Lemming (Allies) vs Alsch (Axis) G40 A+2


  • Couple things -

    You placed 1 too many Inf in London,
    and didn’t move an Inf from Calcutta to Cel when you walked in.

    Fixed.

    G40 Lem vs Alsch 01gNZ.AAM


  • Oops. I think I actually placed too many units in z10 in another game and got away with it!
    Go ahead and move 1 Des and 1SS to z101 when you do Italy.


  • :-D
    Ha no problem with me.

    Italy 1

    10 IPCs

    1 Mech (4)
    1 SS (6)

    save 0


  • Combat

    1 Inf Eth to Sud (mt)

    1 Inf, 1 Art Eth to Ken (mt)
    1 Inf Iso to Ken

    1 Inf, 1 Art Lib to Tun
    1 Mech Tob to Tun

    1 SS SZ 95 to SZ 93
    1 Fig, 1 Tac Nita to SZ 93
    1 Fig Sita to SZ 93

    2 Inf, 1 Art, 1 Arm Nita to Sfr

    1 CA, 1 DD, 1 TT SZ 95 to SZ 99
    1 TT SZ 97 to SZ 99, take
    3 Inf Sita, 1 Arm Alb to Syr

    1 DD SZ 95 to SZ 94
    1 BB, 1 CA, 1 TT SZ 97 to SZ 94, take
    1 Inf Sita, 1 Art Nita to Alg


  • Sud twol
    Ken twol

    Tun

    Attack (1 Inf, 1 Art, 1 Mech)
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (2, 5)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Syr

    Attack (3 Inf, 1 Arm, 1 CA)
    DiceRolls: 3@1 2@3; Total Hits: 03@1: (2, 3, 3)2@3: (5, 5)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Sfr

    Attack (2 Inf, 1 Art, 1 Arm)
    DiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (5, 4)1@3: (4)

    Defense (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)


  • Tun twol

    Syr R2
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (4, 3, 1)1@3: (4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Sfr R2
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 3)1@3: (1)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)


  • Syr twlo 1 Inf
    Sfr twlo 1 Inf

    SZ 93

    Attack (1 SS, 2 Fig, 1 Tac)
    DiceRolls: 1@2 2@3 1@4; Total Hits: 41@2: (2)2@3: (3, 1)1@4: (3)

    Defense (1 DD, 1 CA)
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)

    SZ 94

    Attack (1 DD, 1 CA, 1 BB)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (1)1@4: (1)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • SZ 93 cwlo 1 SS
    SZ 94 cwol

    Alg

    Attack (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Alg R2
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Alg R3
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Ug wasting my time.

    Alg R4
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Alg twol

    Non-coms

    2 Fig, 1 Tac SZ 93 to Sita
    1 AA gun Nita to Fra
    2 Inf Alb to Bul

    Place
    1 Mech Nita
    1 SS SZ 95

    Collect
    18 - 1 = 17 IPCs

    G40 Lem vs Alsch 01hI.AAM


  • Accidentally deleted a British ship, fixed.

    G40 Lem vs Alsch 01hI.AAM


  • France NC just move the des to off South Africa for me, thanks.
    Sorry I thought you’d do Germany directly, haha


  • Sure thing.

    I just wasn’t sure what you wanted to do with France; there were a couple small things that maybe could’ve been relevant to Germany.  No problem.

    G2

    70 IPCs

    1 SS (6)
    12 Inf (36)
    7 Art (28)

    save 0


  • Combat

    1 SS, 1 Fig, 1 Tac SZ 112 to SZ 109
    2 Fig, 2 Tac Wgr to SZ 109

    Scramble SZ 109?

    1 CA, 1 BB, 1 CV, 3 TT SZ 112 to SZ 91, take
    2 Inf, 3 Art Wgr to Gib
    1 Inf Nor to Gib
    1 Strat Wgr to SZ 91
    2 Fig Sita to SZ 91

    Scramble SZ 91?


  • Here’s the map -

    G40 Lem vs Alsch 01hI.AAM


  • I’ll assume no scramble SZ 109, let me know if I’m wrong.

    Attack (1 SS, 3 Fig, 3 Tac)
    DiceRolls: 1@2 3@3 3@4; Total Hits: 31@2: (5)3@3: (3, 4, 5)3@4: (3, 4, 6)

    Defense (1 BB)
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • SZ 109 cwol

    I honestly don’t know what you’d like to do with SZ 91, so let me know.  Currently it’s

    1 CA, 1 BB, 1 CV, 2 Fig, 1 Strat vs potential scramble.

    And 3 Inf, 3 Art unloading in Gibraltar, which has

    1 Inf, 1 AA gun, 1 Fig, 1 Tac.
    Just let me know.


  • no scramble. I didn’t see that you could take Gibraltar. I should’ve parked the BB in z110 instead since it can’t run. That’s 2 UK planes I can’t afford gone, with the entire Medit fleet sigh…

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