Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • I have to wait for Italy before I can do Anzac and France :(


  • you forgot to collect for India.

    That would be 16IPC

    11fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • Thank you, I will not be posting tonight, I got some bad news, a close friend has cancer. I’ll probably be available to post Monday


  • Standing by for Italy


  • Italy 11:

    Buy (47):

    7 Inf (21)
    2 Mec (8)
    2 Art (8)
    1 Fgt (10)

    21+8=29+8=37+10=47

    Combat Movement:

    To Trj: 2Inf, 1Art Egy, 1Fgt, 1Bmb Turk vs. 1Mec
    To Irq: 1Inf, 2Mec, 5Arm Turk vs. 1Inf
    To Npr: 7Inf, 8Art Turkvs. 1Inf

    Combat:

    Trj: 2Inf, 1Art, 1Fgt, 1Bmb vs. 1Mec
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (3)2@2: (1, 3)1@3: (5)1@4: (2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    Irq: 1Inf, 1Art, 2Mec, 5Arm vs. 1Inf
    DiceRolls: 4@1 5@3; Total Hits: 34@1: (6, 6, 4, 3)5@3: (4, 1, 5, 2, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)
    Npr: 7Inf, 8Art vs. 1Inf
    DiceRolls: 15@2; Total Hits: 615@2: (2, 2, 5, 5, 6, 6, 2, 3, 1, 2, 6, 6, 6, 1, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    11gItaly_NothingtoseeherevsJamesAleman.AAM


  • Trj twlo 1Inf
    Irq twol
    Npr twlo 1Inf

    Noncombat Movement:

    To Sfr: 1Mec NIta
    To WGer: 5Inf, 1AAGun Den
    To NIta: 3Mec, 2Arm Den
    To SIta: 1Bmb Trj, 1Fgt, 1Tac Z100
    To Gre: 1Art, 1AAGun Yugo,1Inf Mal, 2Mec, 1Arm NIta via Trp Z99, Z100
    To Turk: 1Fgt Trj
    To Irq: 1Mec, 2Arm Egy
    To Sud: 3Inf, 1Art,1Mec Egy
    To Fea: 1Art Fca, 1Mec Egy
    To Z97: 3 DD, 1Car, 2Cru, 1BB Z100

    Placement:

    To NIta: 4Inf, 2Art
    To SIta: 1Fgt
    To Turk: 3Inf
    To Egy: 2Mec

    Convoy raiding:

    To Irq: 1Sub Z80
    DiceRolls: 2@3; Total Hits: 12@3: (6, 3)


  • max Damage which is 2

    Collection:
    26(TT)+ 19(NO)-2(Convoy)=43ICP

    11gItaly_NothingtoseeherevsJamesAleman.AAM


  • **Anzac and France turn 11:

    Production: 17**
    1 Transport=7
    2 infantry=6
    1 artillery=4
    7+6=13+4=17
    Combat Moves:
    To z42: trn-z63 loaded with inf,art-Nze; ca,2trn-z33 loaded with 2inf,2art-Car
    To Jav: 3inf,3art,ca-z42; tac-Que vs 2inf
    DiceRolls: 6@2 2@3; Total Hits: 36@2: (4, 4, 5, 6, 2, 1)2@3: (6, 1)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)

    11hAnzFrance_NothingtoseeherevsJamesAleman.AAM


  • Jav: Japan lost 2 inf; Anzac lost 1 inf

    Noncombat Moves:
    To Ind: ftr-Cpr; 2ftr-z39 (will scramble to defend z39, if Ind is not also attacked)
    To z42: tac-Jav
    To Sum: ftr-Que
    To z26: dd-z33
    To Sau: 2aagun,9inf-Que
    To UK: inf,ftr-z110 (will scramble to defend 110)

    Placement:
    Que: inf,art
    z54: trn
    Nsw: inf

    Collection: 16

    11hAnzFrance_NothingtoseeherevsJamesAleman.AAM


  • Germany 12:

    Buy (69):

    5 Inf (15)
    3 Mec (12)
    3 Art (12)
    2 Arm (12)
    1 Trp (7)
    1 Tac (11)

    15+12=27+12=39+12=51+7=58+11=69

    Combat Movement:

