@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
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Well, if you want to continue without the ships, I guess that’s fine.
Lose 4 ddUS, ukdamagedcv, uk tac for my 6 hits.
Losing the aaguns in Spa and Bry is fine.
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I’d have prefered to do the complete turn another way but that’s a bit late now isn’t it
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Well let’s continue.
Round 2:
3Fgt, 2Tac, 2Bmb vs. 1dBB, 2Car, 3Fgt
Rolls: 3@3 4@4; Total Hits: 43@3: (2, 5, 1)4@4: (6, 2, 1, 6)
Rolls: 2@2 4@4; Total Hits: 42@2: (6, 2)4@4: (1, 3, 3, 6)
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I’m not sure how to resolve this, since you also engaged Russia as well. I’m pretty sure Germany is doing fine. It’s an uphill battle for me now, with the outcome in z112 going your way it appears.
If it’s ok, just continue as you have.
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Hmm that’s actually a bit tricky with the losses. If you take out the carriers I’m retreating if you take out one and loose 2 planes or a a plane and the BB I’ll continue
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I really could have used that tac from Nov to make this not quite as close as it is.
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I really could have used average rolls when I attacked Germany :)
I’ll lose 1 US cv, 2US ftr
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I’m pretty certain that I’d could have survived the attack with 1 unit or so with somthing tgat could be called average.
I’ll lose 2Fgt, 1tac 1Bmb
Round3:
Z112: 1Fgt, 1Tac, 1Bmb vs. 1Car, 1dBB, 1Fgt
Rolls: 1@3 2@4; Total Hits: 11@3: (5)2@4: (5, 1)
Rolls: 1@2 2@4; Total Hits: 21@2: (5)2@4: (1, 3)
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Well that’s it retreat with 1Fgt waht doy you keep?
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either way i’ll lose the uk ftr since losing the bb is too expensive
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well that’s settled let’s see about those Noncombat movements
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Noncombat Movement:
To Den: 5Inf, 3Mec, 2Arm, 2AAGun WGer
To WGer: 1Inf, 3Art NIta, 2Inf Fin via Trp Z115, 1Inf, 1Art Nov
To Fin: 1Inf, 1Art Swe
To Arc: 1AAGun Bel
To Nov: 3AAGun Bel
To Bel: 1Inf Nov
To Ros: 6Mec, 9 Art, 5 Arm Bry, 4Inf, 7 Art Cau, 2Mec, 2Arm Npr 1Inf Rom, 1Art Egy via Trp Z81, 1Inf, 1Art Bes via Trp Z95, 2Inf NIta via Trp Z95
To Cpr: 1Fgt Z80
To Z70: 1 Sub Z72
To Z71: 3 Sub Z81
To Z72: 1Sub Z81
To Z93: 1Trp Z95
To Z98: 1DD Z95
To Z100: 1BB Z95, 1Cru, 2Car Z81, 1Fgt, 1Tac Bry
To Z113: 1Fgt Z112Placement:
To WGer 4Inf, 5Art, 1Arm
To Nov: 1Inf, 1Arm
To Cpr: 1Mec, 1Arm
To Z113: 2SubCollection:
61(TT)+27(NO)=88ICP -
map please
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**USSR turn 14:
Production: 20**
2 fighters=20Combat Moves:
To She: inf-Kan uncontested
To Tsi: inf-Novo uncontested
To Kaz: inf-Sam; 3ftr,tac-Rus vs art
Rolls: 1@1 3@3 1@4; Total Hits: 31@1: (2)3@3: (5, 2, 3)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
To Yen: inf-Tim uncontested
