Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsNothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
-
max Damage which is 2
Collection:
26(TT)+ 19(NO)-2(Convoy)=43ICP -
**Anzac and France turn 11:
Production: 17**
1 Transport=7
2 infantry=6
1 artillery=4
7+6=13+4=17
Combat Moves:
To z42: trn-z63 loaded with inf,art-Nze; ca,2trn-z33 loaded with 2inf,2art-Car
To Jav: 3inf,3art,ca-z42; tac-Que vs 2inf
Rolls: 6@2 2@3; Total Hits: 36@2: (4, 4, 5, 6, 2, 1)2@3: (6, 1)
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
Jav: Japan lost 2 inf; Anzac lost 1 inf
Noncombat Moves:
To Ind: ftr-Cpr; 2ftr-z39 (will scramble to defend z39, if Ind is not also attacked)
To z42: tac-Jav
To Sum: ftr-Que
To z26: dd-z33
To Sau: 2aagun,9inf-Que
To UK: inf,ftr-z110 (will scramble to defend 110)Placement:
Que: inf,art
z54: trn
Nsw: infCollection: 16
-
Germany 12:
Buy (69):
5 Inf (15)
3 Mec (12)
3 Art (12)
2 Arm (12)
1 Trp (7)
1 Tac (11)15+12=27+12=39+12=51+7=58+11=69
Combat Movement:
To Hol: 2Inf, 2Fgt, 1Tac WGer vs. 3Inf
To Nor: 2Inf Swe, 1Fgt, 1Tac Z113, 1Fgt WGer vs. 1Inf
To Fin: 6Inf, 4Art, 2Arm Swe vs. 1Inf
To Arc: 2Inf Nov, 1Bmb WGer vs. 1Inf
To Bel: 12Inf, 11Art, 2Mec, 2Arm Nov vs. 1Inf
To Nukr: 2Inf, 1Mec, 1Arm Bes, 2Mec Rom vs. 1Inf
To Sukr: 1Inf Cyp, 1Inf Turk via Trp Z100, 2Fgt Turk vs. 1Inf, 1Art
To Cau: 1Inf, 1Art Turk, 1Bmb Bur vs. 1InfCombat:
Hol: 2Inf, 2Fgt, 1Tac vs. 3Inf
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (6, 2)2@3: (3, 6)1@4: (2)
Rolls: 3@2; Total Hits: 23@2: (3, 2, 1)To Nor: 2Inf, 2Fgt, 1Tac vs. 1Inf
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (2, 3)2@3: (3, 4)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (3)To Fin: 6Inf, 4Art, 2Arm vs. 1Inf
Rolls: 2@1 8@2 2@3; Total Hits: 42@1: (5, 1)8@2: (4, 6, 2, 2, 6, 4, 6, 6)2@3: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (5)To Arc: 2Inf, 1Bmb vs. 1Inf
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 4)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (1)To Bel: 12Inf, 11Art, 2Mec, 2Arm Nov vs. 1Inf
Input ErrorThere was an error in your dice throw: “22q2” is not correct syntax.
