Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • Sorry but since there are Americans in Sfe there’s no NO for Russia


  • Am I correct that UK Pazific and UK Europe can’t earn or expend ICP in the other theater even if the other Power lost it’s capital. So say I conquer Calcutta you can’t receive Money for the UK DEI and Wind and can’t produce in Wind?


  • Sorry about Sfe…and yes the only way I can produce in Wind is if Japan or an axis player takes it, and the US, USSR, or Anzac liberate it while India is held, they can use it, but never UK.


  • Sorry to but in here but I just want to say this looks like a crazy :-o game.  With no one’s capitals even remotely close to being taken, it looks like this is a 20+ rounder.  Even luck to the both of you and let the player with the best strategy win!


  • Japan 11:

    Buy (70):

    3 Mec (12)
    2 Art (8)
    3 Sub (18)
    2 DD (16)
    1 Car (16)

    12+8=20+18=38+16=54+16=70

    Combat Movement:

    SBR:
    To Rus: 2Bmb Tsi (2 possible Inteceptors)

    To Sol: 2 Inf Phil uncontested (restore NO)
    To Jav: 2Inf Phl uncontested
    To Sfe: 1Inf Jap, 1Art Kor via Trp Z6, 3Fgt, 1Tac Z6 vs. 1Inf
    To Ind: 2Inf, 2Art Bur vs. 1Fgt
    To Ura: 1Inf, 1Mec Eve, 1Fgt, 1Tac Tsi
    To Z16: 1DD, 2Fgt, 2Tac Z6 vs. 1DD

    I will wait with the SBR if you intercept though I doubt it.

    Combat:

    Sfe: 1Inf, 1Art, 3Fgt, 1Tacv vs. 1Inf
    DiceRolls: 2@2 3@3 1@4; Total Hits: 22@2: (2, 4)3@3: (5, 2, 4)1@4: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Ind: 2Inf, 2Art Bur vs. 1Fgt
    DiceRolls: 4@2; Total Hits: 04@2: (3, 6, 4, 3)
    DiceRolls: 1@4; Total Hits: 11@4: (1)

    Ura: 1Inf, 1Mec, 1Fgt, 1Tac vs. 1Inf
    DiceRolls: 2@1 1@3 1@4; Total Hits: 02@1: (3, 3)1@3: (4)1@4: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Z16: 1DD, 2Fgt, 2Tac vs. 1DD
    DiceRolls: 1@2 2@3 2@4; Total Hits: 21@2: (5)2@3: (6, 3)2@4: (3, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    11cJapan_NothingtoseeherevsJamesAleman.AAM


  • Ind: 1Inf, 2Art Bur vs. 1Fgt
    DiceRolls: 3@2; Total Hits: 23@2: (1, 2, 5)
    DiceRolls: 1@4; Total Hits: 11@4: (3)

    Ura: 1Inf, 1Mec, 1Fgt, 1Tac vs. 1Inf
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 4)1@3: (1)1@4: (4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Sol twol (NO restored)
    Jav twol
    Sfe twol
    Ind twlo 2Inf
    Ura twlo 1Inf
    Z16 cwlo 1Tac

    Noncombat Movement:

    To Kan: 1Fgt, 1Tac Ura, 1Inf, 3Mec, 1Art, 2 Arm Tsi, 2Mec, 4Arm Sik
    To Ind: 1AAGun
    To Bur: 2Inf Shn, 1Mec, 2Arm Mal, 1Tac Tsi
    to Shn: 3Inf, 3Art Mal
    To Kwa: 1Inf, 2Art Fic, 2Mec Bur
    To Cha: 2Mec Man
    To Man: 1Inf Kor
    To Kor: 1Inf, 1Art Phi via Trp Z35
    To Z6: 3Fgt, 1Tac Sfe, 2Fgt, 1Tac Z16, 2DD, 1Car, 1BB, 1Fgt, 1Tac Z35, 1Fgt, 1Tac Phi
    To Z99: 1Tac SIta, 1Fgt Tsi

    Placement:

    To Fic: 2Mec, 1Art
    To Ksu: 1Mec, 1Art
    To Z6: 3Sub, 2DD, 1Car

    Collection:
    67(TT)+10(NO)+16(treasure)=93ICP

    So I’m ready to be sorrounded by blockers

    11cJapan_NothingtoseeherevsJamesAleman.AAM


  • Forgot to Adjust income.
    New map

    11cJapan_NothingtoseeherevsJamesAleman.AAM


  • I’m going to wait for the USSR result before I do USA…No interceptors…come on AAguns! ;) I’d say I’m due.


  • SBR:
    2Bmb to mic
    AAGun:
    DiceRolls: 2@1; Total Hits: 12@1: (6, 1)
    damage (ignore from the left if hit):
    DiceRolling 2d6:
    (1, 4)


  • seems like you were due.
    MIC takes 6damage

    Bomber lands in Kan

    11cJapan_NothingtoseeherevsJamesAleman.AAM


  • Factory in India becomes a minor factory with 6 damage.

