Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsNothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
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Ok seems you had more luck. well No India for me this Round
Ind retreatVolo twol
Tsi twol
Sik twlo 1Mec
Ind Japan lost 3Inf, 4Art, 4Mec, 6Arm, 1Bmb Uk lost 9Inf, 4Art, 1AAGun and on plane of you choosing of the other allies I would suspect a russian Tac but it’s your choice of course you could also choose to loose planes before groundforce but that seems kind of silly (I’ll do some markers around the tac so that you’ll remember to loose a plane)Noncombat Movement:
To She:1Fgt, 1Tac Tsi
To Sze: 2Fgt Sik
To Kwe 2Mec Cha
To Yun: 1Inf 2Art Kwa
To Shn: 1Fgt, 1Tac Kan, 1Tac Ind, 2Inf, 2 Mec, 1Art Fic, 2Mec Kwa
To Fic: 1Inf Man, 1Inf, 2Art Korvia Trp Z6, 1Fgt, 3Tac Z6
To Hun: 1Mec Ksu
To Ksi: 2Inf, 2Art Ksu
To Jeh: 1Inf, 1Art Man
To Kor: 1Inf, 1Art Man
To Jap: 1Inf, 1Art Sfe, 1Fgt Z6
To Z35: 3DD, 1Cru Z6
To Z36: 3Sub, 1DD, 4Car, 1Cru, 3Fgt, 1Tac, 1BB Z6Placement:
To Fic: 1Mec, 1NB
To Ksu: 1Inf, 1Arm
To Man: 1Inf, 1Art
To Z6: 1Trp, 2DD, 1Fgt, 1Tac
To Z36: 2TrpCollection:
61(TT)+5(NO)=66ICP -
Wow, you India was a blood bath. I will remove an Anzac fighter as USSR needs their aircraft more.
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Also, I’m updating your income as your map still shows last turns income.
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Made the changes to the map
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I decided to save a game my meetup group played yesterday. One of my buddies checks this game, so I’m posting the map so he can look at it.
4 players face to face.
Mike=Germany,Italy
Alex=Japan (new player to Global, took minor advice from us as we played-help with builds, etc.)James=UK,USSR,France
Brad=USA,China,AnzacIts turn 5, USSR is up to bat.
Germany took UK on turn 4, USSR declared war on Japan on turn 3, UK/Anzac declared war on Japan on turn 2, USA and USSR were neutral until turn 4.
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**USA turn 12:
Production: 83**
6 DD=48
3 Subs=18
4 inf=12
1 art=4
Save 1 IPC
48+18=66+12=78+4=82+1=83Combat Moves:
To Sfr: 2inf-Wfr; 3ftr,bmbr-Gib vs Mech
Rolls: 2@1 3@3 1@4; Total Hits: 22@1: (2, 6)3@3: (2, 3, 5)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
To Mor: trn-z110; inf-Wfr uncontested
To Sol: inf,art-Haw; trn-z26; bmbr-Que vs 2inf
Rolls: 2@2 1@4; Total Hits: 12@2: (6, 6)1@4: (2)
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
Sol2: inf,art,bmbr vs inf
Rolls: 2@2 1@4; Total Hits: 12@2: (5, 4)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
Wfr: Italy lost Mech; USA no loss
Sol: Japan lost 2 inf + NO; USA no lossNoncombat Moves:
To Wfr: 3ftr, bmbr-Sfr
To z91: 6trn,4dd,2cv-z110
To Smx: mech-Col
To Wus: 2inf-Cus