Rolls: 1@2; Total Hits: 01@2: (3)To Nukr: 2Inf, 3Mec, 1Arm vs. 1Inf
Rolls: 5@1 1@3; Total Hits: 15@1: (6, 6, 4, 6, 1)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3)To Sukr: 2Inf, 2Fgt vs. 1Inf, 1Art
Rolls: 2@1 2@3; Total Hits: 22@1: (5, 1)2@3: (6, 3)
Rolls: 2@2; Total Hits: 12@2: (1, 3)To Cau: 1Inf, 1Art, 1Bmb vs. 1Inf
Rolls: 2@2 1@4; Total Hits: 12@2: (2, 3)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (2) -
Hol retreat
Bel attacker:
Rolls: 3@1 22@2 2@3; Total Hits: 113@1: (1, 5, 1)22@2: (3, 3, 4, 2, 2, 2, 2, 6, 5, 4, 4, 2, 4, 1, 6, 4, 4, 3, 1, 6, 6, 2)2@3: (3, 5)
Rolls: 1@2; Total Hits: 01@2: (4) -
Hol rwlo 2Inf UK keeps 1Inf
Nor twol
Fin twol
Arc twlo 1Inf
Bel twol
Nukr twol
Sukr twlo 1Inf
Cau twlo 1InfTo Fra: 2Inf, 1Art Sfr, 1Inf, 1Art NIta 2Mec, 2Art WGer
To WGer: 3Art Den, 2Fgt, 1Tac Hol, 2Fgt Nor
To Den: 10Inf, 1Mec, 2AAGun WGer
To Nov: 2Inf, 1Art, 1Mec Den via Trp Z113, 1Tac Nor, 1Bmb Arc
To Bel: 4AAGun Nov
To Bes: 1Inf, 1Art Rom
To Turk: 2Fgt Sukr, 1Bmb Cau, 1Inf, 1Art Egy, 1Inf, 1Art NIta via Trp Z99, 1Fgt WGer
To Npr: 8Inf, 10Art, 1AAGun Turk
To Irq: 2Inf, 2Mec, 1Arm Turk, 1Arm Egy
To Z98: 5Sub Z99
To Z100: 2DD, 1Cru, 1BB, 2Car (w Japanese 3Fgt, 1Tac)
To Z115: 2Sub, 2DD, 2Trp, 1Car Z113Placement:
To Fra: 1Inf, 2Art
To WGer: 3Inf, 1Mec, 2Arm, 1Tac
To Rom: 1Inf, 1Art
To Nov: 2Mec
To Z100: 1TrpConvoy Raiding:
To Saud: 1Sub Z80
Rolls: 2@3; Total Hits: 02@3: (5, 6)Collection:
59(TT)+ 20(NO)=79-Convoy -
Ok I do admit that I do have better luck with the Convoydamage, but I don’t think that it deviates more than perhaps 10-15IPC from average rolls over the whole game. I don’t think I got this far just because of a few lucky Convoyrolls.
-
-
I apologize for the delay, Yesterday was a holiday, I’ll post when I get home from work today.
-
**USSR turn 12:
Production: 24**
Repair 6 damage-Rus
6 infantry=18
18+6=24Combat Moves:
To Cau: art-Ros; 2inf-Vol vs art
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (2, 6)
Rolls: 1@2; Total Hits: 01@2: (6)
To Sukr: 2inf,art-Ros vs inf
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (5, 4)
Rolls: 1@2; Total Hits: 11@2: (2) -
To Sukr: inf,art vs inf
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Rolls: 1@2; Total Hits: 01@2: (4) -
Cau: Germany lost art, NO; USSR no loss
Sukr: Germany lost inf; USSR lost inf
Crap, I forgot to take 2 uncontested Chinese territories it was on my other map I use for planning and I didn’t type it out.
To Tsi: inf-Kaz uncontested
To Sik: inf-Kaz uncontestedNoncombat Moves:
To Ind: 2ftr,tac-Rus
To Tam: 17art,14 inf-Ros; 2 inf-Vol
To Rus: 4arm,4mech-Vol; 2art,7inf-Volo
To Volo: inf-Nen
To Novo: 11art,27inf-KazPlacement:
6 inf-RusCollection: 18
-
Japan 12:
Buy (93):
2 Inf (6)
1 Mec (4)
1 Art (4)
1 Arm (6)
3 Trp (21)
2 DD (16)
1 Fgt (10)
1 Tac (11)
1 NB (15)Combat Movement:
To Volo: 1Mec Ura uncontested
To Tsi: 1Inf, 1Art Kan, 1Fgt, 1Tac Z100 vs. 1Inf
To Sik: 5Mec, 6 Arm Kan, 2Fgt Z100 vs. 1Inf
To Ind: 3Inf, 4Art, 4Mec, 6Arm, 1Tac Bur, 1Bmb Kan, vs. 9Inf, 4Art, 1AAGun, 5Fgt, 1TacCombat:
To Tsi: 1Inf, 1Art, 1Fgt, 1Tac vs. 1Inf
