Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • **UK turn 16:

    Production:**
    London: 20
    6 infantry=18
    Save 2 IPCs
    18+2=20

    India: 10
    2inf=6
    1art=4
    6+4=10

    Combat Moves:
    To Sud: inf-Con uncontested
    To Ken: inf-Con uncontested
    To Irq: inf-Cpr uncontested
    To Hol: 3inf-Wfr; 2ftr-z110 vs 2 inf
    DiceRolls: 3@1 2@3; Total Hits: 03@1: (2, 5, 2)2@3: (4, 4)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)
    To Spa: 2inf,ftr-Wfr; ftr-z110 vs 2inf
    DiceRolls: 2@1 2@3; Total Hits: 02@1: (4, 3)2@3: (6, 4)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    16fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • Hol2: 2inf,2ftr vs 2inf
    DiceRolls: 2@1 2@3; Total Hits: 32@1: (1, 4)2@3: (3, 1)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)
    Spa2: 2inf,2ftr vs 2inf
    DiceRolls: 2@1 2@3; Total Hits: 02@1: (3, 5)2@3: (5, 4)
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)


  • Cut my losses, retreat from Spa
    Hol: Germany lost 2inf, UK lost 2inf
    Spa: Italy no loss; UK lost inf

    Noncombat Moves:
    To Wfr: inf-Spa
    To z92: bb,cv,2dd,4sub,6trn-z110 loaded with 4art,8inf-Wfr; 2ftr-Hol
    To Gib: 8inf,4art-z92; 2ftr-Spa (will scramble to protect z92, with France if there as well)
    To Ken: 3art,5inf-Con
    To z39: 2trn-z80; cv,ca-z42
    To Cpr: mech-Wind
    To Wind: inf-Afg
    To Bur: inf-Ind
    To Ind: 6inf-Wind
    Placement:
    UK: 6inf

    Collection:
    London: 34
    India: 10

    Convoy: z70 1 sub=2 rolls max damage=3
    DiceRolls: 2@3; Total Hits: 12@3: (4, 1)
    Convoy: z71 2 subs=4rolls max damage=3
    DiceRolls: 4@3; Total Hits: 44@3: (3, 3, 3, 3)

    16fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • LOL, naturally on z72 all your hits were 3, at least the lone sub only did 1, thanks :)

    z70 1 damage out of 3
    z71 3 damage out of 3 (enjoy it while it lasts)

    London collects:30 (34-4=30)

    16fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • London saved 2 IPCs, so:

    London collects: 32

    16fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • Since I have the Luxury of choice on how to defend Italy I’ll need a bit of time to think about it. I don’t think I’ll be finished until late today. It might even take until tomorrow.


  • No problem, take your time, this game is still very interesting.


  • So let’S see how aggressive you are.

    Italy 16:

    Buy (56):

    6 Inf (18)
    1 Sub (6)
    2 Car (32)

    18+6= 24 +32=56

    Combat Movement:

    To Ura: 1Mec Kan uncontested
    To Eve: 1Mec Kan uncontested
    To Por: 1Inf Spa uncontested
    To Wfr: 2Inf, 2Art Sfr, 2Fgt Z93 vs. 2Inf, 3AAGun
    To Sud: 1Inf Egy, 1Art, 1Bmb Fea vs. 1Inf
    To Sam: 1Inf Vol, 1Fgt Turk vs. 1Inf
    To Irq: 1Mec Turk, 1Fgt, 1Tac Z98 vs. 1Inf

    Combat:

    To Wfr: 2Inf, 2Art, 2Fgt vs. 2Inf, 3AAGun
    AAGun:
    DiceRolls: 2@1; Total Hits: 02@1: (4, 6)
    ignore dead fgt from the right
    DiceRolls: 4@2 2@3; Total Hits: 14@2: (5, 4, 5, 1)2@3: (4, 6)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

    To Sud: 1Inf, 1Art, 1Bmb vs. 1Inf
    DiceRolls: 2@2 1@4; Total Hits: 32@2: (1, 1)1@4: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    To Sam: 1Inf, 1Fgt vs. 1Inf
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    To Irq: 1Mec, 1Fgt, 1Tac vs. 1Inf
    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (4)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    16gItaly_NothingtoseeherevsJamesAleman.AAM


  • Round 2:

    I’m assuming you loose at least 2Antiairs first in Wfr befor you loose any Inf. If the battle reaches that point I will try to make an educated guess if you loose the last AAGun before the remaining Inf but strongly suspect that you will do since they neve hit anything anyway  :-D.