To Bco: inf-Wus; inf-Yuk
To z10: trn-z9
To z7: dd-z10
To z25: dd-z10
To z30: dd-z10
To z26: 7subs-z10
To z33: 9subs,7dd,3cv,6ftr,3ca,bb,trn-z26 loaded with inf,art-Haw
To Car: inf,art-z33; ftr-Haw
To z22: dd-z26
To z23: dd-z26
To Que: bmbr-Sol
To z34: dd-z42
To z39: cv,3trn-z42 loaded with mech,5inf,ftr-Anz,ftr-UK; ftr-Cpr,3ftr-Cey (2 land on UK carrier); sub-z80
To Ind: mech,5inf-z39; tac,3bmbr-Cey
To Epr: inf,4mech-CprPlacement:
Cpr: inf
z80: 2 subs
Wfr: 3inf
Wus: art
z10: 6dd,sub
Collection: 83 (82+1 saved)Notes:
Will scramble in z33 if you attack CarolineWill scramble 2 Anz and 1 UK ftr in z39 (UK will have a ftr there by then) if fleet is hit
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**UK turn 12:
Production:**
London: 33
1 Tac=11
6 Inf=18
1 artillery=4
11+18=29+4=33
India: 16
6 damage repaired in Ind=6
3 inf=9
6+9=15 (save 1)Combat Moves:
To Bur: mech-Wind uncontested
To Nig: inf-Fwa uncontested
To Ken: inf-Tang uncontested
To Fra: 4inf,4art,2ftr-Wfr; ftr,tac-UK; 2 ftr-z110 vs 4inf,2mech,6art
Rolls: 8@2 5@3 1@4; Total Hits: 58@2: (4, 4, 6, 5, 5, 5, 5, 4)5@3: (5, 1, 2, 1, 3)1@4: (4)
Rolls: 12@2; Total Hits: 212@2: (2, 1, 4, 5, 6, 5, 6, 3, 3, 4, 5, 3) -
Retreat from Fra; outcome: Germany lost 4 inf and your choice of mech or art (I removed a mech); UK lost 2 inf
(I would love to take advantage of that lucky outcome and go a second round, but I would rather not liberate France by accident)Noncombat Moves:
To Gib: 2ftr-Fra; ftr-z110; art,aagun,2inf-z91; inf-Spa
To z91: 2trn,cv,3subz110 loaded with art,aagun,2inf-UK; sub-z105
To z110: 2ftr-Fra
To Wfr: ftr,tac-Fra; 6inf,2aagun-UK (via 4trn-z110)
To Rho: inf-Con
To Epr: inf,2tac-Cpr; 2ftr-Rus
To Ind: mech,2 tac-Wind; ftr-Rus; ftr-z39
To z37: bb,dd-z39 (Blocking in Style-if that doesn’t hold against the German Bomber, I concede :-D )Placement:
Saf: 3inf
UK: 3 inf,art,tac
Ind: 3infCollection:
London: 35
India: 17 (16+1 saved)z71 convoy: 1 sub=2 rolls, max = 3 damage
Rolls: 2@3; Total Hits: 02@3: (4, 5)Notes:
Spain is empty
Will scamble 2 UK and 1 Anz fighter in z39 if attacked
Will scramble 3 ftr in z91 if attacked by either country
Will scramble tac,ftr in z110 if attacked -
Standing by for Italy
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Italy 12:
Buy (43):
5 Inf (15)
5 Art (20)
1 DD (8)15+20=35+8=43
Combat Movement:
To Ros: 1Inf via Trp Z97 uncontested
To Sfr: 1Inf, 1Mec NIta, 2Fgt SIta vs. 2Inf
To Cau: 3Inf Turk, 3Inf, 5 Art Npr, 3Mec, 7Arm Irq, 2Mec, 1Arm Gre vs. 2Inf, 1Art
To Ken: 2Inf Sud, 1Bmb SIta vs. 1InfCombat:
Sfr: 1Inf, 1Mec, 2Fgt vs. 2Inf
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 6)2@3: (5, 1)
Rolls: 2@2; Total Hits: 12@2: (2, 6)Cau: 6Inf, 5 Art, 5Mec, 8Arm vs. 2Inf, 1Art
Rolls: 6@1 10@2 8@3; Total Hits: 76@1: (4, 1, 2, 5, 6, 5)10@2: (6, 1, 1, 5, 3, 3, 3, 4, 4, 3)8@3: (2, 6, 4, 3, 1, 1, 4, 6)