    That bomber hit was vital….



  • **USA turn 11:

    Production: 85**
    3 Destroyers=24
    8 subs=48
    1 fighter=10
    1 infantry=3

    Combat Moves:
    To Irq: inf-Cpr uncontested
    To Npr: inf-Cpr uncontested
    To z110: 7trn-z112 loaded with 6inf,6art-Nor
    To Wfr: 6inf,6art-z110; 3ftr-z112 vs inf
    DiceRolls: 12@2 3@3; Total Hits: 612@2: (4, 2, 5, 4, 4, 5, 1, 1, 5, 2, 4, 4)3@3: (6, 1, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)
    To z49: bmbr-Wus vs transport autokill
    To z42: cv,dd-z33 vs transport autokill
    To z96: bmbr-Cpr vs transport autokill
    To Ind: 3bmbr,tac,3ftr-Cpr; ftr-z80 vs aagun, 2 art (each aagun hit will remove 1 ftr roll from the right)
    DiceRolls: 3@1; Total Hits: 13@1: (4, 1, 2)
    DiceRolls: 4@3 4@4; Total Hits: 44@3: (5, 1, 6, 2)4@4: (6, 3, 6, 3)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)



  • Wfr: Germany lost inf; USA no loss
    Ind: Japan lost aagun,2 art; USA lost ftr
    z96: Italy lost trn; USA no loss
    z42: Japan lost trn; USA no loss
    z49: Japan lost trn; USA no loss
    Npr: Italy lost NO
    Irq: Italy lost NO

    Noncombat Moves:
    To z42: 3trn-z33 loaded with 5inf,mech-Car
    To Haw: ftr-z33 (will scramble); 2inf,2art-z26
    To z26: bb,6ftr,3ca,3cv,8dd-z33; sub-z25; dd,3sub,2trn-z10 loaded with 2inf,2art-Wus
    To z9: trn-z3
    To Wus: inf-Cus
    To Cus: 2 inf-Aba
    To Que: bmbr-z49
    To z39: cv-z80 loaded with 2 anzac ftr
    To Cey: 3ftr,tac,3bmb-Ind
    To Gib: bmbr-z96, 3ftr-Wfr
    To Col: mech-Bol
    To z110: 4dd,2cv-z112 loaded with french ftr

    Placement:
    z80: sub (hoping to convoy Italy and Germany)
    Cpr: ftr,inf
    z10: 3dd,7subs

    Collection: 83 (no convoys, you are merciful)

    11dUSA_NothingtoseeherevsJamesAleman.AAM


  • **UK turn 11:

    Production: 29**
    Repair 3 damage airbase
    1 tactical bomber=11
    5 infantry=15
    3+11=14+15=29

    Combat Moves:
    To Spa: inf-Gib uncontested
    To Con: inf-Ang uncontested
    To Tang: inf-Rho uncontested
    To Fin: inf-Nor uncontested
    To z110: bb,ca,2 trn loaded with 3inf-Nor, fre-inf-z112
    To Hol: bb,ca-z110; 3inf-z112; 4ftr-Nor; 2ftr-Gib vs 2inf
    DiceRolls: 3@1 7@3 1@4; Total Hits: 63@1: (3, 3, 5)7@3: (4, 2, 1, 3, 4, 1, 1)1@4: (4)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)
    To Ind: art,4inf-Wind uncontested
    To Trj: mech-Cpr uncontested

    11fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • Hol: Germany lost 2inf; UK no loss
    Ind: Japan lost NO
    Trj: Axis lost control of Suez canal

    Noncombat Moves:
    To Fwa: inf-Gol
    To Rho: 3inf-Saf
    To z39: bb,ca,cv,dd,4trn loaded with 3art,5inf-Cpr
    To Ind: aagun-Wind; 3art,5inf-z39
    To z42: ftr-z80 (To protect fleet from Italy bmbr before Anzac goes)
    To Wind: 2mech-Cpr
    To Rus: 3ftr-Cpr (To intercept Bombers)
    To z110: 3 ftr-Hol; 3cv,3sub,dd,4trn-z112 loaded with 2inf,4art-Nor; 2inf-UK
    To Wfr: 4art,4inf-z110; 2ftr-Hol
    To UK: ftr-Hol (1 of the Gib ftr)
    To z105: sub-z112
    Placement:
    UK: 5inf,tac

    Collection: 36 (minus convoy)

    z71: 1 sub (max=3)
    DiceRolls: 2@3; Total Hits: 12@3: (4, 3)

    11fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • Naturally, your subs are incapable of not rolling 3  :| Did I mention I dislike the SBR and Convoy changes :)

    Collection: 33

    11fUnitedK_NothingtoseeherevsJamesAleman.AAM


  • I have to wait for Italy before I can do Anzac and France :(

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