    To Hol: 2Inf, 2Fgt, 1Tac WGer vs. 3Inf
    To Nor: 2Inf Swe, 1Fgt, 1Tac Z113, 1Fgt WGer vs. 1Inf
    To Fin: 6Inf, 4Art, 2Arm Swe vs. 1Inf
    To Arc: 2Inf Nov, 1Bmb WGer vs. 1Inf
    To Bel: 12Inf, 11Art, 2Mec, 2Arm Nov vs. 1Inf
    To Nukr: 2Inf, 1Mec, 1Arm Bes, 2Mec Rom vs. 1Inf
    To Sukr: 1Inf Cyp, 1Inf Turk via Trp Z100, 2Fgt Turk vs. 1Inf, 1Art
    To Cau: 1Inf, 1Art Turk, 1Bmb Bur vs. 1Inf

    Combat:

    Hol: 2Inf, 2Fgt, 1Tac vs. 3Inf
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (6, 2)2@3: (3, 6)1@4: (2)
    DiceRolls: 3@2; Total Hits: 23@2: (3, 2, 1)

    To Nor: 2Inf, 2Fgt, 1Tac vs. 1Inf
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (2, 3)2@3: (3, 4)1@4: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    To Fin: 6Inf, 4Art, 2Arm vs. 1Inf
    DiceRolls: 2@1 8@2 2@3; Total Hits: 42@1: (5, 1)8@2: (4, 6, 2, 2, 6, 4, 6, 6)2@3: (6, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    To Arc: 2Inf, 1Bmb vs. 1Inf
    DiceRolls: 2@1 1@4; Total Hits: 22@1: (1, 4)1@4: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    To Bel: 12Inf, 11Art, 2Mec, 2Arm Nov vs. 1Inf
    DiceInput ErrorThere was an error in your dice throw: “22q2” is not correct syntax.
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    To Nukr: 2Inf, 3Mec, 1Arm vs. 1Inf
    DiceRolls: 5@1 1@3; Total Hits: 15@1: (6, 6, 4, 6, 1)1@3: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    To Sukr: 2Inf, 2Fgt vs. 1Inf, 1Art
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (5, 1)2@3: (6, 3)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)

    To Cau: 1Inf, 1Art, 1Bmb vs. 1Inf
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (2, 3)1@4: (5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Hol retreat

    Bel attacker:
    DiceRolls: 3@1 22@2 2@3; Total Hits: 113@1: (1, 5, 1)22@2: (3, 3, 4, 2, 2, 2, 2, 6, 5, 4, 4, 2, 4, 1, 6, 4, 4, 3, 1, 6, 6, 2)2@3: (3, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Hol rwlo 2Inf UK keeps 1Inf
    Nor twol
    Fin twol
    Arc twlo 1Inf
    Bel twol
    Nukr twol
    Sukr twlo 1Inf
    Cau twlo 1Inf

    To Fra: 2Inf, 1Art Sfr, 1Inf, 1Art NIta 2Mec, 2Art WGer
    To WGer: 3Art Den, 2Fgt, 1Tac Hol, 2Fgt Nor
    To Den: 10Inf, 1Mec, 2AAGun WGer
    To Nov: 2Inf, 1Art, 1Mec Den via Trp Z113, 1Tac Nor, 1Bmb Arc
    To Bel: 4AAGun Nov
    To Bes: 1Inf, 1Art Rom
    To Turk: 2Fgt Sukr, 1Bmb Cau, 1Inf, 1Art Egy, 1Inf, 1Art NIta via Trp Z99, 1Fgt WGer
    To Npr: 8Inf, 10Art, 1AAGun Turk
    To Irq: 2Inf, 2Mec, 1Arm Turk, 1Arm Egy
    To Z98: 5Sub Z99
    To Z100: 2DD, 1Cru, 1BB, 2Car (w Japanese 3Fgt, 1Tac)
    To  Z115: 2Sub, 2DD, 2Trp, 1Car Z113

    Placement:

    To Fra: 1Inf, 2Art
    To WGer: 3Inf, 1Mec, 2Arm, 1Tac
    To Rom: 1Inf, 1Art
    To Nov: 2Mec
    To Z100: 1Trp

    Convoy Raiding:

    To Saud: 1Sub Z80
    DiceRolls: 2@3; Total Hits: 02@3: (5, 6)

    Collection:
    59(TT)+ 20(NO)=79-Convoy


  • Ok I do admit that I do have better luck with the Convoydamage, but I don’t think that it deviates more than perhaps 10-15IPC from average rolls over the whole game. I don’t think I got this far just because of a few lucky Convoyrolls.