    Wfr: 1Inf, 2Art, 2Fgt, vs. 2Inf, 2AAGun
    DiceRolls: 3@2 2@3; Total Hits: 33@2: (2, 2, 6)2@3: (5, 1)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)

    Sam: 1Inf, 1Fgt vs. 1Inf
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Ok since you don’t have a chance to do anything with it if you keep it I’m assuming you don’t keep the AAGun but rather the last Inf.

    Round 3:

    Wfr: 1Inf, 2Art, 2Fgt, vs. 1Inf
    DiceRolls: 3@2 2@3; Total Hits: 43@2: (2, 2, 3)2@3: (2, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Wfr twlo 2Inf
    Sud twlo 2Inf
    Sam twol
    Irq twol

    Noncombat Movement:

    To Kwe: 2Arm Kan
    To Cau: 10Inf, 11Art, 1AAGun Vol, 1Fgt Sam
    To Turk: 1Arm Vol, 1Bmb Sud
    To Egy: 3Mec, 3Arm Fea
    To SIta: 2Inf NIta
    To NIta: 1Inf Spa, 1Inf, 1Art Tun via Trp Z93, 1Inf, 1Art, 3AAGun Sfr, 2Fgt Wfr
    To Fra: 2Inf, 1Art Sfr
    To Z94: 1DD Z93
    To Z95: 1DD, 1BB Z93
    To Z96: 2 Sub Z81, 1DD, 1Car, 2 Cru
    To Z98: 1Fgt, 1Tac Irq

    Placement:

    To Cau: 1Inf
    To Turk: 2Inf
    To Egy: 3Inf
    To Z95: 2 Car, 1Sub

    Collection:

    39(TT)+9(NO)-2(Convoy)=46ICP

    IRqdamage is pretty much safe but just for the giggles:

    Convoy Raiding:

    To Irq (3Sub, 2DD, 4Fgt)
    DiceRolls: 16@3; Total Hits: 1016@3: (6, 2, 5, 6, 4, 3, 4, 4, 1, 1, 3, 1, 1, 2, 3, 3)

    16gItaly_NothingtoseeherevsJamesAleman.AAM


  • Waiting for Anzac Not that it influence my planned German move that much but there could be a difference if you take the Iraq.


  • I already planned on taking Iraq… so here we go.

    **Anzac turn 16:

    Production: 16**

    1 Transport=7
    1 Destroyer=8
    Save 1 IPC
    7+8=15+1=16

    Combat Moves:
    To Irq: 2inf, 3ftr,tac-Cpr vs mech
    DiceRolls: 2@1 3@3 1@4; Total Hits: 32@1: (6, 3)3@3: (1, 3, 5)1@4: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    16hAnzac_Fra_NothingtoseeherevsJamesAleman.AAM


  • Irq: Italy lost mech; Anzac lost nothing yet

    Noncombat Moves:
    To z39: ftr,tac-Irq land on UK cv; 2ftr-Irq land on US cv; 2trn-z80
    To z54: ca-z42; trn-z62
    To Que: inf,art-Nsw
    To z76: dd-z80

    France No moves

    Placement:
    z54: trn,dd

    Collection: 18

    16hAnzac_Fra_NothingtoseeherevsJamesAleman.AAM



  • Germany’s turn, still thinking?


  • With all the sickness going around, he may have been nuked come to think of it.  And this is a pretty critical move…well hell, they are all critical at this point.  Best game I have ever seen at round 17.  What am I saying?  I have never seen a game at Round 17 without a concise/clear advantage, although he has been outproducing the allies for so long…even if you get an advantage on him briefly in the med…I don’t think you can capitalize on it for long.  He just has so much.  Regardless, you are doing a great job JJ.  I can’t believe you are still hanging on, even challenging him at this point.