Rolls: 3@2; Total Hits: 03@2: (3, 4, 5)Ken: 2Inf, 1Bmb vs. 1Inf
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 4)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1) -
Round 2:
Sfr: 1Inf, 2Fgt vs. 1Inf
Rolls: 1@1 2@3; Total Hits: 31@1: (1)2@3: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (6) -
Sfr twlo 1Inf
Cau twol
Ken twlo 1InfNoncombat Movement:
To NIta: 5Inf 3AAGun WGer
To Turk: 1Inf, 1Art, 1AAGun Gre, 1Inf, 2Mec, 1Arm NIta, 1Inf Trj via Trp Z97, 1Tac SIta
To Syr: 1Art Trj
To Npr: 1Inf Irq
To Sud: 1Mec, 1Art Fca, 2Mec Egy, 1Inf, 1Arm NIta
To Z92: 1DD Z97
To Z93: 1DD Z97
To Z94: 1DD Z97
To Z95: 1DD Z100, 2Sub, 2Cru, 1Car, 1BB Z97, 2Fgt SfrPlacement:
To NIta: 1Inf, 3Art
To Turk: 2Inf, 1Art
To Egy: 2Inf, 1Art
To Z95: 1DDCollection:
31(TT)+14(NO)-(Convoy)=43-45IPCConvoy:
To Irq: 2Sub Z80
:4@3: -
Rolls: 4@3; Total Hits: 34@3: (3, 3, 5, 2)Maü has Max damage (2).
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Yep that Maxdamag was pretty much asafe assumption
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Have fun doing Anzac and France
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**Anzac/France turn 12:
Production: 16**
1 artillery=4
1 armor=6
2 infantry=6
4+6=10+6=16
Noncombat Move:
To Ngu: inf-Dgu
To Nte: 9inf,2aagun-Sau; inf,art-Que
To Que: inf-Nsw
To z62: trn-z54
To z39: ca,3trn-z42 loaded with 3art,2inf-Jav
To Ind: 3art,2inf,tac-z39; ftr-Sum
To z33: dd-z26France no moves
Placement:
Que: 2inf,art
Nsw: arm
Collection: 21Notes:
z39: scramble 3 anzac ftrs in zone 39 if attacked (I’ll do OOL after I see round 1) -
Germany 13:
Production (79):
9 Inf (27)
2 Fgt (20)
2 Car (32)27+20=47+32=79
Combat Movement:
SBR:
To Rus: 1Bmb Nov, 1Bmb TurkTo Spa: 1Mec Fra uncontested
To Bry: 1Inf Nukr uncontested
To Smo: 1Arm Bel blitz back to Bel
To Hol: 1Art Fra, 1Mec Den, 4Fgt, 2Tac Wgr vs. 1Inf
To Nen: 1Inf Arc, 1Mec, 1Tac Nov vs. 1Inf
To Sukr: 1Inf, 3Mec, 1Arm Nukr, 1Inf, 1Art Bes, 1Mec, 1Arm Bel vs. 1Inf, 1Art
To Cpr: 2Inf Irq, 1Fgt Turk vs. 1InfCombat:
SBR:
AAGun:
Rolls: 2@1; Total Hits: 02@1: (4, 4)
damage(ignore from the right if AAGun hits)
Rolling 2d6:
(2, 4)Hol: 1Mec, 1Art, 4Fgt, 2Tac vs. 1Inf
Rolls: 2@2 4@3 2@4; Total Hits: 52@2: (6, 2)4@3: (2, 5, 2, 4)2@4: (1, 3)
Rolls: 1@2; Total Hits: 11@2: (2)Nen: 1Inf, 1Mec, 1Tac vs. 1Inf
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (5)Sukr: 2Inf, 4Mec, 1Art, 2Arm vs. 1Inf, 1Art
Rolls: 5@1 2@2 2@3; Total Hits: 45@1: (1, 1, 2, 6, 3)2@2: (3, 2)2@3: (2, 6)
Rolls: 2@2; Total Hits: 12@2: (1, 5)Cpr: 2Inf, 1Fgt vs. 1Inf
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 6)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Round 2:
Nen: 1Inf, 1Mec, 1Tac vs. 1Inf
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 5)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)





