Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3



  • Oh and I forgot a bit of Submoving in the Southatlantic

    To Z85: 1Sub Z68
    To Z84: 1Sub Z82

    16aGermany_NothingtoseeherevsJamesAleman.AAM


  • **Russia turn 16:

    Production: 17**
    Repair 1 damage=1 (6 remain)
    2 armor=12
    1 mech=4
    1+12=13+4=17

    Combat Moves:
    To Nukr: 1 arm-Bry (returns to Bry)
    To Sukr: 1 arm-Bry (returns to Bry)
    To Ros: 1 arm-Bry (returns to Bry)
    To Bel: 2 inf-Bry; ftr,tac-Rus vs inf
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 4)1@3: (3)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    To Arch: inf,2art-Smo; 4ftr-Rus vs 2inf,art
    DiceRolls: 3@2 4@3; Total Hits: 33@2: (2, 6, 5)4@3: (2, 1, 4, 5)
    DiceRolls: 3@2; Total Hits: 23@2: (1, 2, 6)
    To Novo: 2inf-Sam; art-Volo; art-Tim; 3mech,arm-Rus; 2mech-Smo vs art
    DiceRolls: 5@1 4@2 1@3; Total Hits: 65@1: (1, 3, 1, 5, 2)4@2: (1, 2, 2, 1)1@3: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    16bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Bel: Germany lost inf; USSR no loss
    Arch: Germany lost 2inf,art; USSR lost inf,art
    Novo: Italy lost art; USSR no loss

    Noncombat Moves:
    To Sam: inf-Tam
    To Bry: arm-Sukr; arm-Nukr; arm-Ros (Blitz return); aagun-Rus
    To Rus: 4ftr-Arch; ftr,tac-Bel
    To Tam: 31inf, 25 art-Bry
    Placement:
    Rus: 2arm,mech
    Collection: 25

    Sorry for the delay, with the Christmas holiday approaching, I’ve been very busy.

    16bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Moving 1 inf from Bry to Ros during noncombat

    16bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Ok sorry for the delay I had other things on my mind during the holidays.

    Japan 16:

    Buy (56):

    3 Inf (9)
    2 Mec (8)
    1 Trp (7)
    4 DD (32)

    9+8=17 +7=24 +32=56

    Combat Movement:

    To Ngu: 1Inf Dgu uncontested
    To Tim: 1Inf Kan uncontested
    To Yen: 1Mec Kan uncontested
    To Sak: 2Inf, 1Art Amu, 1Mec Bury, 1Fgt, 1Tac Jap vs. 1Inf
    To Bur: 1Inf Yun, 2Fgt, 1Tac Z36 vs. 1Inf
    To Z21: 1Sub Z19, 3Fgt, 1Tac Z36 vs. 1DD
    To Z34: 1DD Z17, 3Fgt Z36, 1Tac Phi vs. 1DD
    To Z45: 1DD, 3Fgt, 1Tac Z35, 1Tac Phi vs. 1DD

    Combat:

    Sak: 2Inf, 1Art, 1Mec, 1Fgt, 1Tac vs. 1Inf
    DiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (2, 1)2@2: (3, 5)1@3: (3)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Bur: 1Inf Yun, 2Fgt, 1Tac vs. 1Inf
    DiceRolls: 1@1 2@3 1@4; Total Hits: 31@1: (6)2@3: (1, 3)1@4: (2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Z21: 1Sub, 3Fgt, 1Tac vs. 1DD
    DiceRolls: 1@2 3@3 1@4; Total Hits: 21@2: (3)3@3: (6, 6, 1)1@4: (2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Z34: 1DD, 3Fgt, 1Tac vs. 1DD
    DiceRolls: 1@2 3@3 1@4; Total Hits: 11@2: (5)3@3: (5, 6, 6)1@4: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Z45: 1DD, 3Fgt, 2Tac vs. 1DD
    DiceRolls: 1@2 3@3 2@4; Total Hits: 21@2: (3)3@3: (6, 4, 1)2@4: (6, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Sak twol
    Bur cwlo 1Inf
    Z21 cwlo 1Sub
    Z34 cwlo 1DD
    Z45 cwol

    Noncombat Movement:

    To She: 1Art Kan
    To Kwe: 1Mec, 1Arm Ksu, 3Mec, 2Arm Yun
    To Shn: 4Inf, 5Mec, 12Art, 3Arm Yun, 2Fgt, 1Tac Bur
    To Bury: 1Art Amu
    To Amu: 2Inf, 1Art Man, 1Fgt, 1Tac Sak
    To Fic: 1Inf Bor, 1Art Cel, 1Mec Ngu, 1Inf Phi via Trp Z35, 1Mec, 1Arm Yun, 1Fgt, 1Tac Z45
    To Jap: 1Inf, 1Art Phi via Trp Z35
    To Z6: 1Car Z36, 1Fgt, 1Tac Z21, 1DD Z22
    To Z36: 2Car, 2Cru, 1BB Z35, 2Fgt, 1Tac Z21, 3Fgt, 1Tac Z34, 2Fgt, 1Tac Z45
    To Z37: 1DD Z36
    To Z43: 1DD Z36
    To Z44: 1DD Z36

