Congratulations - I resign. When the Allies completely ignore Japan and still do not manage to finish off Germany, they have not deserved to win, haha. Good luck for the next round!
Spoox (Allies) vs The Definitive S (Axis) "Latest" G40 Alpha +3 rules
-
ARCH twlo 1 inf
SMO
A
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (2)1@4: (6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
-
SMO cwlo 1 inf
NUKR
A
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 2)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5)
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NUKR rnd 2
A
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 6)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (3)
-
NUKR twol
SUKR
A
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 2)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (6)
-
SUKR twol
NCM
sz 123
2 ss from sz 109SITA
1 fig, 1 tac from WGRWGR
1 fig, 1 tac from sz 125
1 fig, 1 tac from NORBES
4 inf from ROMBEL
10 inf, 2 art, 3 tanks, 7 m.inf from NOV
2 m.inf, 5 tanks from BAL
1 m.inf, 2 tanks, 2 art, 2 inf, 1 AAGun from EPL
1 tank from POL
1 tac from NUKR
1 fig from SUKR
1 fig, 1 tac from SMOEPL
2 inf, 1 art, 1 AAGun from POL
1 bmb from ARCHVYB
1 inf from NOVNOV
1 inf, 1 art from GER via 1 trns in sz 113POL
3 inf, 1 art from GERMobilize Units
3 m.inf in NOV
3 art, 1 m.inf in GER
1 ss in sz 113
1 tac in WGRCollect Income
50(territories)+10(NOs)+1(saved)= 61 IPCsNevermind about the moving units in Italy. I had planned for the German Airforce to cover them but I forgot.
-
It’s ok for me if you still want to place those units in Sita
Russia turn 4
–>Purchase & repair
purchase: 6 INF (18) + 2 ARM (12) = 30
save 1 ipc–>Combat movement
Bry: 1 INF, 1 ART, 1 TacB --> Sukr (land Rus)
Rus: 1 Fig --> Sukr (land Rus)–>Combat
Sukr
A:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 5)1@3: (3)1@4: (2)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 6)
-
Sukr twlo 1 INF
–>NCM
Volo: 1 INF --> Smo
Volo: 4 INF, 4 ART, 2 AA --> Rus
Novo: 2 INF --> Volo
Ros: 1 INF --> Sukr
Bry: 1 ART, 2 Mech, 2 AA, 3 ARM, 15 INF --> Rus–>Placement
Rus: 5 INF, 2 ARM
Vol: 1 INF–>Income
territories: 22
saved: 1
total: 23 -
J4
Purchase Units 55 IPCs
1 AC @ 16
1 fig @ 10
3 m.inf @ 12
2 DD @ 16
Save 1CM
YEN – walk in
1 inf, 2 art from YAKKAN (6 inf, 1 fig)
2 inf, 2 art from SHE
1 fig from SUI
2 tanks from KWETSI – walk in
1 inf from SHESIK – walk in
1 inf from SZESz 39 (1 DD)
1 BB, 1 CA from sz 41IND (11 inf, 2 art, 2 AAGuns)
1 fig, 1 tac from sz 41
3 fig, 1 tac from sz 42
4 fig, 6 tac, 1 bmb from YUN
3 inf, 3 art from KWA via 3 trns in sz 36
1 inf from JAV, 1 art from SUM via 1 trns in sz 42
1 tank from SHN via 1 trns in sz 41BUR (1 inf)
1 art from SHN -
KAN
A
Rolls: 4@2 3@3; Total Hits: 34@2: (4, 1, 1, 5)3@3: (3, 4, 5)
D
Rolls: 6@2 1@4; Total Hits: 56@2: (2, 5, 1, 1, 1, 4)1@4: (1)
-
Retreat from KAN
KAN dwlo 2 inf, 2 art, 1 tank.
1 tank to SHEsz 39
A
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
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sz 39 rnd 2
A
Rolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (4)
-
sz 39 cwol
IND
D - AAGun
Rolls: 6@1; Total Hits: 06@1: (3, 5, 5, 6, 5, 6)
-
IND
A
Rolls: 8@2 9@3 9@4; Total Hits: 178@2: (4, 1, 5, 4, 3, 2, 5, 2)9@3: (1, 2, 5, 2, 2, 6, 1, 1, 2)9@4: (2, 4, 6, 3, 2, 4, 2, 5, 4)
D
:aaa 13@2 -
D
Rolls: 13@2; Total Hits: 313@2: (2, 1, 6, 3, 3, 6, 6, 2, 3, 5, 3, 4, 5)
-
IND twlo 3 inf
BUR
A
Rolls: 1@2; Total Hits: 01@2: (3)
D
Rolls: 1@2; Total Hits: 01@2: (6)
-
BUR rnd 2
A
Rolls: 1@2; Total Hits: 01@2: (3)
D
Rolls: 1@2; Total Hits: 01@2: (6)
-
BUR rnd 3
A
Rolls: 1@2; Total Hits: 01@2: (6)
D
Rolls: 1@2; Total Hits: 01@2: (3)
-
BUR rnd 4
A
Rolls: 1@2; Total Hits: 01@2: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
-
BUR dwlo 1 inf
NCM
HOP
1 fig from KANYAK
1 inf from BURYsz 6
1 fig from AMUsz 17
1 DD from sz 6sz 18
1 DD from sz 6sz 6
1 BB from sz 36KWE
2 m.inf, 1 tank from KSUYUN
1 m.inf from HON
1 inf from KWA
5 fig, 5 tac, 1 bmb from INDSHN
1 inf from FICKWA
2 inf from HONsz 39
1 AC from sz 41
2 AC, 4 DD, 1 ss from sz 42
3 fig, 3 tac from INDKOR
1 inf from AMUMobilize Units
1 CA, 1 fig, 2 DD in sz 6
3 m.inf in KSUCollect Income
61(territories)+5(NOs)+14(India Capital)+1(saved)= 81 IPCs -
USA turn 4
–>Purchase & repair
purchase: 10 INF (30) + 10 ART (40) + 1 SS (6) = 76
save 1 ipc–>Combat movement
z91: 1 CA --> bombard Gib
z101: 2 TT with 1 ART from Eus and 1 INF, 1 Mech from Cus --> Gib
Car: 1 INF, 1 ART --> TT --> Jav
z33: 1 BB, 1 CA --> bombard Jav
z16: 1 SS --> z17
Haw: 1 bomber --> z17 (land Car)–>Combat
Gib
A:
bombard
Rolls: 1@3; Total Hits: 01@3: (5)
round 1
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (4, 6)
D:
Rolls: 3@2; Total Hits: 03@2: (5, 3, 3)
Jav
A:
bombard
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3)
round 1
Rolls: 2@2; Total Hits: 02@2: (3, 3)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
z17
A:
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (6)