sent a chat so we don’t clutter up this thread
S04 - Risingdragon (allies + 12) vs. Zhukov4 (axis)
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blk t nl
Fra
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (3)2@3: (4, 5)1@4: (4)
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (3, 4)
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yikes
fra2
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (3)
Rolls: 2@3; Total Hits: 12@3: (3, 6)
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not good.
withdraw bmb
Nwe
Rolls: 3@3; Total Hits: 33@3: (3, 3, 1)
Rolls: 2@2; Total Hits: 02@2: (4, 4)
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NCM
bmb fra>ger
inf 13 arm epl, arm ger>bul
arm epl, aa ger>blk
12 arm epl>pol
arm ger, fig nwe>itaplace 8 inf art aa ger
collect 19 has 24 -
R9
10 inf 1 rtl-eve mt
nov 1 inf twol
-epl mt
bel 1 inf twol
-ita sbr
cau 1 bmb
aa
Rolls: 1@1; Total Hits: 01@1: (2)
b
Rolls: 1@6; Total Hits: 11@6: (4)
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ita -4 to -6
ncm
rus-arc 1 aa
euk-bel 2 inf
bel-bst 1 inf
cau-euk 2 inf
cau-ukr 2 inf
nov-rus 1 ftr
ita-cau 1 bmb
nov-eve 1 inf 1 arm
rus-eve 1 arm
rus-nov 2 arm
cau-nov 6 arm
cau-kaz 10 inf 1 rtl 3 armplace
cau 3 inf 1 rtl
kar 1 inf
rus 6 inf26
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Japan 9 has 67 buy 6 inf art, 5 arm, 2 fig
CM
inf 10 fig jap, 2 fig 37>perRolls: 1@1 12@3; Total Hits: 61@1: (4)12@3: (6, 5, 6, 3, 4, 5, 2, 1, 1, 2, 1, 5)
Rolls: 1@2; Total Hits: 01@2: (3)
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per t nl
NCM
10 fig per>bul
2 fig per, fig fuk, 2 inf bur>ind
2 inf art arm nin, 2 inf sui, 3 arm man>hup
inf arm art yak>far
arm jap, inf oki>fuk
arm jap, inf oki>man
inf arm jap>fic
arm ind>bur
art sol>sum
bb ac 2 fig dd 46>38
fig fuk>37
ac 60>36
ac 60>62
ss 46, ss dd 60>52Place 2 fig 62, 4 inf 2 arm jap, 3 arm man, 2 inf art ind
collect 49+15=64, has 64. -
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UK9
5 inf 1 rtl 3 arm 1 bmb-nwe 2 arm
gbr 2 inf 1 rtl
fin 3 ftr
z7 2 bb
-per 1 inf
cau 2 inf
egy 1 ftr
lib 2 ftr
-chi mt
kaz 1 inf twolnwe
a
Rolls: 1@1 2@2 3@3 2@4; Total Hits: 51@1: (5)2@2: (6, 1)3@3: (6, 1, 3)2@4: (2, 3)
d
Rolls: 2@3; Total Hits: 02@3: (4, 6)
per
a
Rolls: 2@1 3@3; Total Hits: 22@1: (2, 4)3@3: (2, 3, 5)
d
Rolls: 1@2; Total Hits: 11@2: (1)
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nwe twol
per twlo 1 infncm
gbr-fra 1 inf
fra-nwy 1 arm
gbr-nwy 2 inf 1 arm
z13-z7 1 dd 1 ac 1 usa ftr
nwe-z7 1 ftr
nwe-z3 2 ftr
z7-z3 1 ac 2 trn
per-cau 2 ftr
per-egy 1 ftr
kaz-chi 1 inf 1 aa
rus-chi 3 arm
ukr-cau 2 inf
bst-kar 1 rtl
lib-egy 1 inf 1 armplace
gbr 5 inf 1 rtl 1 arm 1 bmb
egy 2 arm43
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sorry typo above, rus-chi was 2 arm
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Italy 9 has 10 2 rpr buy inf arm
CM
3 inf art pol>eplRolls: 2@1 2@2; Total Hits: 22@1: (6, 1)2@2: (3, 1)
Rolls: 1@2; Total Hits: 11@2: (1)
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usa9
8 inf 3 rtl 1 trn 1 bmb-epl 2 inf 1 rtl
cau 1 arm
z14 2 ftr
egy 1 bmb
lib 2 bmba
Rolls: 3@3 3@4; Total Hits: 43@3: (1, 2, 4)3@4: (6, 3, 3)
d
Rolls: 3@2; Total Hits: 03@2: (4, 3, 6)
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:-D
epl twol
ncm
epl-euk 3 bmb 2 ftr
z7-z7 1 ftr fr uk to usa ac
z12-lib 1 ftr
z12-egy 1 ftr
z14-z12 fleet
z12-z7 1 ac
z7-z12 1 trn
alg-egy 2 inf
z19-z12 fleet
z10-z12 fleet
z11-z12 1 trn
z11-alg 1 inf
eca-alg 3 inf 1 rtl
eus-alg 5 inf
saf-rho 2 inf
saf-cng 1 arm
wus-eca 1 arm
eus-eca 3 inf
z34-z15 1 ss
wus-wca 3 inf 1 aa
z55-z19 4 ssplace
wus 1 bmb
eus 8 inf 3 rtl
z10 1 trn50
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omg
sad thing is i had an aa gun there, but didn’t move it since i missed it with the new map design colors.
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doh.
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Even having reinstalled .79 (where at least the units are smaller and dont block each other), I can still barely distinguish the italian aa from the german aa. With TripleA, these kinds of mistakes don’t happen, since the colors are clearer and units don’t get confused so much.
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Germany 10 has 24 buy 8 inf
CM
inf arm bul>epl
2 inf art bmb ger, fig ita>Nwe
2 inf 4 arm ger, 12 arm pol>fraFra
Rolls: 2@1 16@3; Total Hits: 72@1: (5, 1)16@3: (2, 3, 1, 4, 4, 4, 4, 1, 5, 3, 4, 5, 6, 2, 4, 4)
Rolls: 1@2; Total Hits: 11@2: (2)
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