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 6)1@3: (2)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5)To Sik: 5Mec, 6 Arm, 2Fgt vs. 1Inf
Rolls: 5@1 8@3; Total Hits: 65@1: (4, 3, 1, 1, 4)8@3: (5, 2, 2, 6, 4, 6, 1, 3)
Rolls: 1@2; Total Hits: 11@2: (1)To Ind: 3Inf, 4Art, 4Mec, 6Arm, 1Tac, 1Bmb, vs. 9Inf, 4Art, 1AAGun, 5Fgt, 1Tac
AAGun (if it hits ignroe the right 4):
Tac:
Rolls: 1@1; Total Hits: 01@1: (2)
Bmb:
Rolls: 1@1; Total Hits: 01@1: (4)
Rolls: 3@1 8@2 6@3 2@4; Total Hits: 83@1: (5, 6, 6)8@2: (1, 2, 5, 4, 3, 2, 5, 5)6@3: (2, 6, 6, 1, 4, 3)2@4: (1, 4)
Rolls: 13@2 1@3 5@4; Total Hits: 813@2: (6, 5, 6, 1, 4, 4, 1, 5, 6, 1, 1, 4, 6)1@3: (6)5@4: (4, 6, 1, 3, 4) -
Ok promising start
Round 2:
Ind: 2Art, 1Mec, 6Arm, 1Tac, 1Bmb, vs. 2Inf, 4Art, 5Fgt, 1Tac
Rolls: 3@2 6@3 2@4; Total Hits: 73@2: (4, 6, 1)6@3: (2, 5, 4, 2, 2, 1)2@4: (3, 4)
Rolls: 6@2 1@3 5@4; Total Hits: 106@2: (2, 5, 2, 1, 5, 1)1@3: (1)5@4: (3, 2, 2, 3, 3) -
Ok seems you had more luck. well No India for me this Round
Ind retreatVolo twol
Tsi twol
Sik twlo 1Mec
Ind Japan lost 3Inf, 4Art, 4Mec, 6Arm, 1Bmb Uk lost 9Inf, 4Art, 1AAGun and on plane of you choosing of the other allies I would suspect a russian Tac but it’s your choice of course you could also choose to loose planes before groundforce but that seems kind of silly (I’ll do some markers around the tac so that you’ll remember to loose a plane)Noncombat Movement:
To She:1Fgt, 1Tac Tsi
To Sze: 2Fgt Sik
To Kwe 2Mec Cha
To Yun: 1Inf 2Art Kwa
To Shn: 1Fgt, 1Tac Kan, 1Tac Ind, 2Inf, 2 Mec, 1Art Fic, 2Mec Kwa
To Fic: 1Inf Man, 1Inf, 2Art Korvia Trp Z6, 1Fgt, 3Tac Z6
To Hun: 1Mec Ksu
To Ksi: 2Inf, 2Art Ksu
To Jeh: 1Inf, 1Art Man
To Kor: 1Inf, 1Art Man
To Jap: 1Inf, 1Art Sfe, 1Fgt Z6
To Z35: 3DD, 1Cru Z6
To Z36: 3Sub, 1DD, 4Car, 1Cru, 3Fgt, 1Tac, 1BB Z6Placement:
To Fic: 1Mec, 1NB
To Ksu: 1Inf, 1Arm
To Man: 1Inf, 1Art
To Z6: 1Trp, 2DD, 1Fgt, 1Tac
To Z36: 2TrpCollection:
61(TT)+5(NO)=66ICP -
Wow, you India was a blood bath. I will remove an Anzac fighter as USSR needs their aircraft more.
-
Also, I’m updating your income as your map still shows last turns income.
-
Made the changes to the map
-
I decided to save a game my meetup group played yesterday. One of my buddies checks this game, so I’m posting the map so he can look at it.
4 players face to face.
Mike=Germany,Italy
Alex=Japan (new player to Global, took minor advice from us as we played-help with builds, etc.)James=UK,USSR,France
Brad=USA,China,AnzacIts turn 5, USSR is up to bat.
Germany took UK on turn 4, USSR declared war on Japan on turn 3, UK/Anzac declared war on Japan on turn 2, USA and USSR were neutral until turn 4.
-
**USA turn 12:
Production: 83**
6 DD=48
3 Subs=18
4 inf=12
1 art=4
Save 1 IPC
48+18=66+12=78+4=82+1=83Combat Moves:
To Sfr: 2inf-Wfr; 3ftr,bmbr-Gib vs Mech
Rolls: 2@1 3@3 1@4; Total Hits: 22@1: (2, 6)3@3: (2, 3, 5)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
To Mor: trn-z110; inf-Wfr uncontested
To Sol: inf,art-Haw; trn-z26; bmbr-Que vs 2inf
Rolls: 2@2 1@4; Total Hits: 12@2: (6, 6)1@4: (2)
Rolls: 2@2; Total Hits: 02@2: (3, 5)