  • I apologize for the delay, Yesterday was a holiday, I’ll post when I get home from work today.


  • **USSR turn 12:

    Production: 24**
    Repair 6 damage-Rus
    6 infantry=18
    18+6=24

    Combat Moves:
    To Cau: art-Ros; 2inf-Vol vs art
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (2, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    To Sukr: 2inf,art-Ros vs inf
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (5, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    12bUSSR_NothingtoseeherevsJamesAleman.AAM


  • To Sukr: inf,art vs inf
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Cau: Germany lost art, NO; USSR no loss
    Sukr: Germany lost inf; USSR lost inf
    Crap, I forgot to take 2 uncontested Chinese territories it was on my other map I use for planning and I didn’t type it out.
    To Tsi: inf-Kaz uncontested
    To Sik: inf-Kaz uncontested

    Noncombat Moves:
    To Ind: 2ftr,tac-Rus
    To Tam: 17art,14 inf-Ros; 2 inf-Vol
    To Rus: 4arm,4mech-Vol; 2art,7inf-Volo
    To Volo: inf-Nen
    To Novo: 11art,27inf-Kaz

    Placement:
    6 inf-Rus

    Collection: 18

    12bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Japan 12:

    Buy (93):

    2 Inf (6)
    1 Mec (4)
    1 Art (4)
    1 Arm (6)
    3 Trp (21)
    2 DD (16)
    1 Fgt (10)
    1 Tac (11)
    1 NB (15)

    Combat Movement:

    To Volo: 1Mec Ura uncontested
    To Tsi:  1Inf, 1Art Kan, 1Fgt, 1Tac Z100 vs. 1Inf
    To Sik: 5Mec, 6 Arm Kan, 2Fgt Z100 vs. 1Inf
    To Ind: 3Inf, 4Art, 4Mec, 6Arm, 1Tac Bur, 1Bmb Kan, vs. 9Inf, 4Art, 1AAGun, 5Fgt, 1Tac

    Combat:

    To Tsi:  1Inf, 1Art, 1Fgt, 1Tac vs. 1Inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 6)1@3: (2)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    To Sik: 5Mec, 6 Arm, 2Fgt vs. 1Inf
    DiceRolls: 5@1 8@3; Total Hits: 65@1: (4, 3, 1, 1, 4)8@3: (5, 2, 2, 6, 4, 6, 1, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    To Ind: 3Inf, 4Art, 4Mec, 6Arm, 1Tac, 1Bmb, vs. 9Inf, 4Art, 1AAGun, 5Fgt, 1Tac
    AAGun (if it hits ignroe the right 4):
    Tac:
    DiceRolls: 1@1; Total Hits: 01@1: (2)
    Bmb:
    DiceRolls: 1@1; Total Hits: 01@1: (4)

    DiceRolls: 3@1 8@2 6@3 2@4; Total Hits: 83@1: (5, 6, 6)8@2: (1, 2, 5, 4, 3, 2, 5, 5)6@3: (2, 6, 6, 1, 4, 3)2@4: (1, 4)
    DiceRolls: 13@2 1@3 5@4; Total Hits: 813@2: (6, 5, 6, 1, 4, 4, 1, 5, 6, 1, 1, 4, 6)1@3: (6)5@4: (4, 6, 1, 3, 4)


  • Ok promising start

    Round 2:
    Ind: 2Art, 1Mec, 6Arm, 1Tac, 1Bmb, vs. 2Inf, 4Art, 5Fgt, 1Tac
    DiceRolls: 3@2 6@3 2@4; Total Hits: 73@2: (4, 6, 1)6@3: (2, 5, 4, 2, 2, 1)2@4: (3, 4)
    DiceRolls: 6@2 1@3 5@4; Total Hits: 106@2: (2, 5, 2, 1, 5, 1)1@3: (1)5@4: (3, 2, 2, 3, 3)

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