  • Germany 17:

    Buy (82):

    6 Inf (18)
    4 Art (16)
    3 Arm (18)
    1 Trp (7)
    1 Tac (11)
    1 Bmb (12)

    18+16=34 +18=52 +7=59 +11=70 +12=82

    Combat Movement:

    To Nukr: 1Inf Bes uncontested
    To Sukr: 1Inf Bes uncontested
    To Arc: 1Inf, 1Art vs. 1Art
    To Ros: 1Inf, 1Art Vol, 1Tac Z98 vs 1Inf
    To Irq: 1Inf, 1Art Npr, 1Fgt, 1Tac Turk vs 2Inf
    To Alg: 1Inf, 1Art Egy via Trp Z98, 1Bmb Wgr  vs 1Inf
    To Hol: 1Inf, 1Art, 1Tac Wgr, 1Fgt z112 vs 1Inf

    Combat:

    To Arc: 1Inf, 1Art vs. 1Art
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    To Ros: 1Inf, 1Art, 1Tac vs 1Inf
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (4, 2)1@3: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    To Irq: 1Inf, 1Art, 1Fgt, 1Tac vs 2Inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 02@2: (5, 6)1@3: (6)1@4: (5)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)

    To Alg: 1Inf, 1Art, 1Bmb  vs 1Inf
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (4, 2)1@4: (6)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    To Hol: 1Inf, 1Art, 1Tac, 1Fgt vs 1Inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 42@2: (1, 1)1@3: (1)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    17aGermany_NothingtoseeherevsJamesAleman.AAM


  • Arc retreat

    Round 2:

    To Irq: 1Inf, 1Art, 1Fgt, 1Tac vs 2Inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 6)1@3: (3)1@4: (5)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)


  • Irq retreat

    It seems your defenders get lucky yet again. They certainly do their best to keep this game intersting or at least long.

    Arc rwlo 1Inf
    Ros twlo 1Inf
    Irq rwlo 1Inf, 1Art (ANZAC looses 1Inf)
    Alg twlo 1Inf
    Hol twol

    Noncombat Movement:

    To Kar: 5Inf, 3Art, 1AAGun Fin
    To Nov: 1Art Arc
    To Bal: 1Inf Nov
    To Epl: 1Inf Bes
    To Cau: 9Inf, 13Art Vol, 1Tac Ros, 5Inf, 2Art, 9Mec, 8Arm, 1AAGun Npr
    To Turk: 1Inf,2Art Npr
    To Mal: 1Fgt, 1Tac Irq, 1Fgt Z98
    To WGer: 1Inf, 1Art Fin via 2Trp Z115, 4Mec, 3Arm Sfr, 1Fgt Hol
    To NITa: 4Inf, 1Art Sfr
    To SIta: 1Art Egy via Trp Z98, 2Fgt, 1Tac Z112, 3Inf NIta, 1Bmb Alg
    To Fra: 2Art Sfr
    To Z82: 1Sub Z84
    To Z70: 2Sub Z71
    To Z95: 2DD, 1BB, 2Trp Z98, 4Fgt Z112
    To Z96: 2Car (w 1Fgt, 1Tac ITa), 1Cru, 1Sub Z98, 1Fgt Z112, 1Tac Hol landing on Italian Car
    To Z104: 1DD Z111

    Placement:

    To Fra: 1Inf, 1Art
    To WGer: 1Inf, 1Art, 3Arm, 1Tac, 1Bmb
    To Nov: 2Inf, 1Art
    To Rom: 2Inf, 1Art
    To Z112: 1Trp

    Collection:

    58(TT)+25(NO)=83

    No Convoy this Round since your Australians seem to like Iraq so much. Perhaps it’s the weather^^.

    OOL is kind of comlicated but I’ll try to look if you’re doing an attack when USA+UK’s turn comes around again.
    And sorry for being so lazy right now but I don’t feel a need to rush this game.

    17aGermany_NothingtoseeherevsJamesAleman.AAM

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