    Placement:

    To Man: 2Inf, 1Mec
    To Ksu: 1Inf, 1Mec
    To Z36: 3DD
    To Z6: 1DD, 1Trp

    Collection:
    60(TT)

    16cJapan_NothingtoseeherevsJamesAleman.AAM


  • **USA turn 16: (sorry for the delay, have to get aggressive, took time to plan)

    Production: 82**
    Naval base=15
    1 carrier= 16
    2 destroyers=16
    1 tactical bomber=11
    2 fighters=20
    1 mechanized infantry=4
    15+16=31=16+47+11=58+20=78+4=82

    Combat Moves:
    To z45: 3subs,ftr-z42 vs dd
    DiceRolls: 2@3 1@3; Total Hits: 22@3: (2, 6)1@3: (2)
    DiceRolls: 1@2; Total Hits: 11@2: (1)
    To z44: sub,2ftr-z42 vs dd
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (5, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    To z43: dd,2ftr-z42 vs dd
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (1, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    To z37: dd-z42; 2 bmbr-Ind vs dd
    DiceRolls: 1@2 2@4; Total Hits: 31@2: (2)2@4: (4, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    To Saud: mech-Wind via trn-z80 uncontested
    To z85: dd-z63; bmbr-Brg vs sub
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)
    DiceRolls: 1@1; Total Hits: 01@1: (4)
    To z92: 3cv, dd, 4ftr,tac-z110; 2sub-z104; tac-Uk vs dd
    DiceRolls: 3@2 4@3 2@4; Total Hits: 53@2: (1, 3, 2)4@3: (4, 1, 6, 1)2@4: (4, 6)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Just had to retype move, as Field marshall game add popped up when I browsed for the combat file!!! Hope I was accurate.

    16dUSA_NothingtoseeherevsJamesAleman.AAM


  • z45: Japan lost dd, USA lost sub
    z44: Japan lost dd, USA no loss
    z43: Japan lost dd, USA no loss
    z37: Japan lost dd, USA no loss
    z85: Germany lost sub, USA no loss
    z92: Italy lost dd, USA lost sub

    Noncombat Moves:
    To z92: 4trn-z110 loaded with 2inf-Wfr; 3inf,3art-UK
    To Gib: 5inf,3art-z92; bmbr-z85
    To z88: 2sub-z101; 2cv,dd-z106
    To Cpr: art-Wind via trn-z80; 3ftr,tac-Ind
    To z80: 3ftr-z42
    To z39: bb,3cv,4cv,2dd,7sub,2trn-z42 loaded with 2inf,2art-Java; 2ftr-z44; 2ftr-z43,ftr-z45
    To Ind: 2bmbr-z37; 2inf,2art-z39
    To z26: cv-z63, cv,2dd-z10
    To Haw: 2tac-Que (will scramble if Japan attacks z26)
    To z1: trn-z3 loaded with art,inf-Sfe
    To Bco: inf,art-z1
    To z35: dd-z42
    To z54: dd-z42
    Placement:
    Cpr: Naval base
    z80: cv,ftr,dd
    z101: dd
    Eus: tac
    Wus: mech,ftr

    Collection: 82

    16dUSA_NothingtoseeherevsJamesAleman.AAM


  • **UK turn 16:

    Production:**
    London: 20
    6 infantry=18
    Save 2 IPCs
    18+2=20

    India: 10
    2inf=6
    1art=4
    6+4=10

    Combat Moves:
    To Sud: inf-Con uncontested
    To Ken: inf-Con uncontested
    To Irq: inf-Cpr uncontested
    To Hol: 3inf-Wfr; 2ftr-z110 vs 2 inf
    DiceRolls: 3@1 2@3; Total Hits: 03@1: (2, 5, 2)2@3: (4, 4)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)
    To Spa: 2inf,ftr-Wfr; ftr-z110 vs 2inf
    DiceRolls: 2@1 2@3; Total Hits: 02@1: (4, 3)2@3: (6, 4)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    16fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • Hol2: 2inf,2ftr vs 2inf
    DiceRolls: 2@1 2@3; Total Hits: 32@1: (1, 4)2@3: (3, 1)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)
    Spa2: 2inf,2ftr vs 2inf
    DiceRolls: 2@1 2@3; Total Hits: 02@1: (3, 5)2@3: (5, 4)
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)


  • Cut my losses, retreat from Spa
    Hol: Germany lost 2inf, UK lost 2inf
    Spa: Italy no loss; UK lost inf

    Noncombat Moves:
    To Wfr: inf-Spa
    To z92: bb,cv,2dd,4sub,6trn-z110 loaded with 4art,8inf-Wfr; 2ftr-Hol
    To Gib: 8inf,4art-z92; 2ftr-Spa (will scramble to protect z92, with France if there as well)
    To Ken: 3art,5inf-Con
    To z39: 2trn-z80; cv,ca-z42
    To Cpr: mech-Wind
    To Wind: inf-Afg
    To Bur: inf-Ind
    To Ind: 6inf-Wind
    Placement:
    UK: 6inf

