trp Z6 uncontested (USA looses NO here)
To Car: 1Inf, 1Art Jap via Trp Z6 uncontested
To Z1: 1Fgt Z6 Trp autokill
To Bur: 1Inf, 1Art, 1Fgt, 1Tac Shn vs. 1Inf
To Dza: 1Mec Yen, 1Fgt, 1Tac Amu vs. 1Inf
To Z37: 1DD, 2Fgt, 1Tac Z36, 1Fgt Shn vs. 1DD
To Z43: 1DD, 2Fgt, 2Tac Z36 vs. 1DD
To Z35: 1BB, 2Car, 1Cru 3Fgt, 1Tac Z36 vs. 1DDCombat:
To Bur: 1Inf, 1Art, 1Fgt, 1Tac vs. 1Inf
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 3)1@3: (1)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5)To Dza: 1Mec, 1Fgt, 1Tac vs. 1Inf
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (6)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (3)To Z37: 1DD, 3Fgt, 1Tac vs. 1DD
Rolls: 1@2 3@3 1@4; Total Hits: 41@2: (2)3@3: (3, 6, 1)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3)To Z43: 1DD, 2Fgt, 2Tac Z36 vs. 1DD
Rolls: 1@2 2@3 2@4; Total Hits: 51@2: (1)2@3: (2, 1)2@4: (3, 4)
Rolls: 1@2; Total Hits: 11@2: (2)To Z35: 1BB, 2Car, 1Cru 3Fgt, 1Tac Z36 vs. 1DD
Rolls: 4@3 1@4; Total Hits: 44@3: (3, 4, 2, 1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (3) -
Hey seems your defenders aren’t overly enthusiastic for once.
Bur twol
Dza twol
Z37 cwol
Z43 cwlo 1DD
Z35 cwolNoncombat Movement:
To Yak: 1Art Bury
To Bury: 2Inf, 1Art Sak
To Sib: 1Inf, 1Art Amu
To Amu: 1Fgt, 1Tac Dza
To Jeh: 2Inf MAn
To Anh: 1Inf Ksu, 1Mec Man
To Kwe: 1Art She, 1Mec Ksu
To Shn: 2Inf, 1Art Fic, 2Mec, 3 Arm
To Fic: 1Fgt, 1Tac Bur, 3Mec, 1Arm Kwe
To Phi: 1Inf Cel via Trp Z36
To Car: 2Inf Phi via Trp Z36
To Dgu: 1Inf Ngu
To Jap: 1Fgt Z36
To Z2: 1Fgt Z1, 1Car, 1DD, 1Tac Z6
To Z6: 1Car, 1Fgt, 1Tac Z35
To Z33: 1DD Z6, 3Car, 1Cru, 1BB Z36, 2Fgt, 2Tac Z43, 2Fgt Z35
To Z35: 1DD Z36, 3Fgt, 1Tac Z37Placement:
To Jap: 1Bmb
To Fic: 1AAGun
To Z6: 2Sub, 1Trp, 3DDConvoy Raid:
To Cel: 1Sub Z44
Rolls: 2@3; Total Hits: 22@3: (1, 3) -
3 Damage is the Max for Celebes
Collection:
61(TT)-3(Convoy)=56
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Forgot map again.
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It seems I was too late on Sunday or I did something on the Japanese move that got you thinking. take your time. But I can’t shake the feeling there should be a big battle somewhere soon.
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He was ready to post yesterday late afternoon, not sure why he didn’t. Sorry man.
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Site was down due to some protest against a ‘Big Brother is watching you’-bill.