To Eve: art-Tim uncontested
To Nen: mech-Rus uncontested
To Arch: 2inf,art-Volo; 4mech,arm-Rus vs aagun,inf,mech,art
Rolls: 5@1 2@2 1@3; Total Hits: 25@1: (5, 5, 1, 3, 5)2@2: (4, 3)1@3: (1)
Rolls: 3@2; Total Hits: 13@2: (1, 5, 3)
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Arch2: inf,art,4mech,arm vs art,mech
Rolls: 4@1 2@2 1@3; Total Hits: 14@1: (2, 2, 4, 6)2@2: (5, 3)1@3: (1)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
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Kaz: Japan lost art; USSR no loss
Arch: Germany lost aagun, inf, and mech or artillery (your choice); USSR lost 2infRetreat from Arch to Volo
Noncombat Moves:
To Volo: inf-Ura; 3arm-Bry; aagun-Rus
To Ura: art-Tim
To Rus: 3ftr,tac-Kaz; 21inf,19art-Bry; 8art,19inf-SamPlacement:
Rus: 2ftrCollection: 13
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Japan 14:
Buy (62):
2 Inf (6)
1 Mec (4)
1 Art (4)
4 DD (32)
1 Car (16)6+4=10 +4=14 +32=46 +16=62
Combat Movement:
To She: 2Mec, 1Fgt, 1Tac Yun vs. 1Inf
To Bur: 2Inf, 1Fgt, 1Tac Yun vs. 1Inf
To Z22: 1DD, 2Fgt Z19, 2Fgt Jap vs. 1Sub, 1DD
To Z34: 1DD Z19, 1Fgt, 1Tac Z36 vs. 1Sub
To Z35: 1BB, 1Car Z19, 1Cru, 2Car, 1Fgt, 1Tac Z36 vs. 1DD
To Z43: 1Sub Z37, 1Tac Yun, 2Fgt, 1Tac Z36 vs. 1Sub, 1DD
To Z42: 1DD Z37, 2Fgt, 1Tac Z36 vs. 1DDCombat:
She: 2Mec, 1Fgt, 1Tac vs. 1Inf
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 4)1@3: (6)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
Bur: 2Inf, 1Fgt, 1Tac vs. 1Inf
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 2)1@3: (4)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
Z22: 1DD, 4Fgt vs. 1Sub, 1DD
Rolls: 1@2 4@3; Total Hits: 41@2: (2)4@3: (2, 2, 6, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
Z34: 1DD, 1Fgt, 1Tac vs. 1Sub
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (2)1@4: (1)
Rolls: 1@1; Total Hits: 11@1: (1)
Z35: 3Car, 1Cru, 1BB, 1Fgt, 1Tac vs. 1DD
Rolls: 2@3 2@4; Total Hits: 22@3: (4, 6)2@4: (1, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
Z43: 1Sub, 2Fgt, 2Tac vs. 1Sub, 1DD
precombat:
Rolls: 1@1; Total Hits: 01@1: (4)
ignore Sub if defending Sub hits
Rolls: 1@2 2@3 2@4; Total Hits: 51@2: (1)2@3: (1, 2)2@4: (3, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
Z42: 1DD, 2Fgt, 1Tac vs. 1DD
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (6)2@3: (2, 3)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
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z22: you failed to roll my defending sub since I can not submerge
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well perhaps I should roll your attacks too if i hit anythin like I do in you defense, you’d sure be able to catch a break.
She twlo 1Mec
Bur twol
Z22 cwol
Z34 cwlo 1DD
Z35 cwol BB damaged
Z43 cwlo 1Sub
Z42 cwlo 1DDNoncombat Movement:
To Sui: 1Inf, 1Art Cha
To Yun: 2Inf, 2Art Kwa 2Inf, 2Art Fic, 1Fgt, 1Tac She, 1Fgt, 1Tac Bur
To Fic: 1Arm Kwa, 8Mec 6Arm Yun, 2Mec Kwe, 1Fgt, 1Tac Z35, 2Fgt, 2Tac Z43
To Ksi: 2Inf, 1Mec, 1Art Ksu
To Z34: 1DD Z19
To Z35: 3 Car, 1Cru, 1BB, 2Trp Z36, 1DD Z19, 1Fgt, 1Tac Z34, 2Fgt Z22, 1Tac Z43, 2Fgt, 1Tac Z42, 2Fgt Z22
To Z42: 1DD Z36
To Z45: 1DD Z36Placement:
To Fic: 2Inf, 1Art
To Man: 1Mec
To Z19: 4DD, 1CarCollection:
57(TT)