    Collection:
    London: 34
    India: 10

    Convoy: z70 1 sub=2 rolls max damage=3
    DiceRolls: 2@3; Total Hits: 12@3: (4, 1)
    Convoy: z71 2 subs=4rolls max damage=3
    DiceRolls: 4@3; Total Hits: 44@3: (3, 3, 3, 3)

    16fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • LOL, naturally on z72 all your hits were 3, at least the lone sub only did 1, thanks :)

    z70 1 damage out of 3
    z71 3 damage out of 3 (enjoy it while it lasts)

    London collects:30 (34-4=30)

    16fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • London saved 2 IPCs, so:

    London collects: 32

    16fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • Since I have the Luxury of choice on how to defend Italy I’ll need a bit of time to think about it. I don’t think I’ll be finished until late today. It might even take until tomorrow.


  • No problem, take your time, this game is still very interesting.


  • So let’S see how aggressive you are.

    Italy 16:

    Buy (56):

    6 Inf (18)
    1 Sub (6)
    2 Car (32)

    18+6= 24 +32=56

    Combat Movement:

    To Ura: 1Mec Kan uncontested
    To Eve: 1Mec Kan uncontested
    To Por: 1Inf Spa uncontested
    To Wfr: 2Inf, 2Art Sfr, 2Fgt Z93 vs. 2Inf, 3AAGun
    To Sud: 1Inf Egy, 1Art, 1Bmb Fea vs. 1Inf
    To Sam: 1Inf Vol, 1Fgt Turk vs. 1Inf
    To Irq: 1Mec Turk, 1Fgt, 1Tac Z98 vs. 1Inf

    Combat:

    To Wfr: 2Inf, 2Art, 2Fgt vs. 2Inf, 3AAGun
    AAGun:
    DiceRolls: 2@1; Total Hits: 02@1: (4, 6)
    ignore dead fgt from the right
    DiceRolls: 4@2 2@3; Total Hits: 14@2: (5, 4, 5, 1)2@3: (4, 6)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

    To Sud: 1Inf, 1Art, 1Bmb vs. 1Inf
    DiceRolls: 2@2 1@4; Total Hits: 32@2: (1, 1)1@4: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    To Sam: 1Inf, 1Fgt vs. 1Inf
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    To Irq: 1Mec, 1Fgt, 1Tac vs. 1Inf
    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (4)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    16gItaly_NothingtoseeherevsJamesAleman.AAM


  • Round 2:

    I’m assuming you loose at least 2Antiairs first in Wfr befor you loose any Inf. If the battle reaches that point I will try to make an educated guess if you loose the last AAGun before the remaining Inf but strongly suspect that you will do since they neve hit anything anyway  :-D.

    Wfr: 1Inf, 2Art, 2Fgt, vs. 2Inf, 2AAGun
    DiceRolls: 3@2 2@3; Total Hits: 33@2: (2, 2, 6)2@3: (5, 1)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)

    Sam: 1Inf, 1Fgt vs. 1Inf
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Ok since you don’t have a chance to do anything with it if you keep it I’m assuming you don’t keep the AAGun but rather the last Inf.

    Round 3:

    Wfr: 1Inf, 2Art, 2Fgt, vs. 1Inf
    DiceRolls: 3@2 2@3; Total Hits: 43@2: (2, 2, 3)2@3: (2, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Wfr twlo 2Inf
    Sud twlo 2Inf
    Sam twol
    Irq twol

    Noncombat Movement:

    To Kwe: 2Arm Kan
    To Cau: 10Inf, 11Art, 1AAGun Vol, 1Fgt Sam
    To Turk: 1Arm Vol, 1Bmb Sud
    To Egy: 3Mec, 3Arm Fea
    To SIta: 2Inf NIta
    To NIta: 1Inf Spa, 1Inf, 1Art Tun via Trp Z93, 1Inf, 1Art, 3AAGun Sfr, 2Fgt Wfr
    To Fra: 2Inf, 1Art Sfr
    To Z94: 1DD Z93
    To Z95: 1DD, 1BB Z93
    To Z96: 2 Sub Z81, 1DD, 1Car, 2 Cru
    To Z98: 1Fgt, 1Tac Irq

    Placement:

    To Cau: 1Inf
    To Turk: 2Inf
    To Egy: 3Inf
    To Z95: 2 Car, 1Sub

    Collection:

    39(TT)+9(NO)-2(Convoy)=46ICP

    IRqdamage is pretty much safe but just for the giggles:

    Convoy Raiding:

    To Irq (3Sub, 2DD, 4Fgt)
    DiceRolls: 16@3; Total Hits: 1016@3: (6, 2, 5, 6, 4, 3, 4, 4, 1, 1, 3, 1, 1, 2, 3, 3)

    16gItaly_NothingtoseeherevsJamesAleman.AAM

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